@DATABASE "Driver.guide" @NODE "MAIN" "Driver.guide" @TOC "MAIN" Train Driver Simulator V1.5 --------------------------- @{" Introduction " LINK "Introduction"} @{" Quick Start " LINK "Quick Start"} @{" Startup Options Screen " LINK "Startup_Options_Screen"} @{" Driving " LINK "Driving"} @{" Other features " LINK "Other_features"} @{" Keys and lights " LINK "Keys_and_lights"} @{" Problems " LINK "Problems"} @{" Author " LINK "Author"} @{" DISCLAIMER " LINK "DISCLAIMER"} @ENDNODE @NODE "Introduction" "Introduction" @TOC "MAIN" @{" Description " LINK "Description"} @{" Installation " LINK "Installation"} @{" The Class 87 Locos " LINK "Locos"} @{" The West Coast Main Line " LINK "WCML"} @ENDNODE @NODE "Description" "Description" @TOC "MAIN" Features: 9 Difficulty levels Moving graphics Sound effects Unlimited choice of journeys Realistic train handling 401 miles of route of varying gradients Random weather conditions Various startup options Day or night trains Save journeys at any time Log made of journey with average speeds Random Temporary Speed Restrictions Time Speed up (up to x5) Details on/off for slower Amigas and many more options to experiment with. Requirements: Any Amiga with WB2.0+ and at least 1 mb Note: This guide uses SYS:Utilities/MULTIVIEW to view pics on the disk. This is a beta version of a Train Driver Simulator, simulating @{" The Class 87 Locos " LINK "Locos"} working on the West Coast Main Line from Euston to Glasgow. I originally wrote this program for my own use, but I have been persuaded by friends who have played it, that it was suitable for public release. I wrote this program with the excellent Blitz Basic 2 because the other train driver simulations advertised for fifteen or twenty quid in the railway mags, are generally text based, with limited options so I wanted to write a program that made you feel that you were actually in the cab, and one in which the train behaved realistically, with proper moving graphics, unlimited options, and was freely available. This program is aimed at users with a little UK railway knowledge but anyone can have a go. Although the program has moving graphics I would be the first to admit these are simple and are there mainly to indicate the approach of railway-related objects, and are not particularly scenic, although in V1.5 there are now more bridges and trees added. I have yet to see a commercial train driver simulator with any graphics other than signals and still objects. As well as this guide there are two help pics on the disk: @{"Help" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:Help SCREEN"} @{"Keys" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:87cabkeys"} @{"Map" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:map SCREEN"} The first two pics can be accessed from within the program with the Help key. Please note this program is not fully completed and although tested there may still be a few bugs. Also some of the data is incomplete, such as signal numbers but the data on the program is otherwise accurate as far as I know. @ENDNODE @NODE "Installation" "Installation" @TOC "MAIN" Just drag the TrainDriver disk/drawer to where you want it on your Hard Drive Open the new TrainDriver drawer and double click Start_TrainDriver which will make the necessary assigns and run the program, and then remove the assigns. Or to do it manually: All the files needed must be in the same drawer which must be assigned TrainDriver: e.g. C:Assign Traindriver: DH0:Traindriver/ ( <--or wherever ) Also c:Copy Traindriver:fonts/ ALL FONTS: OR C:Assign FONTS: Traindriver:fonts/ ADD Put these lines in your S:user-startup if you use it regularly. Click on TrainDriver1.5 icon if assigns have been made permanent. Any @{" Problems " LINK "Problems"} ? @ENDNODE @NODE "Problems" "Problems" @TOC "MAIN If the simulation runs very slowly try and free as much memory as possible. Turn details off with key J or on the startup screen. It will multitask but runs quicker on its own. Boot without