@database "I3_Help" @wordwrap @NODE MAIN "Iconian 3 help file" @Keywords "Contents" @index "Index" @{b}Iconian 3@{ub} An OS 3.x Icon Editor by @{b}Chad Randall@{ub} @{b}Contents@{ub} @{"Menus" link "Menus"} List of menu items. @REMARK @{"Gadgets" link "Gadgets"} List of gadgets. @{"Bugs" link "Bugs"} Bugs, errors, and other stuff. @{"Copyright" link "Copyright"} Copyright information. @{"Registering" link "Registering"} Instructions on how to get the "full" version. @{"Author" link "Author"} How to contact the author. @{"Thanks" link "Thanks"} "... and I'd like to thank all the little people..." @{b}THIS AmigaGuide® is UNDER CONSTRUCTION!@{ub} Sorry, but writing all this stuff, testing the links, and making it look pretty is *MORE* work than writing the actual program!! @ENDNODE @NODE "Menus" "Menus" @TOC "Main" @Keywords "List of menu items." @{"Project" link "Project"} @{"Edit" link "Edit"} @{"Images" link "Images"} @{"Brush" link "Brush"} @{"Paint" link "Paint"} @{"Windows" link "Windows"} @{"Help" link "Help"} @ENDNODE @NODE "Copyright" "Copyright" @TOC "Main" Copying and Disclaimers The Iconian 3 executable is COPYRIGHT ©1993-95 by Chad Randall. All rights are Reserved. The Iconian 3 executable MAY NOT be modified, transfered, or used outside the guidelines defined below. Permission is granted to copy and re-distribute the ORIGINAL Iconian 3 archive. The Iconian 3 archive must not be sold. A minimal charge may be used for media, handling, and copying charges, but must not exceed 5$ US in total. Aminet, Aminet-CD collection, Fred Fish collection, and Fred Fish CD's may include the Iconian 3 archive with no restrictions. Other CD collections must obtain permission first. Iconian 3 must not be included on a "cover-disk" unless permission is granted by the author FIRST. Permission will almost certainly be granted when 1. A copy of the magazine is sent to the author. 2. All changes to the archive are made ONLY by the author. 3. A customized executable is created displaying the magazine's name by the author. @ENDNODE @NODE "Registering" "Registering" The registration fee for Iconian 3 is 10 (TEN) dollars, in US currency, ONLY. An additional 5$ is required if you are unable to supply a SASE, US-stamps/International Response Coupons (IRCs), and/or a blank disk. You will be sent a "keyfile" as your registration. This ensures you full features in all future Iconian releases. When you receive your keyfile, you may place it in ENVARC:Iconian/ and name it as ".keyfile". You may also place it in the S: directory. Alternate locations and names will be added in future releases. btw, PLEASE, PLEASE, PLEASE make a backup. also, If for some reason your name or address is incorrect, you may contact the point-of-purchase for correction. Snail-mail users will also be sent the latest version of Iconian, plus the latest versions of many of my programs. EMail users will only get the keyfile, in UUE form. If you are unsure of how to UUDecode mail, either indicate this in your e-mail letter, or use the Snail-Mail method. MIME EMail may also be requested. You can register using one of the following ways. 1. Send 10$, a letter, and a EMail address to the author. 2. Send 10$, a letter, an envelope, 1$ in US stamps *OR* 2 International Response Coupons, and a blank disk to the author. 3. Send 15$ and a letter to the author. My costs include .75$ for a padded envelope, 1$ for a blank disk, and 1.5$ for postage. 4. Contact the Australian Registration Site at @{"Continental Drift BBS" link "Continental Drift BBS"} 5. Contact the Italian Registration Site. (Details will be announced as soon as a deal is finalized!) Please include the following information in your letter, in any form, in NEAT BLOCK-PRINT writing. (ps. You don't need all the extraneous crap.) Dear Chad, Please send me my keyfile. If I have sent a disk or the additional 5$, I am requesting the latest version of Iconian plus some of your other programs. *Iconian version __________________________ (Required!) *Where obtained __________________________ (Required!) Amiga Model __________________________ Kickstart version __________________________ Requested features __________________________ __________________________ __________________________ __________________________ __________________________ Problems __________________________ __________________________ __________________________ __________________________ __________________________ Send to: name __________________________ street __________________________ county/state/region __________________________ country __________________________ postal/zip code __________________________ email address __________________________ (optional) phone (________________________) (optional) Please allow 2-6 weeks for snail-mail delivery. I try and collect at least 5 before I visit the post office. Plus, this will ensure you get the absolute newest version. For email delivery, I usually send out the uuencoded keyfile the next day. @ENDNODE @NODE "Author" "Author" You can send registrations, flames, comments or suggestions to me at: EMail: crandall@msen.com SnailMail: Chad Randall 229 S.Washington St. Manchester, Michigan 48158-9680 U.S.A. WWW site: http://www.msen.com/~crandall/ ftp site: ftp://ftp.msen.com/.incoming/ @ENDNODE @NODE "Project" "Project" @TOC "Menus" @NEXT "Edit" @PREV "MAIN" @KEYWORDS "Project menu" @{b}@{shine}Project@{ub}@{ushine} @{"Edit" link "Edit"} @{"Images" link "Images"} @{"Brush" link "Brush"} @{"Paint" link "Paint"} @{"Windows" link "Windows"} @{"Help" link "Help"} @{"New" link "Project->New"} @{"Open..." link "Project->Open..."} @{"Open New..." link "Project->Open New..."} @{"Restore" link "Project->Restore"} @{"Save" link "Project->Save"} @{"Save As..." link "Project->Save As..."} @{"Close" link "Project->Close"} @{"Export" link "Project->Export"} ... @{"Buffer Size" link "Project->Buffer Size"} ... @{"Highlight" link "Project->Highlight"} ... @{"Icon Type" link "Project->Icon Type"} ... @{"Icon Save Mode" link "Project->Icon Save Mode"} ... @{"NewIcons" link "Project->NewIcons"} @{"Save" link "Project->NewIcons->Save"} @{"Save As..." link "Project->NewIcons->Save As"} @{"Seperate Palettes?" link "Project->NewIcons->Seperate Palettes?"} @{"Mark as Standard" link "Project->NewIcons->Mark as Standard"} @{"Dot is Standard" link "Project->NewIcons->Dot is Standard"} @{"Iconify" link "Project->Iconify"} @{"About" link "Project->About"} @{"Quit" link "Project->Quit"} @ENDNODE @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @NODE "Project->New" "Project->New" @TOC "Project" @Keywords "Creating a new project window." Menu: @{b}Project@{ub} Item: @{b}New@{ub} @{b}Function@{ub} Creates a new project names "Untitled". @{b}Notes@{ub} There is a limit on the number of open projects available. A requester will appear if the maximum is reached. A "default" icon can be created by saving it as "Untitled" in Iconian 3's working directory. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Open..." "Project->Open..." @TOC "Project" @Keywords "Loading an existing icon." Menu: @{b}Project@{ub} Item: @{b}Open...@{ub} @{b}Function@{ub} Loads an icon from disk into the currently selected project. @{b}Notes@{ub} If the icon is a Newicon with both old and new images, a second window will open to hold the Newicon images. Multiple icons may be selected. The first icon will be placed into currently selected project. Projects will be opened to receive icons after the first. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Open New..." "Project->Open New..." @TOC "Project" @Keywords "Using an existing icon to create a new project window." Menu: @{b}Project@{ub} Item: @{b}Open New...@{ub} @{b}Function@{ub} Combines the @{"Project->New" link "Project->New"} and @{"Project->Open..." link "Project->Open..."} menu items into a single entry. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Restore" "Project->Restore" @TOC "Project" @Keywords "Restoring an icon from disk." Menu: @{b}Project@{ub} Item: @{b}Restore@{ub} @{b}Function@{ub} Attempts to reload the original icon from disk. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Save" "Project->Save" @TOC "Project" @Keywords "Saving an icon." Menu: @{b}Project@{ub} Item: @{b}Save@{ub} @{b}Function@{ub} Stores the current project to disk, using the current project name. @{b}Notes@{ub} Selecting this while the filename is still "Untitled" will overwrite any "default" icon on disk. Care should be used. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Save As..." "Project->Save As..." @TOC "Project" @Keywords "Saving an icon using a different name." Menu: @{b}Project@{ub} Item: @{b}Save As...@{ub} @{b}Function@{ub} Prompts for a filename, under which the current project will be saved. @{b}Notes@{ub} If an icon exists under the selected filename, a requester will appear. Choosing "Merge" will copy the selected project's icon images into the selected file. Any tooltypes, icon and window positions will be preserved. This requester may be turned off from the @{"Windows->Open->Settings..." link "Windows->Open->Settings..."} window. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Close" "Project->Close" @TOC "Project" @Keywords "Closing a project window." Menu: @{b}Project@{ub} Item: @{b}Close@{ub} @{b}Function@{ub} Closes the currently selected project. @{b}Notes@{ub} If the selected project has been modified, this action must be confirmed. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Export" "Project->Export" @TOC "Project" @next "Project->Buffer Size" @Keywords "Saving an icon as source code." Menu: @{b}Project@{ub} Item: @{b}Export@{ub} @{b}Function@{ub} Saves a diskobject structure as source code. Code may be saved as either Assembler, C or E. @{b}Notes@{ub} This code has not been tested for any language. Also, this function is incomplete, and only saves the image structures. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Export->ASM Source Code..." "Project->Export->ASM Source Code..." @TOC "Project" SEE: @{"Project->Export" link "Project->Export"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Export->C Source Code..." "Project->Export->C Source Code..." @TOC "Project" SEE: @{"Project->Export" link "Project->Export"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Export->E Source Code..." "Project->Export->E Source Code..." @TOC "Project" SEE: @{"Project->Export" link "Project->Export"} @ENDNODE @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size" "Project->Buffer Size" @next "Project->Highlight" @prev "Project->Export" @TOC "Project" @Keywords "Changing the buffer size of a project." Menu: @{b}Project@{ub} Item: @{b}Buffer Size@{ub} @{b}Function@{ub} Changes the current project's buffer size. @{b}Notes@{ub} This operation is not undoable. Reducing the buffer size will permanently discard areas. Salvaging these lost parts is sometimes possible. To attempt this: 1) Enlarge the buffer to original size, 2) Select redo multiple times. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Width=64" "Project->Buffer Size->Width=64" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Width=128" "Project->Buffer Size->Width=128" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Width=256" "Project->Buffer Size->Width=256" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Width=512" "Project->Buffer Size->Width=512" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Height=50" "Project->Buffer Size->Height=50" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Height=100" "Project->Buffer Size->Height=100" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Height=250" "Project->Buffer Size->Height=250" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Buffer Size->Height=500" "Project->Buffer Size->Height=500" @TOC "Project" SEE: @{"Project->Buffer Size" link "Project->Buffer Size"} @ENDNODE @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @NODE "Project->Highlight" "Project->Highlight" @next "Project->Icon Type" @prev "Project->Buffer Size" @TOC "Project" @keywords "Changing the highlighting method of a project." Menu: @{b}Project@{ub} Item: @{b}Highlight@{ub} @{b}Function@{ub} Changes the current project's highlighting method. @{b}Notes@{ub} Iconian 3 does not display backfill icons correctly. Backfill icons will appear as complemented, but will be saved as backfill. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Highlight->Complement" "Project->Highlight->Complement" @TOC "Project" SEE: @{"Project->Highlight" link "Project->Highlight"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Highlight->Backfill" "Project->Highlight->Backfill" @TOC "Project" SEE: @{"Project->Highlight" link "Project->Highlight"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Highlight->Image" "Project->Highlight->Image" @TOC "Project" SEE: @{"Project->Highlight" link "Project->Highlight"} @ENDNODE @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type" "Project->Icon Type" @prev "Project->Highlight" @next "Project->Icon Save Mode" @TOC "Project" @Keywords "Changing the icon type of a project." Menu: @{b}Project@{ub} Item: @{b}Icon Type@{ub} @{b}Function@{ub} Changes the current project's icon type. @{b}Notes@{ub} Appicon, Kick, and Device icons will not normally appear on Workbench. These are intended for advanced users, only. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Disk" "Project->Icon Type->Disk" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Drawer" "Project->Icon Type->Drawer" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Tool" "Project->Icon Type->Tool" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Project" "Project->Icon Type->Project" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Trashcan" "Project->Icon Type->Trashcan" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Device" "Project->Icon Type->Device" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Kick" "Project->Icon Type->Kick" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Type->Appicon" "Project->Icon Type->Appicon" @TOC "Project" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @NODE "Project->Icon Save Mode" "Project->Icon Save Mode" @prev "Project->Icon Type" @next "Project->NewIcons" @TOC "Project" Menu: @{b}Project@{ub} Item: @{b}Icon Save Mode@{ub} @{b}Function@{ub} Controls how an icon image is saved to disk. There are two sub groups. One group controls how many graphic planes are stored. The other determines how the size is calculated. Planar controls: o @{b}Current Depth@{ub} - The icon will be saved with the same number of planes that the screen has. o @{b}Strip Planes@{ub} - The highest valued pixel determines the number of planes. If the image only uses the first 3 pens, only 2 planes will be saved, regardless of the screen depth. o @{b}Force Eight@{ub} - All unused planes will be a duplicate of the highest used one. This is the format used in early versions of MagicWB icons. This format is the most screen depth resilient, but also the largest in terms of disk space and graphics memory. Size controls: o @{b}Auto Size@{ub} - The icon size will be only the area that contains non-zero pixels. o @{b}Full Size@{ub} - The entire buffer will be saved. o @{b}Custom Size@{ub} - The area defined with the "Define Area" drawing tool will be saved. @{b}Notes@{ub} Contrary to that mentioned by users earlier, the Strip Planes option does not save visible colors only. If the icon was originally designed with more planes than the current screen has, some pixels will be hidden. To permantly get rid of these "invisible" pixels, first save the icon using the "Current Depth" option. Then select "Restore" and save it again using the "Strip Planes" option. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Save Mode->Current Depth" "Project->Icon Save Mode->Current Depth" @TOC "Project" SEE: @{"Project->Icon Save Mode" link "Project->Icon Save Mode"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Save Mode->Strip Planes" "Project->Icon Save Mode->Strip Planes" @TOC "Project" SEE: @{"Project->Icon Save Mode" link "Project->Icon Save Mode"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Save Mode->Force Eight" "Project->Icon Save Mode->Force Eight" @TOC "Project" SEE: @{"Project->Icon Save Mode" link "Project->Icon Save Mode"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Save Mode->Auto Size" "Project->Icon Save Mode->Auto Size" @TOC "Project" SEE: @{"Project->Icon Save Mode" link "Project->Icon Save Mode"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Save Mode->Full Size" "Project->Icon Save Mode->Full Size" @TOC "Project" SEE: @{"Project->Icon Save Mode" link "Project->Icon Save Mode"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Icon Save Mode->Custom Size" "Project->Icon Save Mode->Custom Size" @TOC "Project" SEE: @{"Project->Icon Save Mode" link "Project->Icon Save Mode"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->NewIcons" "Project->NewIcons" @PREV "Project->Icon Save Mode" "Project->Icon Save Mode" @NEXT "Project->Iconify" "Project->Iconify" @TOC "Project" Menu: @{b}Project@{ub} Item: @{b}NewIcons@{ub} @{b}Function@{ub} Controls for NewIcon support. @{b}Subitems@{ub} @{"Save" link "Project->NewIcons->Save"} @{"Save As..." link "Project->NewIcons->Save As..."} @{"Seperate Palettes?" link "Project->NewIcons->Seperate Palettes?"} @{"Mark as Standard" link "Project->NewIcons->Mark as Standard"} @{"Dot is Standard" link "Project->NewIcons->Dot is Standard"} @{b}Notes@{ub} This menu item may be unavailable if you do not have NewIcons installed on your system. To access NewIcon support, obtain an archive from Aminet, Fred Fish CD, or any good Public Domain supplier. The newicon.library is NOT supplied with the Iconian package. @{b}See Also@{ub} @{"NewIcons" link "NewIcons"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->NewIcons->Save" "Project->NewIcons->Save" @TOC "Project->NewIcons" Menu: @{b}Project@{ub} Item: @{b}NewIcons@{ub} Sub: @{b}Save@{ub} @{b}Function@{ub} Similar in function to @{"Project->Save" link "Project->Save"}, but stores the icon as a NewIcon. The old (standard) images are controlled by @{"Project->NewIcons->Mark as Standard" link "Project->NewIcons->Mark as Standard"} and @{"Project->NewIcons->Dot is Standard" link "Project->NewIcons->Dot is Standard"}. @{b}See Also@{ub} @{"NewIcons" link "NewIcons"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->NewIcons->Save As..." "Project->NewIcons->Save As..." @TOC "Project->NewIcons" Menu: @{b}Project@{ub} Item: @{b}NewIcons@{ub} Sub: @{b}Save As...@{ub} @{b}Function@{ub} Similar in function to @{"Project->Save As..." link "Project->Save As..."