#catalogname ManiacEdit #function GetString #language english #version 1 #lengthbytes 0 ; ; \n = newline ; \033c = center text ; \033b = bold text ; \033n = normal text ; AppTitle (0//) ManiacEdit ; AppDescription (//) Leveleditor for ManiacBall ; ; *** insert your name here: *** ; catalogauthor (//) english catalog by\nPeter Elzner ; ok (//) Ok ; okKey (//) o ; cancel (//) Cancel ; cancelKey (//) c ; YesNo (//) _Yes|*_No ; ; *** extra names ; xt1 (//) empty ; xt2 (//) score bonus 50 ; xt3 (//) score bonus 100 ; xt4 (//) score bonus 200 ; xt5 (//) score bonus 400 ; xt6 (//) forcefield ; xt7 (//) small ; xt8 (//) big ; xt9 (//) laser ; xt10 (//) slow ; xt11 (//) fast ; xt12 (//) steel ball ; xt13 (//) double ball ; xt14 (//) extralife ; xt15 (//) levelwarp ; xt16 (//) super extra ; ; *** registration text ; RegPay1 (//) Cash ; RegPay2 (//) (Euro)Cheque ; RegPay3 (//) Foreign Cheque ; RegPay4 (//) Bank transfer ; RegPayText1 (//) \033b25DM\033n or \033b20US$\033n ; RegPayText2 (//) \033b25DM\033n (DM only!) ; RegPayText3 (//) \033b20US$\033n or the equivalent in another currency ; RegPayText4 (//) see manual or printed text for details ; RegDisk1 (//) on disk ; RegDisk2 (//) via E-Mail ; RegText1 (//) \n\n\n\n To: Peter Elzner\n Grudene 6a\n 58644 Iserlohn\n Germany\n\n\n\n\n\nManiacBall Registration\n-----------------------\n\n\n Name: ; RegText2 (//) \n Street: ; RegText3 (//) \n City: ; RegText4 (//) \nCountry: ; RegText5 (//) \n\n Phone: ; RegText6 (//) \n E-Mail: ; RegText7 (//) \n\nI want to register the game Maniacball and I have\npaid the shareware fee:\n ; RegText8 (//) \n\nI want to get ; RegText9 (//) \n\n\n\nComments: ; RegText10 (//) \n\nI have ManiacBall from: ; PayText1 (//) with cash (25DM or 20US$). ; PayText2 (//) with a (Euro)cheque for 25DM. ; PayText3 (//) with a foreign cheque for 20US$\n (or the equivalente in another currency) ; PayText4 (//) via bank transfer to this account:\n Peter Elzner\n Commerzbank Letmathe\n BLZ: 445 400 22\n K.Nr: 5000 104 ; DiskText1 (//) my keyfile and the latest version of\nManiacBall on disk. ; DiskText2 (//) my keyfile via E-Mail. ; exit (//) Exit ; exitKey (//) x ; ; *** window 1 ; win1title (//) ManiacBall Leveleditor ; lvlgroup (//) Levelgroup ; newgroup (//) Create new Group ; newgroupKey (//) n ; lvl (//) Level ; lvlKey (//) v ; author (//) Author ; authorKey (//) a ; password (//) Password ; passKey (//) w ; about (//) About ; aboutKey (//) o ; load (//) Load ; loadKey (//) l ; save (//) Save ; saveKey (//) s ; test (//) Test ; testKey (//) t ; Player1 (//) 1 player ; Player2 (//) 2 player ; edit (//) Edit ; bmap (//) Bricks ; bmapKey (//) b ; emap (//) Extras ; emapKey (//) x ; quit (//) Quit ; quitKey (//) q ; reg (//) \033bRegister ; regKey (//) r ; prefs (//) Prefs ; prefsKey (//) p ; ; *** window 2 ; win2title (//) Edit Bricks ; invisible (//) invisible ; invisibleKey (//) i ; clear (//) Clear ; clearKey (//) c ; undo (//) UnDo ; undoKey (//) u ; setpads (//) Set Paddles ; setpadsKey (//) s ; ; *** window 3 ; win3title (//) Edit Extras ; setextras (//) Set random Extras ; setextrasKey (//) x ; ; *** window 4 ; win4title (//) Set random Extras ; check (//) Check ; checkKey (//) c ; ; *** window 5 ; win5title (//) Set Paddles ; upPadKey (//) u ; loPadKey (//) w ; lePadKey (//) l ; riPadKey (//) r ; activePad (//) active Paddle ; activePadKey (//) a ; upPad (//) upper Pad ; loPad (//) lower Pad ; lePad (//) left Pad ; riPad (//) right Pad ; ; *** window 6 ; win6title (//) Create Levelgroup ; dirName (//) Groupname ; dirNameKey (//) n ; ; *** window 7 ; win7title (//) Register MainacBall ; regName (//) Name ; regNameKey (//) n ; regStreet (//) Street ; regStreetKey (//) t ; regCity (//) City ; regCityKey (//) c ; regCountry (//) Country ; regCountryKey (//) o ; regPhone (//) Phone ; regPhoneKey (//) e ; regMail (//) E-Mail ; regMailKey (//) m ; regFrom (//) I have ManiacBall from ; regFromKey (//) f ; regPay (//) I will pay the Shareware fee with ; regPayKey (//) i ; regDisk (//) How do you want to get your keyfile? ; regDiskKey (//) k ; Print (//) Print ; PrintKey (//) p ; Save (//) Save to Disk ; SaveKey (//) s ; ; *** window 8 ; win8title (//) About ; about2 (//) \033cUnregistered Version!