Short: NetHack 3.0++ Dungeon Exploration Game About NetHack++: NetHack++ is a modified version of the original NetHack 3.0i which contains more monsters, more character classes and more extras than its predecessor. It was conceived by Tom Proudfoot and Yuval Oren, and originally only available for MS/DOS systems. This being an "unofficial" relese, there was no attempt from the Dev Team to get this ported to other platforms - so I went out and got the last official 3.0i release and a set of patches, to create an Amiga version of this fabulous game. With all those changes from SAS/C 5.1 to 6.1, this turned out to be a real pain in the ass... but I finally made it! But even so, this port is far from perfect: Due to the unreliability of the optimizer in SAS/C 6.1, this code is unoptimized. I'll recompile and OS 2.0-ify it eventually when I get the next update from SAS. Compact code size was achieved by using short integers (aargh!) and utility.library. I've also taken the liberty to strip all debug info, since I'm not going to try and fix real bugs. As this has brought down size by 110 kB, I feel it's justified. But don't blame me if this program crashes: the original code is just full of signed/unsigned conversions and other type mismatches. I tried to fix them where I could, but there's still a bunch of 'em wedged inside. As the game seems to play just fine this way, I've left them where they are. If you'd like to try your hand on them, you're welcome to it: just send me email, and I'll upload my changed sources somewhere. Since I don't have access to Internet at the moment, I'd also be grateful if somebody could upload this to Aminet for me... Happy Hacking! Thomas Bätzler (Thomas Baetzler, 2:241/7509.2@Fidonet.org)