}, but stores the icon as a NewIcon. The old (standard) images are controlled by @{"Project->NewIcons->Mark as Standard" link "Project->NewIcons->Mark as Standard"} and @{"Project->NewIcons->Dot is Standard" link "Project->NewIcons->Dot is Standard"}. @{b}See Also@{ub} @{"NewIcons" link "NewIcons"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->NewIcons->Seperate Palettes?" "Project->NewIcons->Seperate Palettes?" @TOC "Project->NewIcons" Menu: @{b}Project@{ub} Item: @{b}NewIcons@{ub} Sub: @{b}Seperate Palettes?@{ub} @{b}Function@{ub} When checked, each icon image will support it's own, customizable palette. When an image is the current one, the screen will change reflect this palette. @{b}Notes@{ub} This option is only available when Iconian 3 is running on it's own screen. @{b}See Also@{ub} @{"NewIcons" link "NewIcons"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->NewIcons->Mark as Standard" "Project->NewIcons->Mark as Standard" @TOC "Project->NewIcons" Menu: @{b}Project@{ub} Item: @{b}NewIcons@{ub} Sub: @{b}Mark as Standard@{ub} @{b}Function@{ub} Flags the current project as the default images for NewIcons. Only the images and save modes will be used. @{b}See Also@{ub} @{"Dot is Standard" link "Project->NewIcons->Dot is Standard"} @{"NewIcons" link "NewIcons"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->NewIcons->Dot is Standard" "Project->NewIcons->Dot is Standard" @TOC "Project->NewIcons" Menu: @{b}Project@{ub} Item: @{b}NewIcons@{ub} Sub: @{b}Dot is Standard@{ub} @{b}Function@{ub} Signals that NewIcons will not contain a standard image. @{b}Notes@{ub} Only use this option if you are planning on always using NewIcons. Also, do not use this if you are planning on redistributing the icons. At the very least, use the internal tool/project images supplied by Commodore. @{b}See Also@{ub} @{"Mark as Standard" link "Project->NewIcons->Mark as Standard"} @{"NewIcons" link "NewIcons"} @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Iconify" "Project->Iconify" @PREV "Project->NewIcons" @TOC "Project" @Keywords "Iconifying Iconian 3." Menu: @{b}Project@{ub} Item: @{b}Iconify@{ub} @{b}Function@{ub} Places Iconian in a hidden mode. Double-clicking on Iconian's appicon will restore the program. @{b}Notes@{ub} Dropping icons on Iconian's appicon will also restore the program. These icons will be opened as new projects, if room is available. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->About" "Project->About" @TOC "Project" Menu: @{b}Project@{ub} Item: @{b}About@{ub} @{b}Function@{ub} Brings up a requester that displays author, copyright, version and registration information. @ENDNODE @REM ----------------------------------------------------------------------- @NODE "Project->Quit" "Project->Quit" @TOC "Project" @Keywords "Quitting Iconian 3." Menu: @{b}Project@{ub} Item: @{b}Quit@{ub} @{b}Function@{ub} Stops the program. @{b}Notes@{ub} Disposal of any modified projects must be confirmed before this function actually quits. Closing the last open project window will also quit the program. @ENDNODE @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @NODE "Edit" "Edit" @TOC "Menus" @NEXT "Images" @PREV "Project" @KEYWORDS "Edit menu" @{"Project" link "Project"} @{b}@{shine}Edit@{ub}@{ushine} @{"Images" link "Images"} @{"Brush" link "Brush"} @{"Paint" link "Paint"} @{"Windows" link "Windows"} @{"Help" link "Help"} @{"Undo" link "Edit->Undo"} @{"Redo" link "Edit->Redo"} @{"Paste" link "Edit->Paste"} @{"Copy" link "Edit->Copy"} @{"Cut" link "Edit->Cut"} @{"Erase" link "Edit->Erase"} @{"Exchange" link "Edit->Exchange"} @{"Paste from Other" link "Edit->Paste from Other"} @{"Undo Buffers" link "Edit->Undo Buffers"} @{"Goto Oldest" link "Edit->Undo Buffers->Goto Oldest"} @{"Goto Newest" link "Edit->Undo Buffers->Goto Newest"} @{"Flush Current" link "Edit->Undo Buffers->Flush Current"} @{"Flush All" link "Edit->Undo Buffers->Flush All"} @{"Set Memory Size..." link "Edit->Undo Buffers->Set Memory Size..."} @ENDNODE @REM---------------------------------------------------------------------- @NODE "Edit->Undo" "Edit->Undo" @TOC "Edit" @KEYWORDS "Undo" Menu: @{b}Edit@{ub} Item: @{b}Undo@{ub} @{b}Function@{ub} Travels backwards through the current project's undo list. @{b}See Also@{ub} @{"Redo" link "Edit->Redo"} @{"Undo Buffers" link "Edit->Undo Buffers"} @ENDNODE @REM---------------------------------------------------------------------- @NODE "Edit->Redo" "Edit->Redo" @TOC "Edit" @KEYWORDS "Redo" Menu: @{b}Edit@{ub} Item: @{b}Redo@{ub} @{b}Function@{ub} Travels forewards through the current project's undo list. @{b}See Also@{ub} @{"Undo" link "Edit->Undo"} @{"Undo Buffers" link "Edit->Undo Buffers"} @ENDNODE @REM---------------------------------------------------------------------- @NODE "Edit->Paste" "Edit->Paste" @TOC "Edit" @KEYWORDS "Pasting an image from the clipboard." Menu: @{b}Edit@{ub} Item: @{b}Paste@{ub} @{b}Function@{ub} Loads any image residing in the clipboard. The image will be loaded using the current datatype settings. @{b}See Also@{ub} @{"Copy" link "Edit->Copy"} @{"Cut" link "Edit->Cut"} @ENDNODE @NODE "Edit->Copy" "Edit->Copy" @TOC "Edit" @KEYWORDS "Copying an image to the clipboard." Menu: @{b}Edit@{ub} Item: @{b}Copy@{ub} @{b}Function@{ub} Saves the current image to the clipboard. @{b}See Also@{ub} @{"Paste" link "Edit->Paste"} @{"Cut" link "Edit->Cut"} @ENDNODE @NODE "Edit->Cut" "Edit->Cut" @TOC "Edit" @KEYWORDS "Cutting an image to the clipboard." Menu: @{b}Edit@{ub} Item: @{b}Cut@{ub} @{b}Function@{ub} Save the current image to the clipboard. If successful, the image will be cleared. @{b}Notes@{ub} This operation is undoable. @{b}See Also@{ub} @{"Paste" link "Edit->Paste"} @{"Copy" link "Edit->Copy"} @ENDNODE @NODE "Edit->Erase" "Edit->Erase" @TOC "Edit" @KEYWORDS "Clearing the current image." Menu: @{b}Edit@{ub} Item: @{b}Erase@{ub} @{b}Function@{ub} Simply erases the current image. @ENDNODE @NODE "Edit->Exchange" "Edit->Exchange" @TOC "Edit" @KEYWORDS "Swapping the normal and highlight images" Menu: @{b}Edit@{ub} Item: @{b}Exchange@{ub} @{b}Function@{ub} Swaps the normal and selected images. @{b}Notes@{ub} This operation is undoable, but you will need to select undo for both images. @ENDNODE @NODE "Edit->Paste from Other" "Edit->Paste from Other" @TOC "Edit" @KEYWORDS "Copying one image to the other." Menu: @{b}Edit@{ub} Item: @{b}Paste from Other@{ub} @{b}Function@{ub} Copies the other image to the current image. @{b}Notes@{ub} This menu item is reversed from the standard IconEdit. @ENDNODE @REM---------------------------------------------------------------------- @NODE "Edit->Goto Oldest" "Edit->Goto Oldest" @TOC "Edit" @KEYWORDS "Undoing all." Menu: @{b}Edit@{ub} Item: @{b}Undo Buffers@{ub} Sub: @{b}Goto Oldest@{ub} @{b}Function@{ub} @ENDNODE @REM---------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @REM ----------------------------------------------------------------------- @NODE "HIT_REG" "Magnification/View window" @TOC "MAIN" For the main window, SEE: @{"Magnification Area" LINK "Magnifier View"} For a project window, SEE: @{"Using Project Windows" LINK "Project View"} @ENDNODE @NODE "HIT_SEL" "Project Window, Selected Image." @TOC "MAIN" SEE: @{"Using Project Windows" LINK "Project View"} @ENDNODE @NODE "Magnifier View" "Magnification Area" @KEYWORDS "Using the magnification drawing area." @TOC "MAIN" @{b}The Magnification Area, and how to use it.@{ub} The magnification area is used to hand edit icon images. To take full advantage of Iconian 3, you must learn how to use and exploit the magnification area. Along the right and bottom sides are two scrollers. These control where in the icon image you are viewing. The position and size of these scrollers are affected by several factors. Magnification level, icon buffer size, magnification view size, and the current focal point. On the extreme right side is the magnification level. When this slider is at the far bottom, the magnification window will display the current project's image at real size. When this slider is at the top, every real pixel will be displayed as a 16x16 box. When the pointer is within the magnification drawing area, it will change to one of several shapes. These shapes reflect the current drawing mode. The current position will also be reflected by either a dot or crosshairs following the pointer. Each drawing mode has it's own method of operation. Clicking in the magnification area will begin the current drawing mode. Releasing the mouse button will usually finish the draw procedure. The magnification area will update what the finished draw procedure will look like in real time. @ENDNODE @NODE "Project View" "Using Project Windows" @KEYWORDS "Selecting an image to edit." @KEYWORDS "Viewing the hilighted image." @ENDNODE @NODE "Gadget.010.000" "Size Window Gadget" @{B}@{u}Size Window Gadget@{ub}@{uu} Sizes the window. Click and hold the mouse button. Move the window to the desired size and release the button. @ENDNODE @NODE "Gadget.020.000" "Drag Window Gadget" @{B}@{u}Drag Window Gadget@{ub}@{uu} Moves the window. Click and hold the mouse button. Move the window to the desired position and release the button. @ENDNODE @NODE "Gadget.040.000" "Window Depth Gadget" @KEYWORDS "Changing a window's depth." @{B}@{u}Window Depth Gadget@{ub}@{uu} Changes the window's depth position. If it is the top-most window, it will be moved to the very back. Otherwise, the window will be moved to the very front. NOTES: Iconian 3 does not support saving