Adventure was written in FORTRAN by Donald Woods and Will Crowther. It was the first game of its type, and became so influential that similar games have been known as "adventure games" ever since. Historically, Adventure provided much of the underpinnings of modern computer gaming, and directly inspired other classic games such as Dungeon (AKA Zork) and VCS Adventure. Many versions of the program have been hacked, ported, modified, and otherwise distributed amongst users worldwide. Some versions are incomplete, some are bug-riddled, and some have additions not sanctioned by the original authors. To present Adventure in its original form, Marvin W Rasmussin took the BDS-C users group version and revised it to conform with FORTRAN source code from versions running on two other computers. The program was then converted to Megamax C for the Atari ST computer. His version, distributed by the Austin Atari Computer Enthusiasts, is believed to be one of the most historically authentic. Converting the program to SAS/C on the Amiga required only minor changes to conform with picky ANSI C conventions. I have also taken the liberty of correcting a few trivial spelling and grammatical errors. Otherwise, this version should function identically to the Austin ACE version. I think today's players will find that Adventure, though it doesn't exactly stretch the limits of the Amiga, is still well worth playing. This distribution should contain the following: Adventure Executable file, ready to run from CLI or Workbench advent0.dat Required adventure data file advent1.dat ditto advent3.dat ditto advent4.dat ditto advent5.dat ditto advent6.dat ditto adventr.dat ditto Information General information (this file) - Tony L Belding