Mouse Impossible ================ When I was about 8 years old I used to love getting tubes and boards and piles of books to construct long courses over which to run marbles or, better still, ball bearings. I was facinated by the idea that if you kept everything the same the ball would end up in the same place. It never did of course but surely that was due to not quite starting it off the same way (chaos theory hadn't been invented then). Now we know the world is a cantankerous place and it's best not to try to fight it. This game recreates the marble runs (or bounces in this case) and this time we don't have to rely on luck. The idea of the game is to knock out a mouse which is trying to steal some cheese. The cheese is wired up to a cannon which fires a ball when the mouse lands on it. On every level the ball will miss the mouse and the mouse will get away. All you have to do is put one or more of a selection of objects in place to guide the ball to hit the mouse. The objects range from the passive (bricks) to the active (springs, cannons, sponges, magnets, oil, balloons). But these objects can only be placed once the mouse is on it's way to the cheese. The objects can be flipped over in four ways by clicking the right mouse button. They can only be placed on top of other things or on the floor (this is called gravity) and they are bottom heavy so if you flip something upside down and drop it it will turn over. When an object is upside down, however, it will stick on the underside of other things. Once the mouse has been hit it's on to the next level. There are 30 levels. To the right of the main screen are the gadgets to control the game. At the top is a simple GO or STOP icon. Until you click on GO you can only do general things like change level or exit. Below the GO/STOP icon are the ten objects you can use in the game. These are: Brick - it's a brick Column - it's quite tall Sloped brick - its a brick with a sloped side Another sloped brick - so is this Spring - this will send the ball upward if it hits it (or downward if it is turned over) in the same general direction as it was travelling when it hit. It's a sort of springy action. Cannon - if the ball hits this it is fired out of the mouth of the cannon) Sponge - if the ball hits this it just drops Magnet - if the ball hits this it clings to any surface and moves in the direction of the arrow on the magnet for a while Oil - if the ball hits this the mouse loses height Gas - this gives the ball a balloon ride for a short time There is a counter showing how many of each are available. A red cross means none left. To select an object just click on it. At the bottom of the screen is a white flag. This means quit the game. You will be asked "Sure?". Type Y to exit. Next to the white flag is the LEVEL option. Each level has a four character code. To return to a level keep a note of the code. When you click on LEVEL you will be asked to enter the code. If you get it right you go there. I hope you enjoy it. Steve Holt October 1992