## version $VER: TossWord.catalog 1.19 (28.03.96) ## codeset 0 ## language russian ; MSG_AppDescription ; A game of knowledge ; MSG_AppCopyright © Ã.Ç. Ëçôaèêíá, Ðaìéñ-Îäñäïàòïâ, Ïíððçþ ; D. I. Mikhilov ; MSG_SettingsWindow ; Settings ; MSG_SpeechGroupTitle ; Speech ; MSG_SpeechButtonsTitle ; Voice ; MSG_SpeechButtons0 ; Male ; MSG_SpeechButtons1 ; Female ; MSG_SpeechButtons2 ; Off ; MSG_SpeechParamsGroupTitle ; Parameters ; MSG_LA_label_0 ; Rate ; MSG_LA_label_1 ; Pitch ; MSG_LA_label_2 ; Volume ; MSG_LA_label_3 ; Comments ; MSG_LA_label_4 ; Who's turn ; MSG_TestButton ; Test ; MSG_GameGroupTitle ; Game end ; MSG_PlayTimeLabel ; MaxTime ; MSG_MaxPointsLabel ; MaxPoints ; MSG_CalcEffLabel ; Efficiency ; MSG_MaxPlayerTime ; Max thinking time ; MSG_Msg ; Message ; MSG_OldRus ; You have an outdated version of the Rusifier!\nMinimum acceptable is V6.0 ; MSG_OutOfMem ; Out of memory! ; MSG_InfoInfo ; TossWord V1.19\n© D.I. Mikhilov, Saint-Petersburg, Russia\n\n\Dictionary: %ld word%s\nAntidictionary: %ld word%s\n\nThis program uses:\nMUI: © Stefan Stuntz\nReqTools: © Nico Francois ; MSG_Info ; Information ; MSG_MuiLibFail ; Can't open muimaster.library V11+ ; MSG_MuiInterfaceFail ; Can't create MUI interface! ; MSG_MenuFail ; Can't create menus! ; MSG_ScreenFail ; Can't open screen! ; MSG_WindowFail ; Can't open window! ; MSG_GetVInfoFail ; GetVisualInfo() failure! ; MSG_MenuLayoutFailure ; Can't make menu layout! ; MSG_FontsOpenFailure ; MSG_ErrorReadingVoc ; Error reading dictionary! ; MSG_NoMemForVoc ; Not enough memory for dictionary! ; MSG_NoVoc ; Couldn't find %s dictionary.\nI'm forced to create brand new one! MSG_MenuTitle ; Game ; MSG_Settings ; Settings... ; MSG_NewGame ; New game ; MSG_About ; About... ; MSG_User ; User... ; MSG_UnRegistered ; Unregistered shareware version.\nIn order to register, please send US $20 to the following address:\n\nDmitry Mikhilov\n194017, Drezdenskaya ul. 20-14\nSaint-Petersburg, Russia ; MSG_Registered ; This version is registered to:\n%s\n%s\nRegistered number %ld\nThank you for your support!\nHave fun playing! ; MSG_Quit ; Quit ; MSG_Err ; Error ; MSG_BadNarr ; Can't use speech! ; MSG_FirstWord ; DICTIONARY ; This UPPERCASE word is put into newly created dictionary for each new language ; Singular noun, nominative case, not proper. Maximum length - 40 letters :) ; MSG_BadFirstWord ; First word defined in catalog (language %s)\nis too long to be used.\n033cChange catalog or current system language! ; MSG_Dictionary ; Dictionary ; MSG_Import ; Import text... ; MSG_Export ; Export as text... ; MSG_Merge ; Merge dictionaries... ; MSG_FindPriceFileError ; Couldn't find prices for %s language! ; MSG_ErrorReadingPriceFile ; Couldn't read prices for %s language! ; MSG_WrongPriceFile ; Can't understand line %ld of prices for %s language! ; MSG_PriceTooHigh ; \nPrice too high at line %ld (language %s).\n Maximum is %ld. ; MSG_NoReqLib ; Can't open reqtools.library ; MSG_BadImport ; Imported file contains invalid characters\nfor %s language in line %ld ; MSG_ErrorImport ; Error importing text file ; MSG_ErrorExport ; Error exporting text file ; MSG_ErrorMerge ; Error merging dictionary\n%s ; MSG_ErrWriteVoc ; Error writing updated dictionary ; MSG_ErrNotVoc ; File %s is not a valid TossWord dictionary. ; MSG_ErrBadVoc ; Dictionary %s is corrupted ; MSG_Text_Imported ; %ld word%s added.\n%ld word%s are already known.\n%ld word%s rejected.\n%ld invalid word%s.