*********************************************************************** ** T h e C r a w l y C r y p t C o l l e c t i o n ** * P r e s e n t s * ** Atari Falcon030 Programming Files ** *********************************************************************** 56000 Source code for Motorola 56000 DSP routines. Includes Touch Tone (DTMF) decoding, Fast Fourier Transforms, Speech Recognition, Math Matrix, Sorting, and MUCH MORE! Learn how to use the DSP for "real" tasks. C56K c56: Dave Dunfield's Micro C compiler (mc121a.zip) modified by Steve Moshier to generate DSP56000 code. Now you can write DSP routines in C instead of 56000 assembly language. DCJH_SRC Complete source code to the "Don't Click Jim's Head Demo version 1.0" Just a short example of what you can do when you have a deadline staring at you and your trying to ignore it. Code written by Dan Ackerman DISASM DSP 56000 Lod Disassembler by Gabriel Sebestyen. This program will disassemble the *.LOD files created by the various 56000 assemblers. Now you can see exactly how some of these DSP based programs work! PostcardWare! DSPMATH DSP Math Library version 1.0 by James D. Yegerlehner. This folder contains a library for doing DSP-accelerated matrix multiplications. Ultimately it may grow into a more complete library of math routines. For Turbo/Pure C and other languages! DSP_ASM A cross-assembler for the DSP56001 that was compiled on an Atari ST by Ate Brink. This assembler will generate 56000 DSP code from your 56000 assembly source. Now go write the "Great American DSP Program!" FALCBUG Complete schematics (in .IMG format) for two different hardware modifications for the Falcon030, one of the mods improves IDE hard drive performance and the other improves SCSI hard drive performance. FALCNRES A text file by John Townsend describing the various screen resolutions available on the Atari Falcon030. Unlike previous Atari computers, the Falcon has too many resolutions to give each resolution a name. Therefore, this text file will guide you through what is available. FALCON Falcon 030 preliminary developers Documentation as presented on the Atari EuroDevCon '92. This document gives the developer an overview of the Falcon and highlights the differences between it and previous Atari computers. JAGDEM_S The amazing source code to the amazing Jaguar Demo from PB Productions. This was originally meant to be a Falcon only intro for PB diskmag, but as it's well over 800K in length, it would mean that the "intro" would be taking up an entire disk by itself! So it was released by itself partly for that reason, and also to prove that PB is not dead. Now you can see how this demo works! OUTTOLOD OUT-TO-LOD converter by Gabriel Sebestyen. Some assemblers for the Motorola 56000 DSP create object code in a *.OUT format. This program will convert any *.OUT format file to the "normal" *.LOD format. QUICK_DS Quick DSP Assembler version 0.02 [January 30, 1994] by Audoly Gilles This is an assembler for the Motorola 56000 DSP. It is nearly 40 times faster than ASM56000.TTP + DSPLNK + CLD2LOD. It is 30 times smaller too. SPHERE2 Complete assembly source code to some kind of globe by griff for falcon using the DSP - reassembled by an cool. This code works now on TV AND VGA-Monitors at a frame rate of 60Hz !!!!!! X_DEBUG X-Debug version 1.01, a Falcon aware debugger. X-Debug is compatible with the Falcon 030 in ST-compatible screen modes. It can also work in all new modes (except True Colour) if the 'overscan' startup variable is set, although the palette can be incorrect.