startup-sequence and type cd dh0:Traindriver ( <-- or wherever) Start_TrainDriver or write a short new alternative startup as above If the program is on a floppy disk, make sure all the files and the Save and Fonts drawer are in the root drawer (ie not in a seperate drawer on the disk) and Rename the disk TrainDriver If the program crashes whilst using the startup GUI it is clashing with another program (rare), so try booying from your original WB2+ floppy or Boot without startup-sequence Any other problems write to @{" me " LINK "Author"}. @ENDNODE @NODE "WCML" "WCML" @TOC "MAIN" The West Coast Main Line is 401 miles long and runs from London Euston to Glasgow Central. @{"Map" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:map SCREEN"} @{"Profile" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:chart SCREEN"} The main stations on the route, where some InterCity West Coast services stop are: Watford Junction Milton Keynes Rugby Nuneaton Tamworth Lichfield Trent Valley Stafford Crewe Warrington Wigan North Western Preston Lancaster Oxenholme Penrith Carlisle and in Scotland: Lockerbie (no ICWC trains stop) Carstairs (no ICWC trains stop) Motherwell The highlights of the route are the climbs over Shap and Beattock summits with @{" Gradients " LINK "Gradients"} as steep as 1 in 69. Although generally these cause no problems for electric locos, on wet rails a standing start on these gradients with a heavy train takes skill, care, and patience Despite the title of "West Coast" the sea is only visible at Hest Bank, north of Lancaster. The quickest scheduled journey time is under five hours on 1S57. @ENDNODE @NODE "Gradients" "Gradients" @TOC "MAIN See also @{"Profile" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:chart SCREEN"} Please note that if you have just driven over a summit, that until at least half of the train has passed over the top, the gradient will be effectively still uphill, even though the gradient may read downhill. Miles Gradients Location 0.0 Down 1 in 149 Euston 0.2 Down 1 in 575 0.4 Up 1 in 70 0.6 Up 1 in 112 0.8 Up 1 in 77 1.0 Down 1 in 409 1.3 Level 2.3 Down 1 in 643 3.2 Up 1 in 587 4.5 Level 7.0 Up 1 in 339 14.4 Level 15.8 Down 1 in 337 16.0 Down 1 in 708 16.8 Up 1 in 586 17.2 Up 1 in 393 Watford 18.5 Up 1 in 1038 20.0 Up 1 in 508 22.2 Up 1 in 338 23.8 Down 1 in 812 24.0 Up 1 in 335 31.0 Level 31.9 Down 1 in 333 38.0 Down 1 in 540 39.0 Up 1 in 1330 40.0 Down 1 in 927 41.2 Down 1 in 1683 44.2 Down 1 in 660 46.2 Level 46.8 Up 1 in 892 48.3 Level 48.7 Down 1 in 440 Milton Keynes 51.0 Level 52.0 Down 1 in 225 52.3 Up 1 in 350 52.9 Level 54.1 Up 1 in 475 54.6 Up 1 in 326 56.3 Up 1 in 410 58.1 Up 1 in 330 60.8 Down 1 in 320 62.9 Down 1 in 2640 66.0 Up 1 in 800 67.2 Down 1 in 1200 68.0 Down 1 in 765 69.1 Up 1 in 330 69.4 Up 1 in 310 69.7 Down 1 in 933 69.9 Up 1 in 490 70.8 Up 1 in 350 73.8 Up 1 in 415 75.6 Up 1 in 640 76.2 Level 76.7 Down 1 in 870 78.0 Down 1 in 370 81.7 Down 1 in 200 82.1 Down 1 in 365 Rugby 83.8 Level 84.2 Up 1 in 330 85.6 Level 86.5 Down 1 in 510 87.0 Up 1 in 395 88.0 Down 1 in 600 88.4 Up 1 in 530 88.8 Level 90.4 Up 1 in 330 92.0 Down 1 in 1254 93.7 Down 1 in 320 97.1 Down 1 in 730 Nuneaton 99.0 Up 1 in 645 101.8 Down 1 in 415 102.8 Down 1 in 321 104.7 Up 1 in 888 105.2 Down 1 in 439 106.9 Down 1 in 654 108.3 Level 110.1 Up 1 in 851 Tamworth 110.3 Down 1 in 359 111.7 Up 1 in 1305 112.7 Up 1 in 376 113.4 Level 114.0 Up 1 in 463 115.0 Up 1 in 331 117.7 Down 1 in 2707 119.0 Down 1 in 766 121.3 Down 1 in 317 122.2 Level 122.6 Up 1 in 577 123.9 Down 1 in 381 124.7 Up 1 in 408 126.8 Down 1 in 452 127.2 Down 1 in 815 127.6 Up 1 in 437 128.4 Down 1 in 330 129.2 Up 1 in 351 130.9 Down 1 in 346 132.5 Up 1 in 846 133.0 Down 1 in 1847 133.3 Up 1 in 3910 Stafford 135.9 Up 1 in 517 139.0 Up 1 in 509 141.0 Up 1 in 650 143.4 Up 1 in 590 145.0 Up 1 in 398 147.9 Level 148.4 Down 1 in 348 150.0 Down 1 in 177 153.3 Down 1 in 269 156.8 Down 1 in 330 Crewe 157.8 Level 162.4 Down 1 in 411 162.9 Down 1 in 616 