348 eca00070ff23fe008033300fd5b ^2<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<:O:>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ^1T H E W O R L D O F C O M M O D O R E S H O W ^114th - 17th NOVEMBER 1991. ^1A Special Report from Mike Tilley. ^2<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<:O:>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ^4 Mike Tilley visited the show on Friday 15th November. As we ^4couldn't get there to see things for ourselves, we asked him to see ^4what was on offer, especially things that would be of interest to ^4Amos users. ^6 Not only did he agree to that, but he found out that Francois Lionet ^6would be at the Europress stand. So armed with a portable tape ^6recorder, he set out to interview Francois. What follows is an ^6edited transcript of the tape Mike sent to us, it was very ^6 interesting to listen to Francois talk about Amos, and Mike asked ^6plenty of questions! ^4 Thanks must go to Mike for comming up with this fantastic `scoop' ^4interview, and to Francois for finding 40 minutes in a very busy day ^4to talk to him. ^2%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ^2Francois:^5 I've never seen Totally Amos,.. ^6Mike: ^5It's very new, you may have heard of the couple who produce ^5the magazine - Len & Anne Tucker - they produce quite a lot of the ^5Deja Vu licenseware. The 1st issue has only just come out, this ^5interview is for the 2nd issue ^2Francois: ^5Can you ask them to send it to me? ^4(No sooner said than done!! A.) ^6Mike: ^5I've got a couple of questions from Anne & Len to ask you. ^5They would like to thank you for the change that Amos has made to ^5their lives, and hope to meet you some day. They weren't able to ^5come to the show, ^2Francois: ^5I'd like to meet them... ^6Mike: ^5I'd like to say the same, your program/system has meant so ^5much to me & 1000's of other people who otherwise couldn't produce a ^5solitary thing . It's an incredible system that has changed a lot of ^5people's lives. ^2Francois: ^5It's what I wanted when I first came on the Amiga. I was ^5so lost & I wanted a good language I was so lost It was impossible... ^5I hate `c' and assembly language when you come on this machine is so ^6Mike: ^5Tell me, how does a vet become a computer programmer? ^2Francois: ^5By buying a computer when you start training to be a vet! ^5With this type of study, you have obligatory classes in the morning ^5and in the afternoon you can come or not. So guess where I was? I ^5was in front of my computer every afternon! The first computer I ^5bought was a very odd one a 502, then I bought an Oric ^6Mike: ^5I remember the Oric ^2Francois: ^5I wrote my first game on it with a title, a high score ^5table, main game, it was good and worth selling it I made money with ^5it. I thought Then I made a few games on the Oric then I bought a ^5Commodore 64 Can you recall Chicken Chase? That was me!!! There ^5 were a few others not so well known ^2Mike: ^5Can you tell me, other than doing Amos itself, do you prefer ^5doing utilities to Games programming? ^6Francois: ^5I was a game programmer, I did Chicken chase and other ^5games called Rank Xerox on the Atari ST I did Captain Blood on the ^5Commodore 64 and on PC. I was basically a games programmer before ^5making Stos so I knew what was needed ^6Mike: ^5Did you create Stos because you wanted an engine to use for ^5your own programming? ^2Francois: ^5No, I used to work with jawx they let me meet somebody who ^5wanted to do a new Dos on the Atari ST because we did not like Gem ^5when it was on ST. We decided to do a new Dos just like MS dos, but ^5on the ST. I would do a basic I decided to do fancy instructions for ^5sprites and animation , sprites and all the things that did not exist ^5in GFA ^6Mike: ^5Did it gradually evolve from there start small and get bigger? ^2Francois: ^5First there was Stos 4 years ago, which went quite well, ^5then we decided to do an Amiga version and then came the big ^5question, should we do exactly the same or change it to fit the ^5machine? We decided to write the entire program for the machine ^5otherwise it would be a bad product . ^5 The way I work, I cann't send an exact spec out, beforehand that's ^5the main problem with me! And Richard is always saying that to me! ^5I can tell you that I want sprites.... I can say that it'll be good, ^5but that's about it! The ideas come when I program as with a lot of ^5people. ^6Mike: ^5Did ypour interest in computers begin simply by buying a ^5computer? Did you just want to play games? ^2Francois: ^5I had a TI 57 at first - do you remember Texas ^5Instruments? with the 49 steps of programming it was fun and I ^5wanted to go further . I had a very rare computer in France, only ^5about 10 people had it so I had no contacts. So first I made some ^5games in basic and I saw that it didn't go fast enough so I tried to ^5to assemble by hand doing the code and looking through a book. Then ^5I did a small monitor in