Welcome to the Creative Software Applications Information file. Contents of this file: 1. Contents Page 2. About CSA in general 3. About Michael (The technical engineer and adviser) 4. About Charlie (Head of arcade entertainment) 5. About Adam (Head of tactical games and utilities) Creative Software Applications 3 Bellmans Close Whittlesey Peterborough Pe7 1TU 0733 208681 USE THIS FILE TO LEAVE CSA MESSAGES PAGE 2: About C.S.A in general CSA started off back in the Spectrum days. They were called ABsoftware in those days. They wrote small routines and occasionally commercial programs that involved memory functions and facilities. They were renound towards theend of their time to hack memory parts like ROM, and also parts from games. When they got an Amiga, they changed their name to Empire. These guys made a scheme in which a person could develop a decent sized amount of PD softwa-re by sending in text files. The text files were discussions about a weekly topic that Empire designed. The best discussions were sent as letters to magazines such as AmigaFormat and Amiga Computing. The scheme didn't go too well and had be scrapped. In October 1990, Creative Software Applications was formed. The release datefor the official group was meant for January 1st, giving time to get used to the AMOS programming system. Before that, they were used to AmigaBasic. After seeing what AMOS could do, they decided that was going to be the language for them to write PD software. Now their software is always found in the AMOS PD library run by Sandra Sharkey. Their first game was called Pair Crazy. Charlie did the coding and Adam appended it and did the titles. New releases are the Hacker Simulator and the childs game, the Shooting Gallery. Creative Software Applications 3 Bellmans Close Whittlesey Peterborough Pe7 1TU 0733 208681 PAGE 3: Michael Flanz. Technical Engineer and Adviser. Here, Michaels description is a little exaggerated. He basically gets asked to fix Amiga's in his spare time. However, he is able to offer his knowledgeand experience to the public. If you have a small problem concerning your Amiga, you can write to him. Please however, make sure its an actual hardware problem and not software problems. MICHAEL FLANZ, CREATIVE SOFTWARE APPS., 3 BELLMANS CLOSE,WHITTLESEY, PETERBOROUGH, PE7 1TU Michaels background in computers is quite complex. He has had two main machines, an Amiga and a Spectrum. He is interested in the internals of computers more than software etc. He works for the computer shop in whittlesey some days, and often gets asked to fix computers for other people. His knowledge of hardware etc is quite amazing, and he seems to have an answer to all problems whether small or very serious. Write to him with the above address, using SAE's, and he will send you a description of what he thinks is the damage, and maybe a quote to getting itfixed. Ring Michael directly on 0733 208446. Quotes etc only cost the price of the SAE. PAGE 4: Charles Mead. The Arcade games entertainment coder. Charles has had the most experience of AMOS than the others. He was one of the first people to get the language. He has had all the updaters and now is hoping for the compiler. Charlie is head of the arcade games dept, and is responsible for the shoot em ups and arcade games etc. PARTICULAR SOFTWARE: This type of software is something you request for yourself. If you want a game specifically writing for your own purpose, write to him giving two blank disks and a very detailed description of the game. Use a SAE so we can send the finished game back. This type of software cost absolutely nothing except cost of postage. Providing you include a detailed description and two disks, we can write thegame within 6 months. It will be as best as we can make it, and will have all effects etc that you want. Please include (if you wish) your own personal preferences. e.g. A favouritesoundtracker song or sound effects etc. Particular games can be a good idea for Christmas presents or birthday presents. But please,please be realistic about the amount of time it takes to write the game. Give plenty of time (minimum 6 months) for us to do the coding. It's better to be early than late with this sort of software. PAGE 5: ABOUT THE UTILITY CODER AND TACTICAL WARGAMES!!! PAGE 5: About Mr. Adam Barker (Tactical Games and Utilities) His first computer was a Spectrum 48K rubber keyed job. He had always wanted to program as opposed to playing games. He designed the EMPIRE scheme which unfortunately didn't run very well. He was the bulk man of AB software and his ideas were the ones converted into programs. He first thought of the idea of Creative Software Applications and asked a couple of mates to help him out, Charlie and Michael. They decided that Michael wasn't a good enough programmer and was to devote his hardware experience and problem solving skills as a our technical man. Thus, you can get in touch with him and get your problems solved at no extracharge. Adams first game with CSA was the Hacker Simulator, but he's done hundreds of routines and odds and ends for the team. These routines have been hitched into programs and some of the coming creations will feature this. An Open University program gave him the idea to work on ComputerFAX. He gabve it his best shot considering the system can't be updated, and passed the program onto friends. If everyone did this, you could pass on messages and form groups- or just about anything you liked. Instead of using the phone lines as with a modem, you used the post or by hand. He's had Amos since Xmas 90 and we all think he's made a pretty good job with Creative Software Applications in the mean time. PAGE 6: Coming CSA software The Hacker Simulator is on it's way to the library. The idea is to hack and hack money from clients accounts, and then put it into the share market in order to gain extra amounts. BasherMoose is going to be a hit, if it ever gets complete. Chances are thatit won't be completed because it's getting a little too complecated and it isn't likely to get pushed into half meg machines. Keep looking out though, we may find the energy to finish it. ComputerFAX is the program that designs these pages. It's so simple it should be free and put on all library PD disks. It allows you to create your own pages like these, and view other peoples pages as well. It's ideal to make up your own section and have it own particular pages in aparticular pages. There was a 3D program that allowed you to animate 3d vector graphics. It turned at pretty rubbish, so we scrapped it! Other pages: file AMOSMESSAGES - the library list! ABOUTCSA - this file at the moment These files are all in the Greets directory!