#include "gemui.h" #include "ui.h" #include "amigo.h" void main(int argc, char**argv) { GEM_UI gemui; if (!!gemui) { ui=&gemui; ui->Go(); } } void placestone(bVal color, short x, short y) { ui->PlaceStone(color,x,y); } void removestone(short x, short y) { ui->RemoveStone(x,y); } void showresult(short wt, short bp, short bt, short wp) { ui->ShowResult(wt,bp,bt,wp); } void intrPrisonerReport(short black, short white) { ui->PrisonerReport(black,white); }