this is a very good blog post՝ back to basics about strings in C and Pascal. i suggest you to read it, and now i’ll tell you something else:

in Oberon, Wirth decided to give up on Pascal strings, and use zero terminated strings.

however, there is no need to run by the whole array to find out the length of the string. we don’t even need to have a separate field that holds the length՝ compiler knows the length of the static string.

thus it can do compile time tests. for example we have the following Oberon source՝

MODULE tst;
IMPORT Out;

VAR i: SHORTINT;
str: ARRAY 1024 OF CHAR;

BEGIN

FOR i := 0 TO LEN(str) DO
Out.Int(i, 0); Out.Ln
END;

END tst.

lets try to compile it՝

[2020-09-02 16:00:20] $ voc -m tst.Mod 
tst.Mod  Compiling tst.

9:   FOR i := 0 TO LEN(str) DO
^
pos   102  err 113  incompatible assignment

Module compilation failed.
[2020-09-02 16:00:21] $

voc compiles Oberon source to C, which is very good to illustrate what happens. if we have՝

str: ARRAY 16 OF CHAR;

then the output C code will be՝

static CHAR tst_str[16];

nothing more։ no field for the length.

still, this՝

FOR i := 0 TO LEN(str) DO

will translate to՝

tst_i = 0;
while (tst_i <= 16) {

as i said we know the length at compile time. doesn’t matter if you generate C or assembly, you already know the number, you can put the number to the output assembly code as well.

when we write a function which receives strings, we should not knowt the length of the received string, we just use ARRAY OF CHAR as an argument՝

MODULE tst2;

PROCEDURE addStrs(VAR a, b: ARRAY OF CHAR);
BEGIN
(* do smth useful here *)
END addStrs;

PROCEDURE test*;
VAR
s0: ARRAY 32 OF CHAR;
s1: ARRAY 64 OF CHAR;
BEGIN
addStrs(s0, s1);
END test;

END tst2.

therefore C code will be՝

static void tst2_addStrs (CHAR *a, ADDRESS a__len, CHAR *b, ADDRESS b__len)
{
/* here we think we can do smth useful */
}

void tst2_test (void)
{
CHAR s0[32];
CHAR s1[64];
tst2_addStrs((void*)s0, 32, (void*)s1, 64);
}

as we see՝ the function also gets the length of strings. and if we do LEN(a) we get the length without any calculations.

now let’s see how dynamic strings work՝

MODULE tst3;

PROCEDURE addStrs(VAR a, b: ARRAY OF CHAR);
BEGIN
(* do smth useful here *)
END addStrs;

PROCEDURE test*(i: INTEGER);
VAR
s: ARRAY 32 OF CHAR;
ps: POINTER TO ARRAY OF CHAR;
BEGIN
NEW(ps, i);
addStrs(s, ps^);
END test;

END tst3.

now we hase a static string՝ s and we allocate a dynamic string with its pointer ps. lets assume we don’t know the size of ps^ string (^ means dereference) and we will receive the length of the allocated string as a function argument. it is not known at compile time.

first function remains unchanged, second function gets translated like this՝

static void tst3_addStrs (CHAR *a, ADDRESS a__len, CHAR *b, ADDRESS b__len)
{
/* do smth useful here */
}

void tst3_test (INT16 i)
{
CHAR s[32];
struct {
ADDRESS len[1];
CHAR data[1];
} *ps = NIL;
ps = __NEWARR(NIL, 1, 1, 1, 1, ((ADDRESS)(i)));
tst3_addStrs((void*)s, 32, (void*)ps->data, ps->len[0]);
}

the _NEWARR is a bit more complicated function, which is a part of the runtime. but we can understand what it does՝ it allocates a space in the heap, and the pointer ps we get now points to the struct, which has a data field and len field.

this is a runtime information, and in this case we have to keep a separate field for the length of the string.

that’s it.

#oberon #c #pascal #wirth #programming #programming-languages #programming_languages #design #implementation #vishap #voc #compiler #compilation #strings #string #heap #stack #storage #storage-management #storage_management #length

բնօրինակ սփիւռքում(եւ մեկնաբանութիւննե՞ր)

this is a very good blog post՝ back to basics about strings in C and Pascal. i suggest you to read it, and now i’ll tell you something else:

in Oberon, Wirth decided to give up on Pascal strings, and use zero terminated strings.

however, there is no need to run by the whole array to find out the length of the string. we don’t even need to have a separate field that holds the length՝ compiler knows the length of the static string.

thus it can do compile time tests. for example we have the following Oberon source՝

MODULE tst;
IMPORT Out;

VAR i: SHORTINT;
str: ARRAY 1024 OF CHAR;

BEGIN

FOR i := 0 TO LEN(str) DO
Out.Int(i, 0); Out.Ln
END;

END tst.

lets try to compile it՝

[2020-09-02 16:00:20] $ voc -m tst.Mod 
tst.Mod  Compiling tst.

