Short: Amigaguide document about how to code GFX Board support for games Author: haeuser@tick.informatik.uni-stuttgart.de Uploader: haeuser@tick.informatik.uni-stuttgart.de Type: dev/misc This Amigaguide document explains how to implement GFX Board support for EGS and CyberGraphX boards. There is a older version of this document as plain textfile on the Aminet somewhere. This version contains some bugfixes for the EGS functions and introduces the CyberGraphX functions. All code is documented. Needed includes are provided, too. The code runs OS conform, using the egs.library and the cybergraphics.library, but you do not need to know about them... to explain how to use them to game programmers is the purpose of this document. ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 3220 1190 63.0% 25-Nov-95 18:28:02 cybergraphics.i 19285 4390 77.2% 18-Dec-95 00:53:28 CybSrc.s 21629 6792 68.5% 06-Jun-95 13:37:52 egs.i 21464 4143 80.6% 18-Dec-95 00:57:54 EGSSrc.s 887 492 44.5% 18-Dec-95 01:06:40 Interest.txt 4822 1177 75.5% 21-Mar-95 20:48:02 lvo_egs.i 1227 427 65.1% 18-Mar-93 16:15:00 lvo_egsblit.i 605 370 38.8% 18-Dec-95 01:10:06 README 87682 23774 72.8% 18-Dec-95 00:55:58 SupportGFX.guide -------- ------- ----- --------- -------- 160821 42755 73.4% 18-Dec-95 18:29:18 9 files