*************************************** || || || EQUILOG || || by Pierre-Louis MANGEARD || || V1.36 || || || *************************************** EquiLog is nothing but a Master Mind : I think it's a better name for it, that's all. Warning : EquiLog works on PAL standard ! To play with EquiLog, it's necessary to previously run HeliosMouse, which is a window activator. So, EquiLog package comprises : * the program EquiLog itself * its icon EquiLog.info * this file EquiLog.Doc_Fra or EquiLog.Doc_Eng * a drawer c: containing HeliosMouse * a drawer l: containing Helios-Handler For those that don't use a window activator : - copy HeliosMouse in the repertory c: of your system - copy Helios-Handler in the repertory l: of your system - launch from shell or startup-sequence the command : heliosmouse - that's all : now launch EquiLog from its workbench icon or from shell. Great thanks to David P. Cervone, author of HeliosMouse. How to play : ------------- The player chooses his mode of game and the level of difficulty (3,4,5 or 6 pawns) in the right part of the screen. There are three different games : - human versus human : player A chooses a combination that player B has to discover. - human versus Amiga : The player has to discover the combination that Amiga has chosen. - Amiga versus human : Amiga has to discover the combination chosen by the player. The latter may or may not enter his combination. If he enters it, Amiga will make propositions and supplies answers itself. If the player does not want to enter his combination, he will have to answer Amiga's propositions with the triangular buttons. The player chooses his colors with the cursor that appears in the left part of the screen when he goes on. Then, he puts the selected pawn on the central game area. To erase a pawn, just click two times on it. The upper lunar rocket erases the complete current line. The lower lunar rocket repeats a line : the undermost line of the game area if the player clicks on or under this line, or every line on which the player clicks. To uphold his proposition, the player must click with the right mousebut- ton. A "hole" without pawn is not considered as a color. Remember that in Master Mind, the first number (in white on the screen) indicates the number of pawns of the right color at the right place. The second number (in grey on the screen) indicates the number of pawns of the right color but not at the right place. You can remove every requester by only clicking on the right mousebutton. Warnings (but not bugs) : If you click just on the boundary of central area and left area, your bowl disappears and you must restart a new game. If you maintain the mousebutton pressed and you come and go over the screen, you will probably crash the system. EquiLog does not support screen zapping : if you come and go among screens, you may have a certain difficulty to restore the control of events. But in normal use, you don't have to do such things. History : EquiLog V1.0 : March 1991 EquiLog V1.01 : June 1991 EquiLog V1.10 : August 1991. EquiLog V1.30 : August 1991. EquiLog V1.36 : October 1991. Please write to : Pierre-Louis MANGEARD 15, rue des Cailles Plateau Caillou 97460 SAINT PAUL Reunion Island France