#include #include #include #include #include "modplayer.h" int CXBRK(void) { return 0; } int main(int argc, char **argv) { struct MMD0 *module = NULL; int c; if ((module = LoadModule("/gamemod.MED")) == NULL) { fprintf(stderr, "Can't load module!\n"); exit(-1); } InitPlayer(); PlayModule(module); do { printf("Module number (0..8), or (Q)uit> "); c = getch(); if (isprint(c)) printf("%c\n", c); else printf("\n"); if (c >= '0' && c <= '8') { StopPlayer(); modnum = (c - '0'); PlayModule(module); } } while (c != 'q' && c != 'Q' && c != EOF); StopPlayer(); UnLoadModule(module); RemPlayer(); }