Changes in version 0.30 -Added sound support (4 channels, no PCM yet. Sound is not 100% but not bad) -Support for using the MMU on an 030 (maybe 020+851 too) for PRG ROM banking -Turbo mode (press F6 to enable) speeds up some games, messes up others -Added FPS counter. Now you can see how fast darkNESs really is. -Fixed Scrolling problems in 0.24 -Fixes to Mapper 1, including support for 512k and 1024k roms -Fixes to Mapper 4 -Added Mappers 34,66,99,224 -Partial VS. System support (Back-Space to insert coin) -Horizontal scrolling optimized -Fixed serious bug with GUI under KS 2.0 -Major CPU emulation optimization -Various other adjustments, fixes and speed-ups Changes in version 0.24 -New screen refresh code which is much faster -New screen refresh code for Mapper 9 -Double Buffering now works on any native Amiga screenmode -Writes to $2006 now work -Added scroll fix (F5 to turn ON/OFF) to fix some games that use writes to $2006 -All VROM access is done with pointers, so VROM bankswitching is much faster -Sprites now work much better -Fixed Mapper 4 Changes in version 0.23 -Re-wrote much of the mapper code -Fixed Mapper 4, added IRQ interrupts (F4 to turn ON/OFF) -Many optimizations to the CPU emulation -Line based refresh is now as fast or faster then tile based -Many little fixes -darkNESs now requires at least 1 Meg of RAM Changes in version 0.22 -Fixed bug in PPU emulation -Fixed 1 screen VRAM in Mappers 1 & 7 -Adjusted NES timing (again) -A few little changes/optimizations Changes in version 0.21 -Minor changes to GUI -Fixed bug in CPU emulation -Fixed Mapper 1 -Added support for extended mapper numbers (Mappers > 15) -Added Mapper 16 (untested) -Changed NES timing -Lots of little optimizations -Changed location of darkNESs.prefs Changes in version 0.20a -Continue didn't work if darkNESs was loaded from the WorkBench, fixed. Changes in version 0.20 -Completely re-written in 100% asm -Added GUI -Added Line based refresh mode -Added Double Buffering -Added Screenmode requester Changes in version 0.13 -Fixed Mapper 11 -Added suppport for ROMs that have a 512 byte trainer -Fixed palette bug Changes in version 0.12 -Fixed Mapper 1 & 4 (still not 100% but much better) -Added Mapper 9 & 11 (untested) -Variable frame-skip (F3) added -Many fixes, many more ROMs work -Some optimiztion done to the CPU emulation -Other little changes - see the darkNESs0.12.doc file Changes in version 0.11 : -Fixed problem with ECS/OSC and OS 3.1 -Added Mapper 7 (not 100% yet) -Added frame-skip option (-F) -A little faster then 0.10 -Various little fixes