Persistence of Vision Raytracer Version 2.0 -------------------------------------------- These are the level 2 example scene files for use with the Persistence of Vision Raytracer version 2.0. To use the POV-Ray ray tracer, you also need POVDOC.ZIP for documentation, and an executable for your computer. See the file POVINFO.TXT for more information. These files should be available from the same source from where you received this file. ------------------------------------------------------------------------ Files contained in LEVEL2 sub-directory --------------------------------------- ARCHES.POV <- Arches standing in water - an Aquatic McDonalds? CLUSTER.POV <- A cluster of mirrored spheres - classic test scene CRYSTAL.POV <- A Crystal Ball on a Checkerboard - classic IOR test EIGHT.POV <- Behind the 8-Ball! EIGHT.IFF <- Image map for EIGHT.POV FRACT003.GIF <- Image/Height map for SUNSETHF.POV HFCLIP.POV <- Height Field Clipped (Fractured) dowel ILLUM1.POV <- Stacked Glass Balls - Illumination test 1 ILLUM2.POV <- Stacked Glass Balls - Illumination test 2 IORTEST.POV <- IOR Test LAMPPOST.POV <- Old fashioned lamppost on a reflective floor LEVEL2.CAT <- This description file LPOPS1.POV <- Surreal Lollipops 1 LPOPS2.POV <- Surreal Lollipops 2 MAGGLASS.POV <- Magnifying Glass MTMANDJ.GIF <- Low resolution version of bump map for MTMAND.POV MTMAND.POT <- Low resolution version of height field for MTMAND.POV MTMAND.PAR <- FRACTINT Parameter file for MTMAND Fractal MTMAND.POV <- Mount Mandelbrot! - 3-D Mandelscape PACMAN.IFF <- Image map for PACMAN.POV PACMAN.POV <- Our Hero! Pac-Man doing what he does best! PAWNS.POV <- Three pawns on a chessboard - wood study PLANET.POV <- So this is how they do the STNG title scenes! PLASMA2.GIF <- Image/Height map for HFCLIP.POV POLYWOOD.POV <- Wooden Polyhedron CSG on a grassy hill POOLBALL.INC <- Include file for POOLBALL.POV POOLBALL.POV <- A collection of pool balls on a table w/cue ROMO.POV <- Reflections of a fertility symbol ROOM.POV <- Empty Room for designing your own scenes SKYVASE.POV <- Interesting use of Sky texture for a marble vase SMOKE.POV <- Dark smoky glass ball ("black" filter test) SOFT.POV <- The letters "SOFT" casting soft-shadows (Area Lights) SPLINE.INC <- Include file for SPLINE.POV SPLINE.POV <- Bezier Spline Test - the word "Merry" w/checkers STONEWAL.POV <- A Stone Wall, Jackson! SUNSETHF.POV <- Sunset over the Height Field Mountain Range TETRA.POV <- 4 Tetrahedrons WATERBOW.POV <- A small bowl with water in it on a wood table WTORUS.POV <- A wooden torus!