163.6 Up 1 in 2485 164.4 Down 1 in 300 165.6 Down 1 in 2220 166.6 Down 1 in 419 168.6 Level 168.9 Up 1 in 360 169.9 Down 1 in 1981 170.8 Down 1 in 440 171.8 Level 172.6 Down 1 in 330 173.9 Level 174.2 Up 1 in 330 175.5 Level 175.8 Down 1 in 180 176.9 Down 1 in 112 177.2 Down 1 in 567 178.9 Level 179.4 Up 1 in 135 180.6 Down 1 in 160 180.9 Down 1 in 135 181.9 Down 1 in 460 Warrington 183.3 Up 1 in 400 183.1 Down 1 in 1010 184.2 Up 1 in 639 185.7 Up 1 in 132 186.4 Up 1 in 470 186.8 Up 1 in 255 187.1 Up 1 in 156 187.8 Up 1 in 473 189.6 Down 1 in 417 191.1 Level 192.2 Up 1 in 705 193.3 Up 1 in 260 193.7 Up 1 in 156 Wigan 193.9 Down 1 in 200 194.1 Up 1 in 360 194.4 Up 1 in 104 196.0 Up 1 in 366 197.6 Up 1 in 242 198.1 Up 1 in 119 198.4 Down 1 in 596 199.0 Down 1 in 197 199.4 Down 1 in 246 200.0 Down 1 in 106 200.6 Down 1 in 235 201.0 Down 1 in 114 202.0 Up 1 in 936 203.3 Down 1 in 432 204.2 Down 1 in 110 204.9 Down 1 in 314 206.8 Down 1 in 106 207.2 Down 1 in 440 208.1 Up 1 in 397 208.8 Up 1 in 240 209.0 Up 1 in 240 Preston 209.1 Up 1 in 101 209.3 Level 209.5 Up 1 in 173 209.7 Up 1 in 503 212.1 Down 1 in 1115 214.3 Down 1 in 644 216.8 Level 217.1 Up 1 in 1042 220.0 Level 221.0 Up 1 in 1199 222.2 Level 226.1 Up 1 in 736 228.0 Down 1 in 735 228.8 Down 1 in 98 229.8 Down 1 in 347 230.0 Up 1 in 363 Lancaster 230.2 Level 230.6 Down 1 in 305 231.6 Down 1 in 469 233.1 Level 234.0 Up 1 in 460 235.7 Down 1 in 369 236.8 Level 237.0 Up 1 in 134 239.4 Down 1 in 293 240.8 Level 242.8 Up 1 in 173 245.5 Up 1 in 193 246.6 Up 1 in 392 247.2 Up 1 in 111 248.6 Up 1 in 178 Oxenholme 249.6 Up 1 in 104 250.4 Up 1 in 213 250.8 Up 1 in 124 251.5 Up 1 in 131 253.9 Up 1 in 106 255.9 Up 1 in 396 256.1 Down 1 in 204 257.1 Up 1 in 777 258.2 Level 258.8 Down 1 in 425 260.2 Level 261.5 Up 1 in 146 263.1 Up 1 in 75 Shap 267.2 Level 268.0 Down 1 in 130 269.2 Level 270.0 Down 1 in 142 271.2 Down 1 in 125 277.2 Level 279.0 Down 1 in 193 280.1 Up 1 in 191 280.5 Down 1 in 616 282.1 Level 283.6 Up 1 in 539 283.2 Down 1 in 186 285.1 Level Penrith 287.0 Down 1 in 164 289.5 Down 1 in 228 292.4 Level 292.8 Down 1 in 184 294.3 Down 1 in 131 298.1 Level 298.7 Down 1 in 110 298.8 Level Carlisle 299.1 Down 1 in 100 299.4 Level 299.8 Up 1 in 318 300.0 Up 1 in 318 300.2 Up 1 in 877 300.5 Up 1 in 311 301.1 Down 1 in 330 302.1 Level 304.0 Down 1 in 527 305.1 Down 1 in 616 305.8 Level 306.2 Up 1 in 193 308.5 Up 1 in 200 313.7 Level 313.8 Down 1 in 190 314.7 Level 314.9 Up 1 in 396 315.6 Down 1 in 493 315.9 Level 316.8 Up 1 in 203 321.0 Down 1 in 200 Lockerbie 323.8 Down 1 in 528 327.9 Level 328.1 Up 1 in 880 329.9 Up 1 in 366 332.5 Down 1 in 330 333.5 Level 334.6 Up 1 in 202 339.0 Up 1 in 88 341.0 Up 1 in 81 342.0 Up 1 in 79 343.1 Up 1 in 74 344.1 Up 1 in 76 345.0 Up 1 in 69 345.3 Up 1 in 75 348.7 Up 1 in 835 Beattock 349.0 Down 1 in 99 351.1 Level 352.5 Down 1 in 152 354.0 Down 1 in 240 361.6 Level 362.2 Up 1 in 340 362.7 Level 363.2 Up 1 in 231 363.4 Up 1 in 194 364.8 Down 1 in 1020 366.2 Down 1 in 100 367.7 Level 368.0 Up 1 in 196 369.0 Down 1 in 150 371.1 Level 372.0 Up 1 in 165 372.4 Up 1 in 402 372.6 Up 1 in 207 373.0 Up 1 in 300 Carstairs 373.5 Up 1 in 366 373.9 Up 1 in 453 375.1 Up 1 in 204 376.2 Level 376.7 Up 1 in 190 377.2 Down 1 in 190 378.1 Down 1 in 129 380.0 Down 1 in 98 381.8 Down 1 in 261 382.5 Down 1 in 140 383.0 Down 1 in 199 386.2 Down 1 in 137 387.3 Down 1 in 116 388.1 Down 1 in 143 Motherwell 388.6 Up 1 in 146 388.8 Level 389.1 Down 1 in 132 389.6 Down 1 in 178 389.9 Down 1 in 115 390.8 Down 1 in 135 392.8 Down 1 in 391 393.0 Level 393.2 Up 1 in 280 393.7 Up 1 in 108 394.2 Level 394.6 Down 1 in 724 395.0 Level 395.3 Up 1 in 110 395.6 Down 1 in 236 396.0 Down 1 in 163 397.1 Up 1 in 440 397.3 Down 1 in 516 397.6 Down 1 in 224 397.9 Up 1 in 630 398.2 Level 398.3 Up 1 in 274 398.5 Level 398.7 Up 1 in 268 399.0 Down 1 in 217 399.4 Down 1 in 400 400.0 Down 1 in 177 400.2 Up 1 in 177 400.5 Up 1 in 220 400.6 Up 1 in 132 400.7 Down 1 in 245 401.0 Up 1 in 231 401.2 Up 1 in 172 