Short: famous PD raytracer, v2.0 Type: gfx/misc Uploader: s_supp@iravcl.ira.uka.de Author: Dave Park What's New in POV-Ray 2.0 ------------------------- The following is not intended to be an all-inclusive list of every new feature, but should give experienced users a pretty good guide of what has been changed and what has been added. Please refer to POVRAY.DOC for details. General: ------- - Automatic bounding slabs for greatly enhanced rendering speed of most scenes. - Adding, subtracting, multiplying & dividing of floats & vectors. - Clock global variable for external animation support. - X, Y, and Z global vector constants. - Improved antialiasing routine with new commandline options. Commandline options: ------------------- - Version switch for backwards compatibility. - Starting/ending column/row switches for trace window. - Relative/absolute values for trace window switches. - Antialiasing jitter scale value and toggle. - Number of antialiasing rays to shoot. - Internal "clock" setting for animations. Objects: ------- - Soft pnenumbral shadows from extended area lights. - Smoother Bezier patches. - New simplified torus syntax. - Heightfield water_level now uses range 0-1 instead of 0-255. - Heightfields can now be clipped and used in CSG operations. - Heightfields can be phong-shaded with the "smooth" option. - New, improved finite cylinders, cones, and discs, with optional "capping" of cones and cylinders. - More versatile CSG unions have replaced the need for composites. - CSG texturing has been made much more flexible. - New "merge" removes internal boundaries between transparent unioned objects. Textures: -------- - Hexagon pigment texture. - Radial pigment texture. - Mandelbrot pigment texture. - Texture attributes grouped into 3 independently scalable groups: pigment, normal, and finish. - TIR (Total Internal Reflection) for more realistic refraction. - Fractional Brownian Motion (fbm) turbulence controls. - Turbulence can now be used independently with any pigment or normal texture. - Optional vector-style turbulence values. - Background coloring. - Color maps can now be declared. - Frequency, phase keywords now available for use with color_maps. - Filter keyword replaces "alpha", letting us reserve alpha for other uses in the future. - Less restrictive distribution policy. See POVLEGAL.DOC for details. For Commodore Amiga: -------------------- Requires: Amiga 500, 600, 1000, 1200, 2000, 3000 or 4000. Works under AmigaDOS 1.2, 1.3, 2.xx, and 3.xx. Supports HAM6 mode as well as HAM-E and the Firecracker. Files Required: POVDOC.LZH - The documentation for POV-Ray. POVSCN.LZH - The example scene files for POV-Ray. POVAMI.LZH - Executable and docs for Commodore Amiga. Optional Files: The source is not needed to use POV-Ray. It is provided for the curious and adventurous. POVSRC.LZH - The C source code for POV-Ray.