______________________________________________ / /\ / Balder's Grove /\/ / /\/ / Copyright (C) 1993 by Morgan Antonsson /\/ / /\/ / Release 1.1 (6.2.1993) /\/ /_____________________________________________/\/ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ INTRODUCTION ~~~~~~~~~~~~ This is yet another Boulderdash clone but this time it is inspired by the Nordic mythology. Your task is to guide Balder - the god of light - through groves filled with berserks and dragons. Collect rings, push runestones and try to find the small passage to the next level. The game comes with 40 levels and a level editor. I hope you will enjoy it! DISTRIBUTION ~~~~~~~~~~~~ This gamepackage is FREEWARE. It is copyrighted (C) 1993 by Morgan Antonsson. You may distribute it for non-profit only (except for a nominal fee) and all the following files must be included and unmodified. ReadMe! - This file Balder'sGrove - The game Balder'sGrove.doc - The game doc-file BGLevEd - The level editor BGLevEd.doc - The editor doc-file Fonts/Balder'sGrove.font - The font used by the game Fonts/Balder'sGrove/8 All files in the Level directory and all files produced by the level editor are PUBLIC DOMAIN. The package may be included in any PD-library that fulfils the given conditions. NOTE: The author takes NO RESPONSIBILITY for ANY DAMAGE caused directly or indirectly by this software! REQUIREMENTS ~~~~~~~~~~~~ These programs need Workbench 2.04 or higher. They have been tested on an A500 with 1M CHIP and 2M FAST, and an A3000 with 2M CHIP and 4M FAST, but will hopefully run on other configurations too, provided that you have at least 1M CHIP. You may try running the game and the level editor simultaneously, this is very handy when editing and testing new levels, but be careful so that you don't run out of chip mem. INSTALLATION ~~~~~~~~~~~~ Copy the contents of the 'Fonts' directory to FONTS: by clicking the 'CopyFont' icon or executing the 'CopyFont' batch file from SHELL. Finished!!! THANKS! ~~~~~~~ I wan't to thank Per Svedberg for testing the programs, giving me ideas, software support and several good levels. Many thank's! Thanks also to Steve Drew for testing the programs on his NTSC-amiga. HOW TO CONTACT ME ~~~~~~~~~~~~~~~~~ Please feel free to contact me if you have any questions, bug reports, ideas, addictive levels etc. Morgan Antonsson Litsleby 3262 S-457 00 Tanumshede SWEDEN EMAIL: d0antmo@dtek.chalmers.se (I'm not using this frequently, so it might take some time till you get an answer.)