Glasgow @ENDNODE @NODE "Quick Start" "Quick Start" @TOC "MAIN" Double Click on Start_TrainDriver to make necessary assigns and run TrainDriver Click mouse to remove title screen Select "1S47" on file requester Click "OK" on @{"Startup Options Screen" LINK "Startup_Options_Screen"} for default options Press: a to cancel @{" AWS " LINK "AWS"} horn f to select Forward "F" should appear above the brake guage z to release brakes Hold . for power You should now start to move ! Press Help for help pics @ENDNODE @NODE "Startup_Options_Screen" "Startup Options Screen" @TOC "MAIN" If in doubt, click OK to choose the default options until you get the hang of it. @{" Difficulty Level" LINK "Diff"} @{" Start time " LINK "Time"} @{" Loco no. " LINK "Locos"} @{" Train length " LINK "Noc"} @{" Initial Speed " LINK "Speed"} @{" Starting mileage " LINK "Mile"} @{" Headcode " LINK "Code"} @{" Select Stops " LINK "Stops"} @{" Auto-delete On/off" LINK "Autodel"} @{" Detail On/off" LINK "Detail"} @{" Vigilance " LINK "Vig"} @{" Dry/Wet" LINK "Dry"} @{" Delete " LINK "Delete"} @{" Load " LINK "Load"} @{" Help " LINK "Help"} @{" View Log " LINK "View Log"} @{" View Timings " LINK "Timings"} @{" OK " LINK "OK"} @ENDNODE @NODE "Diff" "Difficulty Level" @TOC "MAIN" Select a difficulty level between 0 and 9 0 Fewer random events, no crashes 1 Realistic level 2-9 Increasing number of random events, slippery rail, longer station stops, lower power, poorer brakes etc. @ENDNODE @NODE "Time" "Start Time" @TOC "MAIN" Select Hours and Minutes of start time Default is 06:19 for 1S47 It is best to set the time to one minute before departure to allow station time before "R" appears. @ENDNODE @NODE "Locos" "Locos" @TOC "MAIN" Select any loco 87001 to 87035, or thyristor controlled 87101. When selected the loco's name will be displayed. Some of the locos have been renamed, but I prefer the old names. @{"Class 87 " SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:34.pic.16 SCREEN"} locos were built in 1973-75 and are 5,000 hp AC electric locos, supplied by 25 kv overhead wires. They have four traction motors which can be used for rheostatic braking above 10 mph. The power is increased through 38 notches, and then into weak field. 87101 is the most powerful though it is currently ironically demoted to freight duties. It will generally have a higher random power rating. All locos are 110 mph. Although powerful these locos have a very high power to weight ratio which means poor adhesion, particularly on a wet rail. @ENDNODE @NODE "Noc" "Train length" @TOC "MAIN" Select number of coaches to be attached behind your loco. Most of the trains on this line have 9 or 10. Default is 9. Average weight is 35 tons. @ENDNODE @NODE "Mile" "Starting Mileage" @TOC "MAIN" Select starting mileage between 0.18 and 401 from Euston. The loaded trains are at 0.18 which is the mileage of your loco from the buffers at Euston. Trains starting at Euston MUST start at 0.18 miles. See also @{" Start at --> " LINK "Stops"} @ENDNODE @NODE "Code" " Headcode " @TOC "MAIN" The train Headcode is a four digit code eg 1S47 1 denotes Class 1 Express Passenger train S denotes destination region ie Scotland 47 denotes individual train number 1S57 is the quickest train on the line, "The Royal Scot" In the Save Drawer are these trains: 1S47 1S55 1S57 Royal Scot 1S75 1S83 1S84 1S89 1S13 1S26 Sleeper These trains have been given preset parameters which you may alter from the Startup Options Screen. Load with the @{" LOAD " LINK "LOAD"} gadget. These trains must be used for the timekeeping function (see @{"Timings" LINK "Timings"}) to work. Other trains may be added with the program at a later date, though disk space is scarce. You can of course look up any train in the BR Timetable and use the details, and compare your timings with those advertised, as you go along. @ENDNODE @NODE "Speed" "Initial Speed" @TOC "MAIN" Set your initial speed to 0-110 mph Default is 0. If you start at 0 mph you are effectively just inserting