basic to assemble for myself, and did a few ^5games later, I did a nice Defender. It was fast and furious. ^6Mike: ^5Did you ever study programming formally? ^2Francois:^5 No, never. ^6Mike: ^5Did you learn Assembler machine code by yourself? ^2Francois:^5 Yes with books. ^6Mike: ^5I remember a long time ago a friend and I were doing a program ^5in Assembler and it had one little bug and we were looking through ^5reams of paper its a nightmare, but you obviously love it. ^5Is there any aspect of programming that interests you more than any ^5other? are you more interested in sounds and graphics or is your ^5interest across the board? ^2Francois: ^5I'm more interested in ease of use I like to design ^5interface and also animation and the speed it goes very interested in ^5all the new possibilities in the CDTV The way you can put big samples ^5etc in it. ^6Mike: ^5Do you think that there will be a CDTV version of Amos? ^2Francois: ^5It's what we're going to do in the next month. We are ^5going to do a special extension to Amos to get the most out of the ^5CDTV. You will be able to play audio tracks and do a really good CD ^5product on Amos. ^6Mike: ^5Your Amos goes from strength to strength.... ^2Francois: ^5Yes. You've heard of Easy Amos? ^6Mike: ^5Yes I've seen it advertised, as an Amos user, is it worth ^5getting Easy Amos. Do you use it with Amos, or is it a stand alone ^5product? ^2Francois: ^5It is a stand alone program, we have removed all the ^5difficult instructions such as sprites. The instruction set has now ^5been cut to 300 commands. There is also a monitor which is called ^5the Tutor in which you have a reduced window on your program, you can ^5step through your program with break points to help on evaluating ^5expressions. I've also done new graphics and put them into the ^5editor, so the interface is much better. So we will release Easy ^5Amos, and immediately after, Amos 2 which will grab parts of the Easy ^5Amos layout, the requestor etc and some other new things. ^6Mike: ^5Was the Commodore 64 the first Commodore machine you worked ^5on? You didn't go the way of the Vic 20? ^2Francois: ^5I played with it a bit, but what I want is a PET, if you ^5know of anyone who is selling a PET then I want to buy it! ^4(Can anyone help Francois find a PET computer? It's an early ^4Commodore machine Francois would like for his collection. If so ^4Please write to us at T.A.!) ^6Mike: ^5What do you think of the games' market in general, not just ^5Amos games? ^2Francois: ^5The French games market is crazy - it's not a good one. ^5Not so many people have computers, and there a people pirating a lot. ^5The distribution is strangely done, there are a few big companies, ^5but programs are not well distributed. The English market is much ^5more professional, they are three years ahead of the rest of the ^5world. You compare AMIGA FORMAT which sells about 100,000 copies ^5with the most popular French magazine which sells 15,000 copies. ^4 Mike tells Francois that he thought that the French market would have ^4been bigger as the French are such creative people and after all, it ^4is the home of Amos! ^6Mike: ^5Did you think that so many different things would be done with ^5Amos when he was developing the system. ^2Francois: ^5No, not at all. It was a dream selling 40,000 copies. I ^5just did my best. When I was doing STOS, I used to have my small ^5calculator an say that if I sell so many I will win (earn) so much. ^5But then I didn't win so much. So I stopped doing multiplications ^5and I just wait and see. ^6Mike: ^5Did you start programming Amos before you met Richard Vanner? ^2Francois: ^5I did STOS in France with JAWX, and JAWX found a French ^5editor, but the package was not good or well distributed and it ^5didn't have a name. But it was very professional with the Dos and ^5very friendly with the Basic. It had no aim at all which is why we ^5only sold 50 - 100. JAWX went to England and found Europress ^5Software, who were Mandarin then, and that's when we proposed STOS to ^5them.They said to get rid of the Dos and keep the Basic which pushed ^5me to write some utilities. Then the program was redesigned and put ^5into a very colourful box to be on the games shelf. ^6Mike: ^5How long ago was this? ^2Francois: ^5About three to four years ago. ^6Mike: ^5Most programmers try to keep their skills a secret because ^5they don't want just anyone comming along and using their skills to ^5make a Mega program. Did you ever feel that you wanted to keep the ^5Amos system to yourself? ^2Francois: ^5I never keep any routines for myself - I think that people ^5who do that are a bit rediculous. If you were able to write this ^5routine six months ago, then you are six months ahead of the guy who ^5is wanting to use it, so you will always be in front of him. It ^5makes people dislike you and not want to be with you after. So just ^5be fair with the people and it will come back to you. ^4Mike thanks Francois for being so