// Persistence Of Vision raytracer version 2.0 sample file. // By Ville Saari // Copyright (c) 1990 Ferry Island Pixelboys /* * * POV-Ray scene description for Earth-like planet * * Created 29-Dec-90 * * If you do some nice modifications or additions to this file, please send * me a copy. My Internet address is: * * vsaari@niksula.hut.fi * * fractint-generated starfield backdrop added and conversion to latest ver * by Aaron a. Collins */ #include "colors.inc" #include "shapes.inc" #include "textures.inc" camera { location <0.0, 0.0, -80.0> direction <0.0, 0.0, 1.0> up <0.0, 1.0, 0.0> right <4/3, 0.0, 0.0> } sphere { <0.0, 0.0, 0.0>, 30.0 pigment { bozo turbulence 0.5 colour_map { [0.0 0.7 colour red 0.0 green 0.3 blue 0.8 colour red 0.0 green 0.3 blue 0.8] [0.7 1.0 colour red 0.0 green 0.7 blue 0.0 colour red 0.6 green 0.7 blue 0.0] [1.0 1.01 colour red 0.6 green 0.7 blue 0.0 colour red 0.7 green 0.3 blue 0.3] } scale 10.0 translate 100*x } finish { crand 0.08 ambient 0.0 diffuse 1.0 } } sphere { <0.0, 0.0, 0.0>, 30.2 pigment { bozo turbulence 1.0 colour_map { [0.0 0.4 colour red 1.0 green 1.0 blue 1.0 filter 1.0 colour red 1.0 green 1.0 blue 1.0 filter 1.0] [0.4 0.9 colour red 1.0 green 1.0 blue 1.0 filter 1.0 colour red 1.0 green 1.0 blue 1.0] [0.9 1.0 colour red 1.0 green 1.0 blue 1.0 colour red 1.0 green 1.0 blue 1.0] } scale <12.0, 3.0, 12.0> rotate <30.0, 0.0, -45.0> } finish { ambient 0.0 diffuse 1.0 } } plane { z, 80.0 // pigment { // image_map { gif "stars.gif" /*640x400*/ } // scale <100.0, 100.0, 100.0> // } pigment { Black } finish { ambient 1.0 diffuse 0.0 } } light_source { <-200.0, 200.0, -200.0> colour White }