;/* Chooser Example sc link chooserexample.c lib lib:classact.lib quit */ /** ** ChoosserExample.c -- chooser class example. ** ** This is a simple example testing some of the capabilities of the ** chooser gadget class. ** ** This opens a window with chooser gadget. We will usse ClassAct.lib's ** ChooserLables() and FreeChooserLabels() utility functions to create the ** item labels. ** **/ /* system includes */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* ClassAct includes */ #include /* button option texts */ UBYTE *chooser[] = { "1200", "2400", "4800", "9600", "19200", "38400", "57600", "115200", "230400", NULL }; enum { GID_MAIN=0, GID_CHOOSER1, GID_QUIT, GID_LAST }; enum { WID_MAIN=0, WID_LAST }; enum { OID_MAIN=0, OID_LAST }; int main(void) { struct MsgPort *AppPort; struct Window *windows[WID_LAST]; struct Gadget *gadgets[GID_LAST]; Object *objects[OID_LAST]; struct List *chooserlist1; /* make sure our classes opened... */ if (!ButtonBase || !ChooserBase || !WindowBase || !LayoutBase) return(30); else if ( AppPort = CreateMsgPort() ) { /* Create chooser label list. */ chooserlist1 = ChooserLabels( "1200","2400","4800","9600","19200","38400","57600", NULL ); if (chooserlist1) { /* Create the window object. */ objects[OID_MAIN] = WindowObject, WA_ScreenTitle, "ClassAct Release 2.0", WA_Title, "ClassAct Chooser Example", WA_Activate, TRUE, WA_DepthGadget, TRUE, WA_DragBar, TRUE, WA_CloseGadget, TRUE, WA_SizeGadget, TRUE, WINDOW_IconifyGadget, TRUE, WINDOW_IconTitle, "Chooser", WINDOW_AppPort, AppPort, WINDOW_Position, WPOS_CENTERMOUSE, WINDOW_ParentGroup, gadgets[GID_MAIN] = VGroupObject, LAYOUT_SpaceOuter, TRUE, LAYOUT_DeferLayout, TRUE, LAYOUT_AddChild, gadgets[GID_CHOOSER1] = ChooserObject, GA_ID, GID_CHOOSER1, GA_RelVerify, TRUE, CHOOSER_Labels, chooserlist1, CHOOSER_Selected, 0, ChooserEnd, CHILD_NominalSize, TRUE, CHILD_Label, LabelObject, LABEL_Text, "_Baud Rate", LabelEnd, LAYOUT_AddChild, ButtonObject, GA_ID, GID_QUIT, GA_RelVerify, TRUE, GA_Text,"_Quit", ButtonEnd, CHILD_WeightedHeight, 0, EndGroup, EndWindow; /* Object creation sucessful? */ if (objects[OID_MAIN]) { /* Open the window. */ if (windows[WID_MAIN] = (struct Window *) CA_OpenWindow(objects[OID_MAIN])) { ULONG wait, signal, app = (1L << AppPort->mp_SigBit); ULONG done = FALSE; ULONG result; UWORD code; /* Obtain the window wait signal mask. */ GetAttr(WINDOW_SigMask, objects[OID_MAIN], &signal); /* Input Event Loop */ while (!done) { wait = Wait( signal | SIGBREAKF_CTRL_C | app ); if ( wait & SIGBREAKF_CTRL_C ) { done = TRUE; } else { while ( (result = CA_HandleInput(objects[OID_MAIN], &code) ) != WMHI_LASTMSG ) { switch (result & WMHI_CLASSMASK) { case WMHI_CLOSEWINDOW: windows[WID_MAIN] = NULL; done = TRUE; break; case WMHI_GADGETUP: switch (result & WMHI_GADGETMASK) { case GID_QUIT: done = TRUE; break; } break; case WMHI_ICONIFY: CA_Iconify(objects[OID_MAIN]); windows[WID_MAIN] = NULL; break; case WMHI_UNICONIFY: windows[WID_MAIN] = (struct Window *) CA_OpenWindow(objects[OID_MAIN]); if (windows[WID_MAIN]) { GetAttr(WINDOW_SigMask, objects[OID_MAIN], &signal); } else { done = TRUE; // error re-opening window! } break; } } } } } /* Disposing of the window object will also close the window if it is * already opened, and it will dispose of the layout object attached to it. */ DisposeObject(objects[OID_MAIN]); } /* free the chooser list */ FreeChooserLabels(chooserlist1); } DeleteMsgPort(AppPort); } return(0); }