the key in the loco, which will cause the @{" AWS " LINK "AWS"} horn to sound. You will then have to select "f" for Forward before you will obtain power. @ENDNODE @NODE "Stops" "Stops" @TOC "MAIN" If you select the "Calls at -->" gadget it will change to "Start at -->", and you must select the station to start your train. Click on the stations to choose where your train will stop/not stop. Loaded trains will set the stops automatically. @ENDNODE @NODE "AutoDel" "Auto-Delete On/Off" @TOC "MAIN" If selected ON this will automatically delete any files with the same name, but with lower miles, each time a game is saved. eg When saving 1S47.Joe.101.001.123 all files beginning 1S47.Joe.101.001.... with the last three numbers lower than 123 will be deleted. @ENDNODE @NODE "Detail" "Detail On/Off" @TOC "MAIN" Toggle Detail On/off for faster screen drawing. Useful for slower Amigas but very basic graphics. Also press "j" in game to toggle. @ENDNODE @NODE "Vig" "Vigilance" @TOC "MAIN" Click on this gadget to isolate (ie disable) @{" Vigilance Device " LINK "Vigilance_Device"} @ENDNODE @NODE "Dry" "Dry/Wet" @TOC "MAIN" Click to change initial rail conditions between wet and dry. The chosen setting may change during your journey depending on the difficulty level chosen. @ENDNODE @NODE "View log" "View log" @TOC "MAIN" View Log views log of loaded train. Close window when viewed. @ENDNODE @NODE "Timings" "Timings" @TOC "MAIN" View scheduled timings of loaded train. Format: Miles, Station, Time due, Stop Click mouse when viewed. Hold "t" during simulation to see this screen. @ENDNODE @NODE "Help" "Help" @TOC "MAIN" Click this gadget to view the two in-game Help pics: @{"Help" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:Help SCREEN"} @{"Keys" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:87cabkeys"} Pressing "Help" during the simulation shows these pictures. @ENDNODE @NODE "Load" "Load" @TOC "MAIN" Click to bring up a requester to load saved train file. Requester will be set to "TrainDriver:Save/" but if the disk gets full use any drawer/disk you like If you want to see if you are keeping time, you must use the codes of the trains which can be loaded from the "LOAD" gadget from the "TrainDriver:Save" drawer, as can any trains you save. 1S26 is a sleeper train departing at 2355 with 16 coaches. This train is timed at 80 mph, and stops at Carstairs to detach a portion for Edinburgh. @ENDNODE @NODE "Delete" "Delete" @TOC "MAIN" Click "OK" on the first requester to confirm you want to delete chosen files. Then choose files to delete from the file requester to delete saved train file. Requester will be set to "TrainDriver:Save/" but if the disk gets full use any drawer/disk you like Click "Cancel" when you have finished. @ENDNODE @NODE "OK" "OK" @TOC "MAIN" Click "OK" when you are done and you should be taken into the cab. Let's go! @ENDNODE @NODE "Driving" "Driving" @TOC "MAIN" When you enter the cab from the @{" Startup Options Screen " LINK "Startup_Options_Screen"} you will see the drivers view through the cab window on the left, and the data display on the right. Below these are the dashboard indicators, and between them are the driver's indicator @{" Lights " LINK "Lights"} and the milepost symbol. You may also notice a small horizontal white line which indicates when the horizon is level. Watching the horizon gives warning of changing gradients. For a description of these features see the @{"Help pic" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:Help SCREEN"} If you start at a stand the @{" AWS " LINK "AWS"} @{" horn " SYSTEM "SYS:utilities/MULTIVIEW TrainDriver:awshl"} will be sounding and will need to be cancelled with "a". Press "f" to put the motors into Forward and when the "R" appears below the signal number, (after a few seconds and only in a station), you may depart.