/* Converted by rsconvert */ /* * Example rayshade input file * * pool table from "Reds' Nightmare" * * C. Kolb 2/88 * * $Id: pool.ray,v 4.0 91/07/17 14:26:36 kolb Exp Locker: kolb $ * * $Log: pool.ray,v $ * Revision 4.0 91/07/17 14:26:36 kolb * Initial version. * */ up 0 0 1 fov 45 screen 512 512 maxdepth 2 background 0 0 0 light 1.4 point 20 0 66 surface blacktile ambient 0.01 0.01 0.01 diffuse 0.01 0.01 0.01 surface s0 ambient 0.862745 0.862745 0.862745 diffuse 0.039216 0.039216 0.039216 surface s1 ambient 0.470588 0.156863 0.392157 diffuse 0.470588 0.156863 0.392157 specular 1 1 1 surface s2 ambient 0.117647 0.117647 0.392157 diffuse 0.117647 0.117647 0.392157 surface s3 ambient 0.784314 0.078431 0.078431 diffuse 0.470588 0.039216 0.039216 surface s4 ambient 0 0.2235 0.145 diffuse 0 0.2235 0.145 surface mirror ambient 0.04 0.04 0.04 diffuse 0.05 0.05 0.05 specular .8 .8 .8 specpow 60 reflect 1. surface s5 ambient 0.196078 0.392157 0.117647 diffuse 0.196078 0.392157 0.117647 specular 0.156863 0.156863 0.156863 specpow 7 reflect 1. surface s6 ambient 0.588235 0.392157 0.117647 diffuse 0.196078 0.392157 0.117647 specular 0.156863 0.156863 0.156863 specpow 7 reflect 1. surface s7 ambient 0.196078 0.392157 0.509804 diffuse 0.196078 0.392157 0.117647 specular 0.156863 0.156863 0.156863 specpow 7 reflect 1. surface s8 ambient 0.980392 0.196078 0.117647 diffuse 0.196078 0.392157 0.117647 specular 0.156863 0.156863 0.156863 specpow 7 reflect 1. surface s9 ambient 0.196078 0.392157 0.901961 diffuse 0.196078 0 0.117647 specular 0.156863 0.156863 0.156863 specpow 7 reflect 1. surface s10 ambient 0.411765 0.411765 0.176471 diffuse 0.411765 0.411765 0.176471 surface floor ambient 0.1 0.1 0.1 diffuse 0.5 0.5 0.45 specular 0.8 0.8 0.8 specpow 18 surface s12 ambient 0.313725 0.313725 0.313725 diffuse 0.745098 0.745098 0.745098 surface s13 ambient 0.078431 0.862745 0.078431 diffuse 0.039216 0.039216 0.039216 specular 0.156863 0.156863 0.156863 specpow 7 surface s14 ambient 0.784314 0.078431 0.078431 diffuse 0.470588 0.039216 0.039216 surface s15 ambient 0.392157 0.098039 0.047059 diffuse 0.392157 0.098039 0.047059 specular 0.039216 0.039216 0.039216 specpow 3 surface s16 ambient 0.509804 0.509804 0.509804 diffuse 0.509804 0.509804 0.509804 specular 0.156863 0.156863 0.156863 specpow 7 reflect 1. sphere s5 1.5 0 -21 1.5 sphere s6 1.5 1.5 -23.598 1.5 sphere s7 1.5 -1.5 -23.598 1.5 sphere s8 1.5 3 -26.1962 1.5 sphere s9 1.5 0 -26.1962 1.5 sphere s5 1.5 -3 -26.1962 1.5 sphere s6 1.5 4.5 -28.7942 1.5 sphere s7 1.5 1.5 -28.7942 1.5 sphere s8 1.5 -1.5 -28.7942 1.5 sphere s9 1.5 -4.5 -28.7942 1.5 sphere s5 1.5 6 -31.3923 1.5 sphere s6 1.5 3 -31.3923 1.5 sphere s7 1.5 0 -31.3923 1.5 sphere s8 1.5 -3 -31.3923 1.5 sphere s9 1.5 -6 -31.3923 1.5 box s4 -30 -57 -2 30 57 0 box s15 27 -54 -1.5 33 54 1.5 texture wood scale 15 10 15 box s15 -33 -54 -1.5 -27 54 1.5 texture wood scale 15 10 15 box s15 -33 54 -1.5 33 60 1.5 texture wood scale 10 15 15 box s15 -33 -60 -1.5 33 -54 1.5 texture wood scale 10 15 15 sphere s16 1.5 0 0 0 translate 0 21 1.5 box mirror -11.3333 -144.1 10 31.3333 -143.9 50 /* was 40. -144 30. */ /* * Walls */ plane s10 0 -144 0 0 1 0 plane s10 -180 0 0 1 0 0 plane s10 180 0 0 -1 0 0 plane s10 0 144 0 0 -1 0 /* * Floor */ plane floor 0 0 -30 0 0 1 texture marble scale 6 6 6 rotate 1 0 0 90 translate 0 0 -4.376 texture checker blacktile scale 12.3 12.3 12.3 /* * Ceiling */ plane s12 0 0 72 0 0 -1 eyep 38 100 43 lookp 0 0 0