\n%ld word%s deleted. ; MSG_Query ; Request ; MSG_AskForQuit ; Do you really wish to exit in a middle of game? ; MSG_ContinueOrQuit ; Continue game|Exit ; MSG_RejectMove ; Pass|Think more ; MSG_Crossed ; New words crossed:\n%s and %s\nAre both words valid? ; MSG_ShortWord ; Words must be at least %ld letters long! ; MSG_AskForReject ; You didn't do anything! Do you really wish to pass? ; MSG_AcceptOrThink ; Yes|Think more ; MSG_PutOrChange ; Change letters|Resume making word ; MSG_AskPutOrChange ; Did you give up and decide to change letters? ; MSG_NoPut ; You can't put word while changing letters! ; MSG_Pass ; I pass ; This string IS SPOKEN!!! Be sure, it sounds ok (in Russian it does). ; MSG_Found ; I have found %ld %s ; MSG_NotFound ; Can't help it... Try to change letters! ; MSG_Scan ; Scanning ; MSG_ErrorWritingPriceFile ; Couldn't write prices for %s language! ; MSG_NewWords ; New words ; MSG_StopGame ; Stop current game ; MSG_SureStop ; Are you sure you want\nto stop the current game? ; MSG_StopContinue ; Stop game|Continue ; MSG_WordNotFinished ; Current word is not finished yet!\nPlease, continue moving letters ; MSG_DontLike ; So you consider the word\n%s\nto be unacceptable.\nDo you really wish to remove\nit from %s dictionary? ; MSG_RemoveOrNot ; Yes, remove it|No ; MSG_ButtonWinFail ; Can't create buttons window! ; MSG_IsOkToSave ; Shall I save %s dictionary now? ; MSG_SaveNotSave ; Save|Don't save ; MSG_LookSaveCancel ; See new words|Save|Don't save ; MSG_SaveMode ; The %s dictionary has been updated.\nWhat should I do? ; MSG_IWon ; I am the winner! ; / This message is SPOKEN! Be sure that narrator will handle it properly! / MSG_HumanWon ; has won. Congratulations. You did it. ; / This message is SPOKEN! Be sure that narrator will handle it properly! / ; MSG_Highscores ; Highscores... ; MSG_Rate ; Rate ; MSG_Name Çëþ ; Name ; MSG_Games Çâïú ; Games ; MSG_Win Áúçâïúøç ; Win ; MSG_Lost Îïíçâïúøç ; Lost ; MSG_Balance Àaêaìð ; Balance ; MSG_Quality Éaöäðñáí ; Quality ; MSG_GadgetsFailure ; Can't create gadgets! ; MSG_BadMove ; Bad move! ; MSG_Pause ; Pause game ; MSG_BlackWords ; Antidictionary ; MSG_ShowBlackWords ; Show... ; MSG_AddBlackWord ; Add word... ; MSG_InBlackList ; Usage of the word\n%s\nis prohibited! ; MSG_RusGrammarLibFail ; Can't open rusgrammar.library! ; MSG_PluralWordEnd \0 ; s ; * This string is appended to "word" when there are more then "1 word". It must be either \0 ; * or some valid suffix (no \r \n and such like, please!), ; * In Russian language it is relatively complex case which is being handled by one of the routines ; * in special shared "rusgrammar.library" (© D.I. Mikhilov - i.e. me). Sorry, but I have no idea about ; * such cases in other languages except English and Russian... If anyone will tell me, I'll ; * implement all the neccessary stuff immediately. ; MSG_Variants ; variant ; MSG_AddWord ; Add word... ; MSG_QueryWord ; Query word... ; MSG_DeleteWord ; Delete word... ; ; All these messages ARE SPOKEN! Be sure, your narrator will be able to ; handle them! ; MSG_Success1 ; Great ; MSG_Success2 ; Fantastic ; MSG_Success3 ; Wow ; MSG_Success4 ; Professional ; MSG_Success5 ; I can't stand it ; MSG_Success6 ; I'm a looser ; MSG_Success7 ; What a masterpiece ; MSG_Success8 ; You're genius ; MSG_Success9 ; I'm afraid of you ; MSG_Success10 ; Are you a philologist? ; MSG_YourSuccess ; I'm outside ; MSG_Poor1 ; You could do it better ; MSG_Poor2 ; Buh-buh-buh ; MSG_Poor3 ; Not excellent ; MSG_Poor4 ; Not the best choice ; MSG_Poor5 ; Not perfect ; MSG_Poor6 ; Not the best move ; MSG_BigDifference ; You lost a great opportunity ; MSG_NewWord1 ; Quite unexpected! ; MSG_NewWord2 ; A new word for me ; MSG_MyTurn ; My turn ; MSG_YourTurn ; Please ; Player's name is inserted BEFORE request! ; MSG_Pardon ; Pardon ; MSG_Exactly ; Exactly ; ; ******************************************* ; MSG_SameWords ; The result of your move is several equal words.