(If you get bored of waiting, press "5" to speed up time.) The bottom row of @{" keys " LINK "keys"} control the brakes and power. So press "z" to release the brakes and then "." or ">" to notch up the power. Watch the gradient and speed to make sure you don't roll back. To find out where you are at any time press u to view @{"Profile" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:chart SCREEN"} @{" Signals and Crossovers" LINK "Signals"} @{" Stations " LINK "Stations"} @{" Braking " LINK "Braking"} @{" Power " LINK "Power"} @ENDNODE @NODE "Signals" "Signals" @TOC "MAIN" The distance from the next signal is shown on the display in yards. If you see two yellows, then the next signal may be one yellow and the next may be red, in which case you must stop within 35 yards of it to get the message from the signalman. He may ask you to pass the signal at danger. Your speed passing a signal with two yellows should generally be <90mph and at one yellow try to reduce your speed to 60mph. If you can see a red signal and you're over 60mph you will struggle to stop. However, beware of signals closer together than usual, and reduce your speed accordingly. A hint to assist stopping is to keep your speed well below one tenth of the number of yards from the stopping point. Flashing yellows countdown to a high speed junction, speed 40 to 70mph. A junction signal either has a letter above, S for Slow Line or F for Fast Line, or has five white lights diagonally displayed, indicating the direction of the crossover. Junctions without flashing yellow signals are protected by red signals which will change as the train passes over the @{" AWS " LINK "AWS"} magnet if the route is set and the line is clear. These junction speeds vary between 10 and 40 mph. A warning board will be shown after passing the junction signal indicating the junction speed, and the speed limit board will also be seen indicating the position of the junction. @ENDNODE @NODE "Stations" "Stations" @TOC "MAIN" The distance from the next station you are stopping at is shown on the display in miles, and then in yards when you approach. Again you must stop within 35 yards of the Stop board displaying the number of coaches to enable you to get the "R" indication when your guard is ready to leave. If you pass this board, select "O" to shut the motors down, then "R" to select Reverse and notch up power with "." in the usual way until you are back behind the board. Be careful not to overshoot again backwards ! The time you arrive and depart stations, and certain other points will be recorded on the log, plus the average speed since the previous point. The "R" indicator will not appear before the booked time to depart, or at a red signal. @ENDNODE @NODE "Braking" "Braking" @TOC "MAIN" Keys: z Release x Reduce c Increase v Increase (continuous) b Emergency To apply brakes hold c until the guage reads 50 psi (pounds per square inch) and release with z when approaching the desired speed level. Alternatively use v to brake, "catching" the brake with x as the needle comes down to 50 psi. Normal Full Service application is 50 psi (vertical needle on dial). Normally the driver would not use a greater braking force than this, particularly in the wet. Allow time for the brakes to release down the length of the train particularly after heavy braking, and before taking power. When braking try not to brake too hard as you come to a stand or you will spill the tea, and you will have to wait for the air brake pipe to charge up again. Having said that, don't pass a red signal ever, and don't speed excessively or the guard will put the brake on or you may even derail the train. In the wet don't be too heavy on the brakes or the wheels may lock up and slide greatly increasing braking distance. Your speed passing a signal with two yellows should generally be <90 mph and at one yellow try to reduce your speed to 60 mph. If you can see a red signal and you're over 60 mph you will struggle to stop. However, beware of signals closer together than usual, and reduce your speed accordingly. A hint to assist stopping is to keep your speed well below one tenth of the number