Short: Motorola Invaders 2: AGA shoot-em-up Type: game/shoot This is an absolutely wonderful Space Invaders-style game that took me almost 6 days to code. It's AGA-only and needs 2 mb of Chipram (=sorry, 4000-030-users!). It uses 7 bitplanes, has >140 colors, 840 k sampled music, and (at times) > 150 moving objects on-screen. The "cult factor" is 652 on an 1-10 scale. Well, that's what I've got to say about the game. Hope you enjoy it, and have a happy Easter! Martin Rebas, MartinSoft (c)