69 aaa00000ff00fe0080333fff70f ^4"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ^6@4SHYMER.@ ^4[4The case of the mixed up Nursery Rhymes.[0 ^2L.P.D.30. ^7Keyboard. ^4[1Game concept & design by Sandra Sharkey.[0 ^4[1Programming by Jeff Tullin.[0 ^4[1Graphics by Colin White.[0 ^4"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ^2[2 Shymer[0 is a text adventure for youngsters, although like a lot of ^2things originally intended for children, adults can enjoy playing it ^2as well. ^7 Don't be put off by the ammount of time[2 Shymer[0 takes to load, this ^7is because the computer is creating a RAM disk to hold all the data, ^7you'll see the benefit when you start to move around, there is no ^7further disk access, so you can whizz around as fast as you like! ^1 If you haven't played[2 Shymer[0 before, take the time to read the ^1instructions, they are very well set out. These are followed by the ^1story, which gives the background to the adventure and tells you what ^1you are supposed to do. ^2 You can let the computer talk to you, but this does slow things ^2right down, kids sometimes like it, once they get the hang of the ^2Amiga's `accent'. ^7 The story is that you have been shipwrecked on the island of Nursree ^7where the inhabitants are angry that all the nursery rhymes have been ^7muddled up. Your job is to sort them out again. ^1 You move from place to place by typing in N, S, E, W, U, or D, this ^1takes you to a new location. (this is where the loading time at ^1the start makes a world of difference.) There are loads of places to ^1visit and lots of things to look at, get, etc and people to talk to. ^1Now and then nursery rhyme characters wander by, (Please note: Tommy ^1Tucker is no relation of ours!) ^2 The problems you have to solve aren't always as easy as they seem. ^2You are allowed to make mistakes which affect your progress later on, ^2so it is worthwhile saving your game before making a move you might ^2regret later. Life would be boring if everything worked out perfectly ^2the first time! ^7 You can keep tabs on your progress by typing `SCORE'. This is given ^7as a percentage, so you must get 100% to complete[2 Shymer.[0 You might ^7just find that you're not doing quite as well as you thought! ^1 The graphics are very nicely done, they make the game `real' for ^1children. As with books, children enjoy adventures more when there ^1are pretty pictures to look at, and these piccies do the job ^1perfectly. ^6 Telling you much more would spoil the fun of playing[2 Shymer,[0 it is ^6full of fun and should give hours of entertainment. Hopefully it will ^6stretch little minds and give plenty of practice in logical thinking. ^2 As[2 Shymer[0 is written around Nursery Rhymes, you might just find ^2yourself muttering long forgotten verses as you travel around ^2Nursree! If your memory fails you, try the children's book department ^2in the library, or ask any helpful three year old to refresh your ^2little grey cells! ^4""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" \