Rem Rem * Created with RAINBOW WARRIOR - Amos Copper Generator * Rem * Yup, you can blame good ol' Spadge for this one... * Rem Set Rainbow 0,0, 158,"","","" Rainbow 0,0, 73, 158 Colour Back 0 Restore RDATA For C=0 To 157 : Read CVA : Rain(0,C)=CVA Next C : View RDATA: Data $0,$0,$0,$F11,$F11,$F11,$F21,$F21 Data $F31,$F31,$F41,$F41,$F51,$F51,$F61,$F61 Data $F71,$F71,$F81,$F81,$F91,$F91,$FA1,$FA1 Data $FB1,$FB1,$FC1,$FC1,$FD1,$FD1,$FE1,$FE1 Data $FF1,$FF1,$FF1,$FF1,$FF1,$FF1,$EF1,$EF1 Data $DF1,$DF1,$CF1,$CF1,$BF1,$BF1,$AF1,$AF1 Data $9F1,$9F1,$8F1,$8F1,$7F1,$7F1,$6F1,$6F1 Data $5F1,$5F1,$4F1,$4F1,$3F1,$3F1,$2F1,$2F1 Data $1F1,$1F1,$1F1,$1F1,$1F1,$1F1,$1F2,$1F2 Data $1F3,$1F3,$1F4,$1F4,$1F5,$1F5,$1F6,$1F6 Data $1F7,$1F7,$1F8,$1F8,$1F9,$1F9,$1FA,$1FA Data $1FC,$1FC,$1FC,$1FC,$1FD,$1FD,$1FE,$1FE Data $1FF,$1FF,$1FF,$1FF,$1EF,$1EF,$1DF,$1DF Data $1CF,$1CF,$1BF,$1BF,$1AF,$1AF,$19F,$19F Data $18F,$18F,$17F,$17F,$16F,$16F,$15F,$15F Data $14F,$14F,$13F,$13F,$12F,$12F,$11F,$11F Data $11F,$11F,$11F,$11F,$21F,$21F,$31F,$31F Data $41F,$41F,$51F,$51F,$61F,$61F,$71F,$71F Data $81F,$81F,$91F,$91F,$A1F,$A1F,$B1F,$B1F Data $C1F,$C1F,$D1F,$D1F,$E1F,$E1F,$F1F,$F1F Data $0,$0,$0,$0,$0,$0,$0,$0 Rem Rem * Alter the values in the RAINBOW and SET RAINBOW * Rem * to position and control the rainbows. See the * Rem * manual to check on Y positioning, Length and * Rem * which colour it is to effect.. Have fun! *