window depth positions to preference files. Windows will always be opened in a specific order. @ENDNODE @NODE "Gadget.060.000" "Zip Window Gadget" @{B}@{u}Zip Window Gadget@{ub}@{uu} Zips the window size to the alternate position and dimensions. NOTES: Iconian 3 does not support saving alternate positions to preference files. Only the current position and dimensions will be remembered. @ENDNODE @NODE "Gadget.080.000" "Close Window Gadget" @TOC MAIN @KEYWORDS "Closing a window." @{B}@{u}Close Window Gadget@{ub}@{uu} Main Window Quits the program. Requesters will appear for any unsaved projects. Project Window Closes the project. You must confirm the action if the project has been changed. Preference and Settings Windows. Hides the window. You can bring it back using Windows->Open->* menu items. @ENDNODE @NODE "Gadget.000.002" "Horizontal View Gadget (sel)" SEE: @{"Horizontal View Gadget" link "Gadget.000.001"} @ENDNODE @NODE "Gadget.000.001" "Horizontal View Gadget" @KEYWORDS "Refocasing the current view" Gadget: @{b}Horizontal View Gadget@{ub} @{b}Function@{ub} Repositions the current viewing focas for Project and Magnification windows. @{b}Keyboard Equivalents@{ub} Cursor Left Cursor Right Shift Cursor Left Shift Cursor Right @ENDNODE @NODE "Gadget.000.004" "Vertical View Gadget (sel)" SEE: @{"Vertical View Gadget" link "Gadget.000.002"} @ENDNODE @NODE "Gadget.000.002" "Vertical View Gadget" Gadget: @{b}Vertical View Gadget@{ub} @{b}Function@{ub} Repositions the current viewing focas for Project and Magnification windows. @{b}Keyboard Equivalents@{ub} Cursor Up Cursor Down Shift Cursor Up Shift Cursor Down @ENDNODE @NODE "Gadget.000.005" "Magnification Level" @KEYWORDS "Changing the magnification level." Gadget: @{b}Magnification Level Slider@{ub} @{b}Function@{ub} Zooms in or out. @{b}Keyboard Equivalents@{ub} < (Less than) > (Greater than) @ENDNODE @NODE "Gadget.000.009" "Undo Gadget" @KEYWORDS "Undo using the undo gadget." Gadget: @{b}Undo Boolean@{ub} @{b}Function@{ub} Moves back one spot in the current project's undo list, if available. @{b}Keyboard Equivalent@{ub} U @ENDNODE @NODE "Gadget.000.00A" "Redo Gadget" @KEYWORDS "Redo using the redo gadget." Gadget: @{b}Redo Boolean@{ub} @{b}Function@{ub} Moves back one spot in the current project's redo list, if available. @{b}Keyboard Equivalent@{ub} Shift U @ENDNODE @NODE "Gadget.000.00B" "Icon Type Gadget" SEE: @{"Project->Icon Type" link "Project->Icon Type"} @ENDNODE @NODE "Gadget.000.00C" "Icon Hilight Gadget" SEE: @{"Project->Highlight" link "Project->Highlight"} @ENDNODE @NODE "Gadget.000.00D" "Icon X Position Text Entry Gadget" @KEYWORDS "Changing the position of a saved icon." Gadget: @{b}Icon X Position Text Entry@{ub} Gadget: @{b}Icon Y Position Text Entry@{ub} @{b}Function@{ub} Alters the saved viewing position of an icon. @{b}Notes@{ub} A very large negative number will appear if the @{"Free Icon Position?" link "Gadget.000.00F"} gadget is checked upon loading an icon. @ENDNODE @NODE "Gadget.000.00E" "Icon Y Position Text Entry" SEE: @{"Icon X Position Text Entry" link "Gadget.000.00D"} @ENDNODE @NODE "Gadget.000.010" "Free Icon Position Checkbox" @KEYWORDS "Changing the freedom of a saved icon." Gadget: @{b}Free Icon Position Checkbox@{ub} @{b}Function@{ub} When checked, the icon will be saved similar to Workbench's "Unsnapshot" menu. @ENDNODE @NODE "Index" "Index" @TOC main @{B}@{u}Index@{ub}@{uu} @{"Bugs and errors" link "Bugs"} @{"Close Window Gadget" link "Gadget.080.000"} @{"Drag Window Gadget" link "Gadget.020.000"} @{"Size Window Gadget" link "Gadget.010.000"} @{"Window Depth Gadget" link "Gadget.040.000"} @{"Zip Window Gadget" link "Gadget.060.000"} @ENDNODE @NODE "Bugs" "Bugs, Errors, and Other Stuff." @TOC main @KEYWORDS "Problems you should know about." @{b}Error levels:@{ub} 1. @{b}Minor@{ub} - Usually a visual problem and not serious. 2. @{b}Medium@{ub} - This may cause problems if you are not careful. 3. @{b}Serious@{ub} - A problem that may crash the machine. 4. @{b}SEVERE@{ub} - Uh oh! It's guaranteed to piss you off! 3. Selecting a style other than plain for the window font will cause MagicCX's menu-2-cycle feature to lock the machine. 3. Using the MENU-HELP feature seems to lock up the machine occasionally. I can't track the problem down. Until I do, I suggest using the "MAIN" and "MENUS" pages to access menu help. 2. Magic Menus doesn't seem to like a few things I do with the menus. As I've had nothing but frustration in the past with Magic Menus, I suggest you remove it from your system. All manipulations of the menus are system legal, where as what Magic Menus does is not. It is your choice. 