willing to share his knowledge with ^4everyone, and says of the freedom to program now enjoyed by so many ^4people. ^6Mike: ^5What do you think of Syntex's Demos? Do you know them? ^2Francois: ^5Yes, I know Syntex, at least by phone as they live in ^5Corsica. They are amazing, I don't know how they can do this! ^6Mike:^5 I think that the most amazing thing about Amos is the way that ^5extra bits can be bolted on to the system. What do you think of ^5Aaron Fothergill's Tome extension? ^2Francois:^5 It's really great. ^6Mike: ^5Do you have plans to write any extensions yourself for Amos? ^2Francois:^5 First there will be Amos 2, then a music extension and ^5screen dumps, and the CDTV extension. ^6Mike: ^5But no special extension such as the 3-D Editor. ^2Francois:^5 No, I didn't have any input into 3-D, but I did over see ^5the project. ^4Mike tells Francois that he thinks that being able to move a 3-D ^4object around in Amos is fantastic as it takes a lot of mathematical ^4functions. ^6Mike:^5 Have you got a favourite game that's been programmed in Amos? ^2Francois:^5 Ooh... that's a bad question! But I've been working on a ^5game for Easy Amos. ^6Mike: ^5 Have you completed Easy Amos? ^2Francois:^5 Not absolutely finished, but we're at the very end. It ^5will be released early next year. ^6Mike:^5 If you program in Easy Amos, can you still use the compiler? ^2Francois: ^5 No, the polocy with Easy Amos is that it will be about ^5half the price of Amos, and in Easy Amos you will get a voucher so ^5that you'll get Amos cheaper. You'll get both for about the price of ^5Amos. ^6Mike:^5 So it's a good introduction to programming with Amos? ^2Francois:^5 Yes we want to convince people who say that Amos is too ^5confusing. You will be able to compile a program written in Easy ^5Amos when you have the compiler and Amos itself. You cannot call the ^5compiler from inside Easy Amos, but you can use your Easy Amos ^5program inside Amos and so compile it from there. ^6Mike:^5 Now a question from Len and Anne. How is the PC version of ^5Amos comming along? ^2Francois:^5 We are designing the product now, and work will be ^5starting next year.It's going to be nice! I think that it will be ^5compiler only because on the PC market it is essential. It is going ^5to be a boring program because of all the graphic and sound ^5differences, but I will be producing this with another guy. ^4 Here Francois starts to show Easy Amos to Mike. We are lucky enough ^4to have seen a preview copy, so it is easier for us to imagine what ^4is going on. To help everyone else, we have included a review of ^4Easy Amos in the Rewiew section of this issue. ^7 The following are snippets of Francois's commentary as he put Easy ^7Amos through its paces. ^2...The requestor is really attractive, it is different, it remembers ^2the path, I don't have to do Set Dir anymore. ^2...You have an online Help. You just put the cursor where you want, ^2and press Help. You then have the Help window. ^2...Now the bob Editor, I did the graphics....You have your bank here, ^2they all fit in so you can test the Animation. You can change the ^2colour of the background, so... ^2...The Editor looks great... This is going into Amos 2 with more ^2functions. The Animation Screen will have more functions. There is ^2a menu to enable you to select what you want. From the Editor you ^2can grab a bob, put it in and edit it. You can set the hot spot in ^2defined places. ^4 Francois here showed how a background can be grabbed and a bob put ^4onto this background whilst still in the Editor. ^2 You can change the way your window is displayed. ...You can make a ^2bob as big as you like, 320 x 200 if you want - and it's so easy! If ^2you want to edit the list, you click on the hand. ^4 Mike says that the Bob Editor is Amos's answer to Dpaint! ^2...Another utility with Easy Amos is Amos Disk. This is a disk ^2utility rather like Diskmaster, but in Amos - it will be in Amos 2. ^2Well, you can copy,delete, it will tell you what sort of file you are ^2looking at, `this is an IFF picture' This is an Amos program' etc. ^2...You can request anything from here, you can play a music ^2file...set the frequency... play samples... you can pull each one ^2out and examine it or read Ascii files with the Ascii reader...format ^2a disk... ...This was a facility that was lacking in Amos ^2 Let's show you the tutor... it's a blockbuster! ^2...You've got a window on your program, you've got the output of your ^2screen. There's a window telling you what the next instruction is ^2going to be. You see the program is taking place in the small ^2window. ^4 Unfortunately, as Francois starts to explain the tutor, someone ^4whisked him away...... ^4 ......he did give us nearly 45 minutes out of a very busy day, so we ^4can't grumble! ^5 Many Many thanks to Mike Tilley and his tape recorder! ^4...and of course to Francois for all he has given us with Amos! ^2%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \