Drelbs ======== By Simon Chin 25th Nov 1993 Welcome to the game! ==================== This game was written over about a one month period, on a A5OO Plus (1Mbyte) but should work on any other Amiga. It is a version of the old game (of the same name), on the Commodore 64. General Instructions ==================== You control an eyeball type character (joystick only in port 1) on a screen full of swing-gates that change position as you move through them. The first objective of the game is to secure the grid by flipping the gates to form as many squares as possible. Once a square is formed it will pulstate. The enemys will try to get you, flipping gates as they move about. If you trap one in a square, you will temporary freeze it for a few seconds, but it will soon escape returning that square back to swing-gates. Some pulsing squares may also be returned back to swing-gates by the enemy if you take too long to secure the grid. Once all the squares are secured, each square will be returned to the enemy one at a time, but some will briefly open a window to the drelb prison. You must enter this window so you can free your fellow captives. Once at the prison, each drelb must be freed by walking over him (turning him red), and they will escape one at a time. Once all the drelbs are freed, a bonus score is added, and you go up a level. And Finally =========== I hope you enjoy the game, it has been tested and tested and I think I have found most of the bugs! If you find any others, please tell me. Please send any comments (good or bad), bugs, ideas to:- 15 Nelson Road, Winchester, Hants. SO23 8QF -EOF-