of yards from the stopping point, until the speed is down to 10 mph. @ENDNODE @NODE "Power" "Power" @TOC "MAIN" Keys: n Power Off m Run down < Notch down > Notch up / Run up When taking power watch that you don't let the Ammeter go into the red area or you will overload the motors and lose power. Reset with "i", you may need more than one attempt. In wet weather you should also stay below the yellow region to avoid wheelslip. When reducing power you should use "m" and wait for the notch indicator to run down, rather than use "n", as sudden shutting off of power could cause arcing and damage to the motors. The speed limit is indicated by a roadside type circular sign. Reductions in speed limit are indicated by a white triangle with a yellow border, with the new limit in black. Generally about 1.5 miles warning is given, unless two or more reductions follow closely. In cases of severe speed reduction, an @{" AWS " LINK "AWS"} horn will sound. When passing from a lower speed to a higher speed section remember not to accelerate until the whole train has passed the higher speed limit board. @ENDNODE @NODE "Other_features" "Other features" @TOC "MAIN" @{" Neutral Sections " LINK "Neutral_Sections"} @{" Gradients " LINK "Gradients"} @{" AWS " LINK "AWS"} @{" Vigilance Device " LINK "Vigilance_Device"} @{" Temporary Restrictions " LINK "Temporary_Restrictions"} @{" Clock speed " LINK "Clock"} @ENDNODE @NODE "Neutral_Sections" "Neutral Sections" @TOC "MAIN" If you see the Neutral Section Warning Board you must run down the power to zero before the Neutral Section Board, or there may be a loss of power (reset with "p"). The warning board is one mile before the neutral section. As a guide it takes 38 seconds to run down power from full power which is just over a mile at 100 mph. If you shut off power in time, power will be returned at the end of the short dead section. Do NOT use the brakes in a neutral section as it is a rheostatic brake fed from the motors, so you will lose braking. Warning is white on black, board at neutral section is black on white. ________________ | _ _ | | | | | | | | _| | | |_ | | |_ | | _| | | | | | | | | |_| |_| | |______________| @ENDNODE @NODE "AWS" "AWS" @TOC "MAIN" Two hundred yards before signals you will pass over an Automatic Warning System magnet If the signal is green this will ring a bell and no further action need be taken. Otherwise a @{" horn " SYSTEM "sys:utilities/MULTIVIEW TrainDriver:awshl"} will sound and you must press "a" to cancel within five seconds or the brakes will be applied. There are also AWS magnets at Speed Reduction Warning Boards. @ENDNODE @NODE "Vigilance_Device" "Vigilance Device" @TOC "MAIN" If Vigilance is not isolated in the @{"Startup Options Screen" LINK "Startup_Options_Screen"} a @{" bleeper" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:dsd2"} will sound if no key is pressed for 60 seconds. If "d" is not pressed within five seconds , the brakes will be applied. This replaces the traditional Deadman's Pedal. @ENDNODE @NODE "Temporary_Restrictions" "Temporary Restrictions" @TOC "MAIN" Random TSRs will be generated depending on the Difficulty level selected. An @{" AWS " LINK "AWS"} horn will sound and a board with flashing white lights will tell you what speed you must reduce to by the next board. After your train has passed the "T" board you may resume Line Speed. Remember to allow for the length of the train to pass. The "T" board on the display will remain there until the train is clear. The TSRs will be recorded on the log along with the speed you entered the restriction. TSR Boards: Green with Black figures or Blue with White figures Warning Commencement Terminating ___________ ___________ ___________ | | | | | | | | | | | | | 3 0 | | 3 0 | | T | | | | | | | |__________| |__________| |__________| ___________ Flashing | | White | O O | <-Yellow Lights |__________| Board @ENDNODE @NODE "Clock" "Clock speed" @TOC "MAIN" By holding keys 1 to 5 until the number appears alongside