\nThis is not acceptable! ; MSG_MoreBlack ; Add to antidictionary ; MSG_ImpossibleWord ; The word %s is not valid for current language! ; ** You may change the word "current" to the name of your language ; ** Currently this message is actual only for russian language, because rusgrammar.library ; ** performs neccessary checking; if anyone knows available linguistic libraries for ; ** other languages, please, let me know... ; ; **** Next strings are used as results of rexx commands **** MSG_InvalidWord ; Invalid word ; MSG_OutOfBounds ; Invalid length ; MSG_InvalidCharacters ; Invalid characters ; **** Above strings are used as results of rexx commands **** ; MSG_EnvarcButton ; Save ; MSG_EnvButton ; Use ; MSG_WritePlayersFail ; Couldn't write players names ; MSG_Amiga Amiga - üñí þ! ; Sorry, Amiga is my name! ; MSG_LongName ; First name must be less than 11 characters long! ; MSG_ReadPlayersFail ; Couldn't read players names ; MSG_InHighs ; The name you've entered is already in the table of highscores! ; MSG_TwoNames ; You must supply at least your first and second names! ; MSG_ThinkSpeed ; Points/Min ; MSG_ClockWinHelp ; Timing gauges ; MSG_TurnGauge ; Missed moves left ; MSG_GameTime ; Game time ; MSG_PlayerTime ; Time for one move ; MSG_Seconds ; Seconds meter (warns you\nabout time expiration) ; MSG_VoiceControl ; Voice Control ; MSG_BadComment ; Probability of expression of sorrow ; MSG_WhosTurn ; Tell who's turn to move ; MSG_TestSpeech ; Say something ; MSG_SaveParams ; Write these settings to disk ; MSG_UseParams ; Use these settings while playing ; MSG_ThinkTime ; Thinking time for each move (minutes) ; MSG_LeftName ; First & second name of "left" player ; MSG_RightName ; First & second name of "right" player ; MSG_LeftNameList ; List of names for "left" player ; MSG_RightNameList ; List of names for "right" player ; MSG_UseMaxTime ; Switch of game time limit control ; MSG_UseMaxPoints ; Switch max points control ; MSG_MaxPoints ; Points limit for one game ; MSG_MaxTime ; Time limit for one game ; MSG_PermitComment ; Make comments for weak moves ; MSG_GameControl ; General game settings ; MSG_BadAnchorScreen ; Can't use default public screen as anchor ; MSG_Prices ; Letter prices... ; MSG_BadCatalog ; Bad language catalog ; MSG_MuiMenu ; MUI ; MSG_MuiSettings ; Settings... ; MSG_BadBigFontSize ; Size of normal font must be 14÷18 ; MSG_BadTinyFontSize ; Size of letter prices font must be 5÷8 ; MSG_Alert ; Alert ; MSG_AboutAlert ; How many seconds before player's time\nexpiration does the secondmeter trigger ; MSG_ButtonWinHelp ; Select neccessary letter\nto substitute the asterisk ; MSG_DelList ; Bad words ; MSG_DelListHelp ; Double click on the word that you\nwant to delete from dictionary ; MSG_PriceListHelp ; Here are the prices of the\nletters for english language ; ***** Replace «english» with standard name of your own language!!! ***** ; MSG_NewWordsListHelp ; Here are the new words, which\nwere added to dictionary during\nthe last playing