\nPlease support shareware! ; about3 (//) \033n\n\nSend new levels to: ; QuitText (//) Do you really want\nto leave the Editor? ; OverwriteText (//) \033cLevel already exists.\nOverwrite? ; CheckOk (//) \033c\033bThis Level is 100% ok ; CheckStr1 (//) \033c\033bThe Level contains the following Errors:\n\033n ; ; *** bubble help ; Group1Help (//) \033cThis is the current Levelgroup ; Group2Help (//) \033cSelect another Levelgroup ; Group3Help (//) \033cCreate a new Levelgroup ; LevelHelp (//) \033cSelect the Level you want to edit ; AuthorHelp (//) \033cType in your name ; PasswordHelp (//) \033cPassword to start\nat this Level ; LoadHelp (//) \033cLoad a Level\nwith the selected number\nfrom the selected Levelgroup ; SaveHelp (//) \033cSave the Level\nwith the selected number\nto the selected Levelgroup ; Test1Help (//) \033cTest this Level ; Test2Help (//) \033cOne- or Two-Player testing ; BrickHelp (//) \033cEdit the Bricks and the Paddles ; ExtraHelp (//) \033cEdit the Extras ; QuitHelp (//) \033cLeave this program ; InvisibleHelp (//) \033cIf selected, every new\nBrick will be\ninvisible until hit\nby the ball ; PadHelp (//) \033cTo (de)activate the Paddle,\nuse `SetPaddles'\nTo change the size,\nclick on the edges ; ClearHelp (//) \033cFills the entire playfield\nwith the selected entry ; UndoHelp (//) \033cTakes back the last move ; SetPadsHelp (//) \033cHere you can activate\nand deactivate the Paddles ; SetExtrasHelp (//) \033cHere you can specify Extras\nthat will be placed randomly in the playfield\neverytime you start the Level ; CheckHelp (//) \033cChecks if there is enough free space\nfor all the selected Extras ; PadSizeHelp (//) \033cSet the initial size\nof the Paddle ; PadCKHelp (//) \033c(De)Activate the Paddle ; ActivePadHelp (//) \033cSelect the Paddle\nthat will hold the ball\nat the beginning ; DirNameHelp (//) \033cJust type in a name\nfor the new Levelgroup ; RegHelp (//) \033cClick here\nto register immediately ; RegPay1Help (//) \033cChoose how you want to pay\nfor the registered version\nSee manual for more details ; RegPay2Help (//) \033cAdditional\ninformation ; RegDiskHelp (//) \033cGetting the keyfile via E-Mail\nis faster than via snail-mail (disk) ; RegPrintHelp (//) \033cPrints the registration text,\nready for you to put it in the envelope ; RegSaveHelp (//) \033cSaves the registration text to disk,\nif you want to send it via E-Mail ; RegNameHelp (//) \033cFirstName FamilyName ; RegStreetHelp (//) \033cNr.,Street,\nDistrict or Apt. ; RegCityHelp (//) \033cPostalCode,City,Country\n or City,ZIPCode ; RegCountryHelp (//) \033cEngland, USA, ... ; RegPhoneHelp (//) \033cThis is optional ; RegMailHelp (//) \033cuser@host.domain ; RegFromHelp (//) \033cAmiNet or AmiNet-CD?\n Mailbox? Coverdisk? ; PrefsHelp (//) \033cStart the\nMUI Preferences Program ; ; *** errors ; error (//) Error: ; CheckError1 (//) No Pad available\n ; CheckError2 (//) Active Pad not available\n ; CheckError3 (//) Not enough free space for random Extras\n ; LoadSaveError (//) \033cPlease select a\nLevelgroup first ; LoadError2 (//) \033cLoad Error:\nCorrupt filesize ; LoadError3 (//) \033cLoad Error:\nUnknown Levelversion ; LoadError4 (//) \033cLoad Error:\nFile not found ; LoadError5 (//) \033cLoad Error:\nWrong Checksum ; LoadError6 (//) \033cLoad Error:\nWrong Levelnumber ; SaveError1 (//) \033cSave Error:\nPlease select a\nLevelgroup first ; SaveError (//) \033cError saving Level ; TestError1 (//) \033cError saving Testlevel ; TestError2 (//) \033cCould not start\nManiacBall ; DoRegError1 (//) \033cCould not save\nregistration text ; DoRegError2 (//) \033cCould not print\nregistration text ; error1 (//) Could not get/load gfx ; error2 (//) Could not get bitmaps ; error3 (//) Could not create Hook ; error4 (//) Could not get superclass ; error5 (//) Could not get customclass ; error6 (//) Failed to create Application ; error7 (//) Error calling dos.ParsePatternNoCase() ; error10 (//) Could not get asl-Requester ; error8 (//) Could not create Levegroup ; error9 (//) Levelgroup already exists ;