214 eca00070ff23feo08033300fd5b ^1**A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D** ^7T H E L A T E S T I N A M O S P U B L I C D O M A I N. ^1**A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D** ^6A.P.D. 330. Amos Sounds 1. ^1by Michael Foord ^2A disk of .ABK music files for you to use in your programs. ^6A.P.D. 331. Amos Sounds 2. ^1by Michael Foord ^2Another disc of .ABK music files from Michael Foord you to use in ^2your programs. ^6A.P.D.332. Tetrix V1.1 ^1by T-2000 Software. ^2 This is a very good AMOS version of the popular Tetris game. Nice ^2display, with redefinable keys if you're not comfortable with the ^2ones set. ^6A.P.D. 333. American Football. ^1by Composer Software ^2In this game you are the manager of an American football team. This ^2is the radio version, ie it is displayed as if it is heard over a ^2radio, the TV version will follow shortly if you send off your ^2shareware registration fee. Looks good if you like American ^2Football. ^6A.P.D. 334. Snake in the Grass. ^1by Peter Harris ^2 This is a centipede type game where you have to gather the white ^2mushrooms and avoid the red toadstools. You mustn't bump into the ^2border or other parts of yourself either! Good graphics in this fast ^2action game. ^6A.P.D.335. Digi Slideshow. ^1by Gary Shilvock. ^2A Digi-Slideshow of 10 colour and black & white pictures for you to ^2enjoy. Mostly on a fantasy theme. ^6A.P.D.336. Amos/Amiga 68000 Trojan Phaser Light Gun Drivers. ^1by Trojan ^2 Trojan have supplied driver programs so that you can program your ^2games to use their Phazer Gun. Could lead to some interesting new ^2games. ^6A.P.D.337. Music For Madness. ^1by Dizzy Edge ^2A music player with lots of music for you to listen to. ^6A.P.D.338. Judgement Day. ^1by Syntex. ^2 Syntex again show off their superb scrolling talents in this demo ^2named `Judgement Day'. How do they do it? ^6A.P.D.339. Cyclone. ^1by Syntex. ^2 A disc full of Syntex goodies to amaze you. These boys really show ^2us what AMOS can do. ^6A.P.D.340. Karate Worm. ^1by Mark Potter. ^2 This is a game that almost defies description. Yes, it is possible ^2for a worm to do karate, but to see just how it's done, you'll have ^2to buy the game! It's a platform game controlled with the joystick. ^6A.P.D.341. Totally Amos. Issue 0. ^1by Sparx. ^2 This Issue was put into P.D. after the release of Issue 1. It is the ^2ONLY ISSUE that will be Public Domain!!!! ^6A.P.D.342. Ludicrous. ^1by John O'Reilly. ^2 Here is a program that you can use to create silly sentences, the ^2kids had great fun with it. You input names and situations and let ^2the computer do the rest, the results can be Ludicrous! There is a ^2speech option, which slows it down and also a silly mode which ^2produces even dafter sentences. ^6A.P.D.343. Save the Trees. ^1by Mark Potter. ^2 A game which has a message in its title. We need trees! Here you ^2must stop the little men with axes from chopping down the trees. You ^2are in a bulldozer and stop them by driving over them or shooting ^2them. It's not as easy as it first appears as the axemen move faster ^2than the bulldozer. Nice idea. ^6A.P.D.344. FWUFF. ^1by Dynatrax Software. ^2 Here is a simple, but very addictive game. It is based vaguely on ^2solitaire where you eliminate pieces from the board by making one ^2piece jump over another into a free space. In this game the pieces ^2are fluffy little creatures, the ones you jump over are `saved and ^2the object of the game is to save as many Fwuffs as possible. ^2Shareware. Lots of fun. ^6A.P.D.345. Evaluator. ^1by Bill Currie ^2 This utility program evaluates ^6A.P.D. 346. Scrapbook. ^1by Bill Currie ^2 This program allows you to create a scrapbook of your artwork. A ^2simple art prog is supplied. Shareware. ^6A.P.D.347. Notebook. ^1by Bill Currie ^2 The third of Bill's programs is a notebook maker where you can ^2create a mini book with the pages stored seperately to be read at a ^2later date. Shareware. ^6A.P.D.348. Samples for 346/347. ^1by Bill Currie ^2 Bill has provided examples on this disk for you to try out in his ^2notebook and scrapbook programs ^6A.P.D.349. A Step Forward ^1by Yazoo. ^2 This Demo shows off the programming skills of Yazoo. Not Bad. ^6A.P.D.350. Storyland 2. ^1by David Alexander. ^2 This is an adventure for the tinies, with a bit of help from a ^2reading partner even the smallest player can start playing ^2adventures. The graphics are good and some sections have excellent ^2drawings. In the story, you have to help the toys in toyland by ^2completing certain tasks. It's a very gentle introduction to the ^2world of adventures. I think the younger Amiga people might enjoy ^2this one. ^6A.P.D.351 Archivist V2.0 ^1by?? ^2 This is a database type program where you can manipulate the data ^2you have on disk. ^6A.P.D. 352. Zirus Programs 1. ^1by Paul Harthen. ^2 Paul once produced the Dreamers Magazine, now he's bounced back with ^2a trio of Amos source programs, Multi-scroll.Amos, Bouncey. Amos and ^2Animdots.Amos. There's also some music on the disk along with two ^2non Amos PD programs, a picture ripper and picture converter. ^6A.P.D.353. Zirus Programs 2. ^1by Paul Harthen. ^2This disk contains an advert for Paul's new diskmag, Zirus, and a ^2load of Fonts for you to play with. ^6A.P.D.354. D.A.U.G. 1 ^1by Deutsche Amos User Group ^2Here is the English translation of the first Issue of this German ^2Diskmag. It contains articles and tutorials on programming in Amos. ^2The English isn't perfect, but the content looks pretty good. ^6A.P.D.355. D.A.U.G. 2 ^1by Deutsche Amos User Group ^2This is the English version of the German User group's second issue. ^2Contains follow on articles from the first issue. ^1**A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D*A.P.D** \