Mode Descriptions Overview The basic modes are selected from the block of 18 options located in the top left of the Main Menu. Attributes concerning these modes are mostly found on appropriate Specboxes and also on some of the 'static' options on the Main Menu. Following shortly will be detailed descriptions of how to use each of the modes and all the options which affect their output. Before that, however, it is necessary to explain the general aspects and procedures for using the modes... ...naturally, you use the modes on the work screens. On the whole, the left mouse button is used to plot something, whether it be a drawing primitive eg. Mark or Sprite etc., or setting an 'elastic band'. The right button is normally used to cancel an option such as the last 'elastic band' point to be set. Some of the modes will obviously be easier to explain than others. In any case it will be more self-explanitory to try each of them out with the various combinations of attributes to see exactly what is possible. During the explanations you will see the letters 'L' and 'R' enclosed in brackets (like so: (L) or (R)). These refer to which mouse button (Left or Right) you must use to carry out a function just, or about to be, described in the text. Elastic Bands Elastic bands are simple skeletons of where, say, a line is to be drawn. In the case of a line, you must firstly set a start point (left button). Then, by moving the mouse about, you will see the most simple kind of elastic band. Basically, they are markers to show you where the final pixels will be plotted. Don't worry about them messing up your picture - they wont, they-re just there for a guide. You will find lots of different elastic band shapes on Canvas by using the various modes. Arc Mode An Arc is part of an elliptic shape. Therefore the first input to be made is where the centre of the ellipse should be (L). An elastic ellipse will then appear. Now you must select the shape of the ellipse you want (L). You will then see a line from the centre of the ellipse to the perimeter. This line marks the beginning (furthest anit-clockwise) point of the Arc you want. Move the cursor around the centre then select the desired point (L). The same procedure is then needed to select the other end of the Arc (L). The Arc is then drawn. Right button Cancels the option at any time during the procedure. The attributes which affect the output of Arc are: Colour (MM), Rainbow (MM), All Line Attributes (LS), Write Mode (OS), and Regular (MM). Block Mode Block Mode is by far the most complex mode since there are so many ways of using it! With the exceptions of Outline, Replace, Swap, Cut, Copy and Pattern, all Block Modes must first have an image (rectangular portion of a work screen) placed in a copy buffer. Blocks can be of any size up to a whole screen. To place something into the buffer you must use the Cut or Copy modes (the first 2 Block Modes). Then you may place the image back on a work screen using some of the other Block Modes. The following list explains the modes: Cut: Select 2 opposite corners of a rectangular portion of the screen (L,L). A Bell should sound - this indicates that the image has been stored in the copy buffer. The image on the work screen will then be erased to the background colour. Copy: Similar to Cut, except that the image on the work screen is not erased. Paste: On entering the work screen you will be able to see the current image in the copy buffer. Move it to the position on the screen which you want it to be plotted at and press the left button. You must release the button before continuing. Brush: Same as Paste except that you needn't release the button. This allows for a line of images to be drawn quickly on the screen. Try it! Outline: By selecting a rectangular area (same way as Cut) (L,L), the whole of the area will have a direct outline performed on it. Note that the image previously in the copy buffer will not be affected in any way. The thickness of the outline produced will depend upon the Outline option on the Brush Specbox (when you click on the Outline Block Mode, the Brush Specbox automatically comes up). The colour to be outlined is the colour on the Rep Colour (on Brush Specbox), and the outline produced is of the colour on the main Colour Bar (MM). Note that pixels will only be plotted where the background colour occurs. Replace: Select the area in the same way as Outline. Clicking on the Replace Block Mode will automatically bring up the Brush Specbox from where you must choose which colour you want to replace with the colour on the main Colour Bar. H-Wrink: Drag the image to a chosen place (like in paste mode), then press the left button. You will then be able to select the width and height of the wrinkle (L) using the laggy bands. This mode produces a course (jagged) wrinkle effect. V-Wrink: Similar to H-Wrink. H-Flip: Select the position of the image (L). The image will then be flipped. V-Flip: Similar to H-Flip H-Sheer: This option allows you to skew the image horizontally. Select the position as normal (L), then move the cursor so that the laggy band is the shape that you wish the image to be and press the left button. V-Sheer: Same as H-Sheer but vertical. Resize: Select position as normal (L), then move the laggy bands to the new size you want and press the left button. To give you a guide, the size of the image as it is in the copy buffer is also shown. PResize: Similar to Resize, but keeps the width and height ratios the same on the new image as on the old one. Pattern: Select an area in the same way as Cut (L,L). An arrangement of the image in the copy buffer will then be drawn. If the area you selected was