session. Double\nclick will delete any of them! ; MSG_AddWordWinHelp ; Enter the word that you\nwant to add to dictionary ; MSG_FindWordWinHelp ; Enter the word that you\nwant to find in dictionary ; MSG_DelWordWinHelp ; Enter the word that you\nwant to delete from dictionary ; MSG_AntiWords ; Here are contents of antidictionary. Double click on any word will delete it ; MSG_AddAntiWinHelp ; Enter the word that you want\nto add to antidictionary ; MSG_HighScoreHelp ; Here are the most prominent TossWord players ; MSG_Warn ; Warning ; MSG_NoIconify ; MUI setting for TossWord is set to\n"Start in iconified state"\nThis is not a valid mode for TossWord.\nPlease, uncheck the\n"System/Iconification/On startup"\ngadget and save MUI settings! ; MSG_CantMerge ; Can't merge the dictionary with choosen file ; MSG_NewDictionary ; It seems to me that newer version of TossWord was installed\nand newer dictionary has come with it.\nDo you wish to merge it with your old dictionary? ; MSG_DoForget ; Do it|Forget it ; MSG_FailDelFile ; Couldn't delete new dictionary file! ; MSG_InvalidVoc ; Dictionary is corrupted! ; MSG_CloseScreenFail ; Please close all windows on TossWord screen! ; MSG_NoSuchChar ; Invalid character [%s] (ASCII code %ld)\nfor english language.\nPlease, correct the file Prices.english ; ***** Replace «english» with standard name of your own language!!! ***** ; MSG_MissedChars ; The character [%s] (ASCII code %ld) is yet not defined.\nPlease, correct the file Prices.english ; ***** Replace «english» with standard name of your own language!!! ***** ; MSG_WordReject ; The word \'%s\' is unknown for me.\nChoose another one, please. ; MSG_AreYouSure ; Are you sure that the word\n%s\nreally exists? ; MSG_Learn ; Learn ; MSG_Ask ; Ask ; MSG_Reject ; Reject ; MSG_Off ; Off ; MSG_Auto ; Auto ; MSG_Phones ; Phonebook ; MSG_Modem ; Modem ; MSG_ModemHelp ; Here you can specify modem-related\nactions when launching TossWord ; MSG_NewWordsHelp ; What to do if you'll put an unknown word? ; MSG_RejectUnknown ; The word \'%s\' is unknown for me.\nMake another move, please! ; MSG_ReallyNew ; Are you sure that the word\n\'%s\' really exists? ; MSG_Cut ; Cut words... ; MSG_CutFile ; File for cutting ; MSG_CutDone ; %ld word%s cut\n%ld word%s remained ; MSG_ErrorCut ; Error while cutting words! ; MSG_Author ; D.I. Mikhilov ; MSG_GameName ; TossWord ; MSG_FewWords ; Sorry, dictionary is not big enough to start the game! ; MSG_PauseLetters ; Pause ; * 9 letters maximum ; MSG_WordsEnough ; Dictionary is large enough now to start game ; MSG_PlayersNameTooLong ; Player's name specified in Tooltypes is too long! ; ; **** These phrases ARE SPOKEN! Be sure, your narrator can handle them!!! ***** MSG_GoodWords ; What a word ; MSG_GoodWords1 ; Great word ; MSG_GoodWords2 ; A lot of points ; MSG_GoodWords3 ; Auch! ; MSG_GoodWords4 ; My god! ; MSG_GoodWords5 ; I'm lucky ; ; ****************************************************************************** ; MSG_ErrOpenReport ; Error opening report file ; MSG_NotReport ; Report file isn't valid one! ; MSG_ErrReadReport ; Error reading report file ; MSG_ErrWriteReport ; Error writing report file ; MSG_IffLibFail ; Can't open iffparse.library ; MSG_Suspicious ; It is illegal to use new words which\nwere input via menu in the same gameplay! ; MSG_TooManyPoints ; You can't put the word which is not\nin the dictionary and win immediately! ; MSG_PutNotChange ; You decided not to change letters, but make a move? ;