›[0m›[0 p Welcome to ›[0;1;33;40mZerberk›[0m! ›[0;1m=====================›[0m ›[0;1;4mWhat is it?›[0m Zerberk is inspired from the arcade game "Berzerk". The object of the game seems quite simple: Destroying all Centurion Robots and Elexerion Robots in an electricity maze and finally destroying the Neuronic. Every time a Neuronic is killed the robot speed increases! ›[0;1mThe electricity maze: ›[0mDon't leave a room before all robots are destroyed, or you will enter the same level again. All walls are deadly. Keep distance! ›[0;1mCenturions: ›[0mNormally they're standing around and are doing nothing... But if they ›[0mscan an intruder, Centurions will decrease distance or fire a deadly energy shot. Keep distance and fire diagonally! ›[0;1mElexerions: ›[0mThey are not moving around, but watch their energy beam! ›[0;1mOtto: ›[0mAppears if you stay too long in a maze room. Don't try to fire at him, your only chance is to escape. Try to flee to the left or right! ›[0;1mThe neuronic: ›[0mThe brain of all robots. Totally harmless, but guarded by Elexerions. ›[0;1mMystery: ›[0mDon't touch! Be carefull in multi-player mode: · Don't shoot your partners at the beginning of a level! · All players must use the same exit! ›[0;1;4mFeatures:›[0m · ›[0;1mUp to four player simultanous game! ›[0m(Supports the four player joystick adapter for the parallel port, so be sure that you are not currently using your parallel printer, if you select more than one player: the output may get scrambled.) · ›[0;1mSoft stereo! ›[0m(Uses one left and one right channel for each sample. A sound gets different volumes at the two channels - depending at the horizontal position of the sound causing object.) · ›[0;1mSaves highscores! ›[0m(Does not if your Disk is write protected.) · ›[0;1mFreeware!!! ›[0m(You can copy it for non-commercial purpose!) ›[0;1;4mSpecial keys:›[0m · F1-F4: Selects number of players · F5: Pause · F6-F9: Selects startlevel · F10: (Re)Starts the game · Esc: Quits the game ›[0;1;4mTested on...›[0m · Amiga 1000 (7.1 Mhz 68000, Pal Agnus, 0.5 MB chip, 2.0 MB fast, KS 1.3) · Amiga 2000 (7.1 Mhz 68000, Big Agnus, 1.0 MB chip, 1.5 MB fast, KS 2.04) · Amiga 1200 (14,18 Mhz 68EC020, PAL Alise, 2.0 MB chip, no fast, KS 3.0) ›[0;3mIf all this is possible, where is the magic?›[0m Suggestions? Bug-reports? Other good old games? Let me hear!!! E-Mail: matt@vax.rz.uni-wuerzburg.dbp.de _ Matthias Bock | _ // Mδhderweg 16 | \X/ 97225 Zellingen | Thank you, Amiga... Germany | ›[0m›[1 p