5bd00000fa00fe0367001c1afff ^7««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»» ^1 PUZZWORD. ^2 LPD 87 ^1 BY N.J. HARRIS ^7««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»» ^7 This is puzzle game which is loosely based on a sliding puzzle game. ^7There are tiles to slide around, but they are not visible at all ^7times as in the more traditional puzzle. The tiles in this game ^7appear one by one in the top left corner of the screen and you have ^7to move them into place with the joystick. It's not quite as ^7straightforward as it sounds though. Once you send a tile in motion, ^7it will not stop until it bumps into an obstacle, either a wall or ^7another block, so careful manoeuvering in sometimes needed. The ^7screen also has a number of fixed blocks which can hinder as well as ^7help. ^6 The solution to the puzzle is shown at the bottom of the screen and ^6consists of words and blanks as in a crossword puzzle. ^7 The idea is to compete with the clock as you play the game. You are ^7given 9 minutes in which to solve the puzzles, each time a level is ^7completed you are given a password so you can start from that point ^7next time you play. You are allowed to restart a level, which also ^7resets the clock, but this can only be done three times. ^6 The blocks appear in a set order, sometimes this makes it look ^6rather easy, but as you cannot ged rid of a block once it has been ^6out of the entry point, a false move can spell disaster. ^2 The game is quite addictive and well presented, it would make a good ^2addition to a puzzle game collection. ^7««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»»««»» \