;/* Integer Example sc link integerexample.c lib lib:classact.lib quit */ /** ** IntegerExample.c -- Integer class Example. ** ** This is a simple example testing some of the capabilities of the ** Integer gadget class. ** ** This code opens a window and then creates 2 Integer gadgets which ** are subsequently attached to the window's gadget list. One uses ** arrows, one does not. Notice that you can tab cycle between them. **/ /* system includes */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* ClassAct includes */ #include enum { GID_MAIN=0, GID_INTEGER1, GID_INTEGER2, GID_DOWN, GID_UP, GID_QUIT, GID_LAST }; enum { WID_MAIN=0, WID_LAST }; enum { OID_MAIN=0, OID_LAST }; int main(void) { struct MsgPort *AppPort; struct Window *windows[WID_LAST]; struct Gadget *gadgets[GID_LAST]; Object *objects[OID_LAST]; /* make sure our classes opened... */ if (!ButtonBase || !IntegerBase || !WindowBase || !LayoutBase) return(30); else if ( AppPort = CreateMsgPort() ) { /* Create the window object. */ objects[OID_MAIN] = WindowObject, WA_ScreenTitle, "ClassAct Release 2.0", WA_Title, "ClassAct Integer Example", WA_Activate, TRUE, WA_DepthGadget, TRUE, WA_DragBar, TRUE, WA_CloseGadget, TRUE, WA_SizeGadget, TRUE, WINDOW_IconifyGadget, TRUE, WINDOW_IconTitle, "Integer", WINDOW_AppPort, AppPort, WINDOW_Position, WPOS_CENTERMOUSE, WINDOW_ParentGroup, gadgets[GID_MAIN] = VGroupObject, LAYOUT_SpaceOuter, TRUE, LAYOUT_DeferLayout, TRUE, LAYOUT_AddChild, gadgets[GID_INTEGER1] = IntegerObject, GA_ID, GID_INTEGER1, GA_RelVerify, TRUE, GA_TabCycle, TRUE, INTEGER_Arrows, TRUE, INTEGER_MaxChars, 3, INTEGER_Minimum, -32, INTEGER_Maximum, 32, INTEGER_Number, 0, IntegerEnd, CHILD_NominalSize, TRUE, CHILD_Label, LabelObject, LABEL_Text, "Integer _1", LabelEnd, LAYOUT_AddChild, gadgets[GID_INTEGER2] = IntegerObject, GA_ID, GID_INTEGER2, GA_RelVerify, TRUE, GA_TabCycle, TRUE, INTEGER_Arrows, FALSE, INTEGER_MaxChars, 6, INTEGER_Minimum, 0, INTEGER_Maximum, 100000, INTEGER_Number, 100, IntegerEnd, CHILD_Label, LabelObject, LABEL_Text, "Integer _2", LabelEnd, LAYOUT_AddChild, ButtonObject, GA_ID, GID_QUIT, GA_RelVerify, TRUE, GA_Text,"_Quit", ButtonEnd, CHILD_WeightedHeight, 0, EndGroup, EndWindow; /* Object creation sucessful? */ if (objects[OID_MAIN]) { /* Open the window. */ if (windows[WID_MAIN] = (struct Window *) CA_OpenWindow(objects[OID_MAIN])) { ULONG wait, signal, app = (1L << AppPort->mp_SigBit); ULONG done = FALSE; ULONG result; UWORD code; /* Obtain the window wait signal mask. */ GetAttr(WINDOW_SigMask, objects[OID_MAIN], &signal); /* Activate the first integer gadget! */ ActivateLayoutGadget( gadgets[GID_MAIN], windows[WID_MAIN], NULL, gadgets[GID_INTEGER1] ); /* Input Event Loop */ while (!done) { wait = Wait( signal | SIGBREAKF_CTRL_C | app ); if ( wait & SIGBREAKF_CTRL_C ) { done = TRUE; } else { while ( (result = CA_HandleInput(objects[OID_MAIN], &code) ) != WMHI_LASTMSG ) { switch (result & WMHI_CLASSMASK) { case WMHI_CLOSEWINDOW: windows[WID_MAIN] = NULL; done = TRUE; break; case WMHI_GADGETUP: switch (result & WMHI_GADGETMASK) { case GID_QUIT: done = TRUE; break; } break; case WMHI_ICONIFY: CA_Iconify(objects[OID_MAIN]); windows[WID_MAIN] = NULL; break; case WMHI_UNICONIFY: windows[WID_MAIN] = (struct Window *) CA_OpenWindow(objects[OID_MAIN]); if (windows[WID_MAIN]) { GetAttr(WINDOW_SigMask, objects[OID_MAIN], &signal); } else { done = TRUE; // error re-opening window! } break; } } } } } /* Disposing of the window object will also close the window if it is * already opened, and it will dispose of the layout object attached to it. */ DisposeObject(objects[OID_MAIN]); } DeleteMsgPort(AppPort); } return(0); }