9:   FOR i := 0 TO LEN(str) DO
^
pos   102  err 113  incompatible assignment

Module compilation failed.
[2020-09-02 16:00:21] $

voc compiles Oberon source to C, which is very good to illustrate what happens. if we have՝

str: ARRAY 16 OF CHAR;

then the output C code will be՝

static CHAR tst_str[16];

nothing more։ no field for the length.

still, this՝

FOR i := 0 TO LEN(str) DO

will translate to՝

tst_i = 0;
while (tst_i <= 16) {

as i said we know the length at compile time. doesn’t matter if you generate C or assembly, you already know the number, you can put the number to the output assembly code as well.

when we write a function which receives strings, we should not knowt the length of the received string, we just use ARRAY OF CHAR as an argument՝

MODULE tst2;

PROCEDURE addStrs(VAR a, b: ARRAY OF CHAR);
BEGIN
(* do smth useful here *)
END addStrs;

PROCEDURE test*;
VAR
s0: ARRAY 32 OF CHAR;
s1: ARRAY 64 OF CHAR;
BEGIN
addStrs(s0, s1);
END test;

END tst2.

therefore C code will be՝

static void tst2_addStrs (CHAR *a, ADDRESS a__len, CHAR *b, ADDRESS b__len)
{
/* here we think we can do smth useful */
}

void tst2_test (void)
{
CHAR s0[32];
CHAR s1[64];
tst2_addStrs((void*)s0, 32, (void*)s1, 64);
}

as we see՝ the function also gets the length of strings. and if we do LEN(a) we get the length without any calculations.

now let’s see how dynamic strings work՝

MODULE tst3;

PROCEDURE addStrs(VAR a, b: ARRAY OF CHAR);
BEGIN
(* do smth useful here *)
END addStrs;

PROCEDURE test*(i: INTEGER);
VAR
s: ARRAY 32 OF CHAR;
ps: POINTER TO ARRAY OF CHAR;
BEGIN
NEW(ps, i);
addStrs(s, ps^);
END test;

END tst3.

now we hase a static string՝ s and we allocate a dynamic string with its pointer ps. lets assume we don’t know the size of ps^ string (^ means dereference) and we will receive the length of the allocated string as a function argument. it is not known at compile time.

first function remains unchanged, second function gets translated like this՝

static void tst3_addStrs (CHAR *a, ADDRESS a__len, CHAR *b, ADDRESS b__len)
{
/* do smth useful here */
}

void tst3_test (INT16 i)
{
CHAR s[32];
struct {
ADDRESS len[1];
CHAR data[1];
} *ps = NIL;
ps = __NEWARR(NIL, 1, 1, 1, 1, ((ADDRESS)(i)));
tst3_addStrs((void*)s, 32, (void*)ps->data, ps->len[0]);
}

the _NEWARR is a bit more complicated function, which is a part of the runtime. but we can understand what it does՝ it allocates a space in the heap, and the pointer ps we get now points to the struct, which has a data field and len field.

this is a runtime information, and in this case we have to keep a separate field for the length of the string.

that’s it.

#oberon #c #pascal #wirth #programming #programming-languages #programming_languages #design #implementation #vishap #voc #compiler #compilation #strings #string #heap #stack #storage #storage-management #storage_management #length

բնօրինակ սփիւռքում(եւ մեկնաբանութիւննե՞ր)

very interesting discussion for me https://github.com/modula3/cm3/issues/12

What do you think about implementing properties in Objects?

OBJECT
...
PROPERTIES
intValue : INTEGER READ GetIntValue() WRITE SetIntValue();

I wouldn’t mind adding some things like this as long as they are very obviously simple syntactic sugar for existing operations. This looks like something like that…

shouldn’t it be, though

PROPERTIES
intValue : INTEGER
READ := GetIntValue() : INTEGER
WRITE := SetIntValue(to : INTEGER);

to more closely match the syntax for methods.

Also it won’t work on RECORDs, which is a bit odd.

I suppose it follows the existing property (which I would not want to break) that you can almost always change a T = REF RECORD … to T = OBJECT … without breaking anything, but not the other way around.

#modula #programming #programming_languages #modula-3 #cm3 #modula3 #compiler

բնօրինակ սփիւռքում(եւ մեկնաբանութիւննե՞ր)

I have managed to port Wirth’s PICL language compiler (which generates code for PIC16F84) to GNU/Linux(used voc to compile it), I mean, it’s possible to run it, compile sample programs with it on my desktop. Now need to make some more improvements and write a manual so that people can use it.

#pic #pic16f84 #embedded #embedded_programming #programming #screenshot #compiler #wirth #picl #programming_languages #hardware #hardware_programming #oberon

բնօրինակ սփիւռքում(եւ մեկնաբանութիւննե՞ր)

very interesting resource for those who are interested in compilers: http://turbopascal.org/turbo-pascal-internals

#internals #compiler #source #code #programming #compilers #pascal #turbo_pascal #book #analysis #reverse_engineering #research

բնօրինակ սփիւռքում(եւ մեկնաբանութիւննե՞ր)