1. The status line will overwrite the borders if the magnification window is too small.. Sorry! 1. MagixCX's menu-2-cycle seems to ignore gadget help messages. @ENDNODE @NODE "Thanks" "Thanks" In no particular order: Everyone who has registered Iconian. This numbers just above 100 people at the moment! Wouter - If it wasn't for E, I doubt Iconian would exist. Russ LeBar - He's helped a bit in the past. (psst. I lost the ftp site address.) Niels Jørgens (Dexion Design) - For the Iconian icon. (Hey! An update would be nice. ;) Mike Chou aka "DV8R" - He touched up the Brilliance gadgets. All the IRC folks - (Don't ask for a list of names HERE!) All the Iconian 1.98b betatesters - Sorry I lost contact with most of you. (I went a different route on Iconian 3 to test it.) All the Iconian 1.98b translators - I'll have a catalog description file ready in the next few weeks. (hint, hint) Everyone else who has mailed me in the past about Iconian, both good or bad. @ENDNODE @NODE "Continental Drift BBS" "Continental Drift BBS" +--------------------------------------------------------------------+ /X / X____ C O N T I N E N T A L D R I F T B B S / / X SHAREWARE REGISTRATION ::/ / X:::: PO Box 259 ::: : :::::: ::: :::::::::: ::X X /X X::: Newport NSW 2106 ::: ::: ::::::::::::: :::X X/ X X:: Australia ::::: :::::::: ::::X / /:: :: ::: :::::: X / / Please make all cheques payable to X /X / Continental Drift. All cheques/money X/ X/ orders in Australian Dollars Only! +--------------------------------------------------------------------+ Yes!, please rush me a key file for the following program(s) so that I can use all those nifty features I've been missing out on. I have read and agree to the terms and conditions of the program I am registering. +-----+------------------+-------+ +-----+------------------+-------+ | Qty | Program | Price | | Qty | Program | Price | +=====+==================+=======+ +=====+==================+=======+ | ___ |DASModPlayer | $25 | | ___ |BackUP | $30 | | ___ |MUI | $30 | | ___ |Solit | $20 | | ___ |MagicWB | $30 | | ___ |VisualArts | $45 | | ___ |Iconian | $15 | | ___ |File-X | $20 | | ___ |Terminus | $57 | | ___ |DFA | $30 | | ___ |HyperANSI | $35 | | ___ |MagicCX | $30 | | ___ |RIPGraf | $45 | | ___ |RIPcomm | $25 | | ___ |MTool II | $20 | | ___ |PhoneBill | $15 | +--------------------------------+ +-----+------------------+-------+ |Postage O'seas Orders $| 5 | | TOTAL $| | +------------------------+-------+ **Please Note: For mutiple registrations of one program, please include details for *EACH* user. Keyfiles will only be sent to users indvidually! Please send to: __________________ _____________________________ (first name) (last name) __________________________________________________ (street address) ______________________ _________ ___________ (suburb) (state) (postcode) ________________________ (____) ______-__________ (country) (phone) ____________________________ (email address) I choose to pay by: (circle one) VISA/MasterCard/BankCard (please complete details) __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ (card number) __ __ / __ __ Name on Card:______________________ (expiry) ___/____/94 Signature:_________________________ (date) Cheque/Money Order (enclosed) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - How to Contact us: *====================================================================* /X C O N T I N E N T A L D R I F T B B S / X (+61) 2 949 4256 / X______ (+61) 2 907 9220 / / X Murray Chaffer * Andre Lackmann * Dale Cohen / / X Amiga * IBM * Macintosh / / X : : : :X X /X X : : :800Mb+ Online - USENET News - Internet Mail :X X / X X : : Local Mail - FIDOnet Mail - Shareware Regos : :X X/ X X : :Online Games - QWK & BlueWave Mail Packers : :X / /: : : : :X / /: : : Amiga Report * Frontier Consoles X / / * Computer underground Digest * X /X / X / X / Inc.: AUSTRALIAN AMIGA SHAREWARE CENTRE X/ X/ **Online shareware registrations** Files daily from Aminet * ADS/SAN ---------------------------------------------------- Send to: Shareware Registraion Site for: Continental Drift BBS DASModPlayer MagicUserInterface Shareware Registration MagicWB Iconian PO BOX 259 Terminus HyperANSI Newport Beach NSW 2106 RIPGraf MTool II BackUP Solit Please make all cheques payable Visual Arts File-X to Continental Drift. Any VISA/ DFA RIPcomm MasterCard or Bankcard payments PhoneBill accepted. MagicCX For more info: swreg@drift.apana.org.au or FIDO: 3:714/911 *====================================================================* Sorry for the ASCII-art mutliation.. I couldn't get AmigaGuide® to display the "\\" symbols correctly under 3.1 without making it look awful under 3.0. Catch-22 and all... @TOC Registering @ENDNODE