the time, you may adjust the speed with which time elapses. eg key 5 will make the clock advance 5 seconds every second However use the faster clock speeds with care as naturally your reaction time will effectively be that much slower. If the @{" AWS " LINK "AWS"} horn sounds, or a Speed Reduction Board appears, or certain other events occur, requiring your attention your clock speed will revert to 1. Key p pauses the simulation. @ENDNODE @NODE "Keys_and_lights" "Keys and lights" @TOC "MAIN" @{" Keys " LINK "Keys"} @{" Lights " LINK "Lights"} @ENDNODE @NODE "Keys" "Keys" @TOC "MAIN" Note: hold keys until desired result is seen f Forward r Reverse o Off The letters O F or R appear below the brake guage to indicate current mode. Note: f/r only work when the game has first started or after the train has stopped and o has been pressed to stop the motors. In reality there is a three position switch: F O R \ | / so you must stop, go to O (off) then into Reverse. Putting the switch into off while moving will cause a brake application. Pressing f/r whilst the motors are running and audible will have no effect. Also power notches must be run down to zero before changing direction. So when starting, hold F until you hear the motors start up, and F appears then hold O until you hear them shut down, see O, then press R until you hear the motors restart and R appears. You are now in reverse. NOTE: Maximum speed when reversing is 10 mph. Esc Escape without saving etc. q Save, View log and Continue (or q again to Quit) The file name will be set to the code of the train, drivers name, loco no., difficulty level, mileage. eg 1S47.Bill.033.001.133 u View @{"Profile" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:chart SCREEN"} l View Log t View Timings h Horn w Wiper On/Off 1-5 @{" Clock speed " LINK "Clock"} p Pause s Clears Signalman's message or tunnel name from screen i Resets overloads (when B light comes on) a Cancels @{" AWS " LINK "AWS"} horn d Cancels @{" Vigilance Device " LINK "Vigilance_Device"} @{" bleeper" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:dsd2"} j Toggles Detail On / Off t View booked timings (if available for your @{" Headcode " LINK "Code"} Help View @{"Keys" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:87cabkeys"} @{"Help" SYSTEM "SYS:Utilities/MULTIVIEW TrainDriver:Help SCREEN"} @{" Braking " LINK "Braking"} Keys: z x c v b Off << < > >> On Emergency @{" Power " LINK "Power"} Keys: n m < > / Off Down << < > >> Up @ENDNODE @NODE "Lights" "Lights" @TOC "MAIN" L Line light indicates 25KV power on W Wheelslip B Air Blast Breaker cuts off power at @{" Neutral Sections " LINK "Neutral_Sections"} and on overload @ENDNODE @NODE "DISCLAIMER" "DISCLAIMER" @TOC "MAIN" THIS PROGRAM IS PROVIDED ON AN "AS IS" BASIS, NO WARRANTIES ARE MADE, EITHER EXPRESSED OR IMPLIED. IN NO EVENT WILL I, PAUL ROBINS , BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING FROM ANY USE OR MISUSE OF THIS PROGRAM. THE ENTIRE RISK AS TO THE RESULTS AND PERFORMANCE OF THIS PROGRAM IS ASSUMED BY YOU. This program and all the disk's contents are MAILWARE, but must all be distributed together with this doc. Don't pay more than the price of a disk + P&P for this program. If you use the program please send me an email or postcard:) ---------------------------------------------------------- Let me know if you want to include this disk on a CD, Coverdisk etc. and send @{" me " LINK "Author"} a copy. @ENDNODE @NODE "Author" "Author" @TOC "MAIN" Enjoy the program! Any comments, bug reports, donations etc. to; Paul Robins 13 Windsor Street Bletchley Milton Keynes MK2 2LN England Email: paul@robins.powernet.co.uk If you use the program please send me an email or postcard:) If you would like a reply/upgrade please send a donation to at least cover P&P etc. ---------------------------------------------------------- Photo of 87034 M.Tindall Data compiled with assistance from 'Druid' Special thanks to main beta-tester Gary Gagnon -Thanks ! @ENDNODE