Get_slide 20 mar 94 For the Atari St - colour monitor low resolution. Get_slide follows in a similar vein to get_gems and get_worm. The object is to find the path which acquires all the gems (here identified with a cross enclosed in a circle) and then go to the exit marked by an X. The task is complicated by the fact that you are unable to stop moving on the slippery surfaces until you bump into a barrier, gem or moveable object like birds, frogs and boxes. To complete a level you must not leave more than 2 gems on the board and go to the exit. You get extra points if you manage to remove all the gems. You get even more points if you complete the level in less than the nominal number of moves. The program responds to the joystick or keyboard arrow keys. The UNDO key restarts the level when you get stuck. The F10 key skips to the next level. The ESC key returns you to the main menu, (but you lose all your points). The HELP key displays a crude overview of the board. The number of moves you made and the number of gems collected are indicated on the bottom of the screen. In addition, the nominal number of moves to complete the level is also shown. Hint: on the slippery surfaces you have a choice of two or four directions to go. You must choose the direction which keeps you on the solution path. In the difficult levels, you may need to move the robots to positions where you bump into them later. The robots move (if they are able) when you try to move into their spot. To help you the program occasionally reveals the solution path (or part of it) in some of the difficult levels. The first two levels are for our kids (five years or older) -- no slippery surfaces. ------------------------------------ The game was programmed in GFA Basic 3.5. The program and its GFA sources have been made public domain. As usual, I cannot take legal responsibility to any damages caused by the program to your computer or data. As a protection, you should write disable the diskette (the program does not write or modify any files) and reboot the computer when you are all finished. Seymour Shlien, 624 Courtenay Avenue, Ottawa, Canada, K2A 3B5. seymour@dgbt.doc.ca