twice as wide and twice as high as the image in the buffer, then 4 images will be plotted... and so on. Try it to see what I mean! Spin: Select the position as normal (L). Spin the laggy bands to the desired angle (any angle can be used) and press the left button. Spin will be slower and less accurate on larger images, so it is best, where possible, to stick to using this mode only on small images. Digit: The image will be scanned in blocks of the size determined on the Grid Specbox. The most common colour of pixel in each block will be used to draw a rectangle covering all of the pixels in that block. In artistic terms, this mode produces a Block Image output. Swap: Similar to Replace, except that as well as all pixels of the main colour being swapped with the secondary colour (Brush Specbox), they are also swapped the other way around. The Block Modes above which produce an output on the work screen are affected by the Write Mode (OS) attribute only. Box Mode Select a rectangular area of the screen by using the left buttons and guiding the laggy bands. Opposite corners must be selected. The output is affected by Colour (MM), Rainbow (MM), Shadow (SHS), Mirror (OS) and Write Mode (OS). When Solid is OFF the Line options (LS) also affect it. When Solid is ON, the Fill Pattern (MM) and Rounded (MM) options affect it. Brush Mode Choose which type of Brush you wish to use and it's Size from the Brush Specbox. Pressing the left button allows you to perform whatever function you selected on the square area around your cursor. Fill Pat is affected by the Fill Pat (MM) Options and Write Mode (OS). Replace is affected by the Rep Colour (BRS). Outline is affected by the Rep Colour and Outline thickness (BRS). Smear simply swaps at random the positions of all the pixels under the brush. Swap is affected by Rep Colour (BRS) All of the Brush modes above are also affected by Mirror (OS), Shadow (OS), Rainbow (not Smear) (MM) and main Colour (not Smear) (MM). Draw Mode This mode is the most basic mode. Simply hold down the left mouse button and move around to draw. The attributes which affect the output are all the Line options (LS), main Colour (MM), Rainbow (MM), Write Mode (OS), and Mirror (OS). Ellipse Mode First, select the centre of the Ellipse (L). Now move the cursor until the laggy bands are where you want them. Click The Left button to plot the Ellipse. The output is affected by Colour (MM), Rainbow (MM), Regular (MM), Write Mode (OS), Mirror (OS) and Shadow (SHS). When Solid is OFF, the Line options also affect it (LS). When Solid is ON, the Fill Pat (MM) options affect it. Fill Mode Performs a flood fill from a point selected with the left button. Note that Solid must be turned ON for any output to appear. Related attributes are Colour (MM), Fill Pat options (MM), and Write Mode (OS). Grid Mode Select a rectangular area of the screen using the left button (opposite corners). A grid will then be drawn consisting of rectangles of the current grid size (GS). Other attributes are Colour (MM), Line options (LS), Rainbow (MM), Mirror (OS), Write Mode (OS), and Shadow (SHS). K-Line Mode First select a start position (L). Use the laggy band to position the end point (L to select). A line will be drawn between the 2 points with the Line attributes (LS), Write Mode (OS), Mirror (OS), Shadow (SHS), Colour (MM) and Rainbow (MM) options affecting it. The laggy band will now be from the last point selected. This allows you to draw joined lines without any fuss. Line Mode This mode is almost identical to K-Line, except that the laggy band will vanish after a line is drawn. Mark Mode When pressing the left button, the current Mark is drawn with the size selected on the Mark Specbox. Other attributes are Colour (MM), Rainbow (MM), Write Mode (OS), Shadow (SHS) and Mirror (OS). Polygon Mode When 'User-Defined' (POS) is turned OFF, the procedure to draw a polygon is the same as for drawing an Ellipse. If, however, 'User-Defined' is ON, You will have to select where each of the points of the polygon are to be (L). The number of sides is determined from the Angle & Sides Shifter on the Polygon Specbox. All attributes are the same as for Ellipse, except that Rainbow and Regular have no effect on a User-Defined Polygon. Rays Mode Select a point (L), then hold down the left button while moving the mouse. You will see that all the lines drawn go from the current mouse position to the original point. Attributes are the same as for K-Line. Segment Mode Select the Segment in the same way as Arc. Solid must be ON for an output. Attributes are Fill Pat options (MM), Colour (MM), Rainbow (MM), and Write Mode (OS). Spray Mode This mode sprays pixels around a point clicked on by the left button. The Spray nozzle has the Attributes selected on the Spray Specbox, Colour (MM), Rainbow (MM), Write Mode (OS), Mirror (OS) and Shadow (SHS). Sprite Mode Press the left button to draw the current Sprite (SPYS) in the current Colour (MM). Also affected by Rainbow (MM), Mirror (OS) and Shadow (SHS). Text Mode Set the Text Effects, Size and Angle you want from the Text Specbox. Use the Left button to choose a starting point for the text on the work screen. The mouse cursor will vanish. Type in some text. deletes the last character and clears all the text. Press to plot the text onto the work screen. Other attributes are Colour (MM) and Write Mode (OS). Zoom Mode This mode is slightly different from the other modes in that it does not alter the work screen while actually on it! Drag the box to the place on the work screen which you wish to edit, and press the left button. You will now enter the Zoom Studio Menu Screen - see appropriate Description.