Short:    Amiga port of Descent I V1.5 r0.50
Author:   Parallax Software/Christian Sauer(Amiga port)
Uploader: sauer@informatik.uni-wuerzburg.de (Christian Sauer)
Type:     game/shoot
Replaces: game/shoot/Descent.lha

The Amiga Descent Homepage now has a mirror!

Main Site:      http://www.geocities.com/SiliconValley/Haven/7398/index.html
Mirror Site:    http://www.southcom.com.au/~nigelm/descent/index.html

NOTE: You now have to use the directgfx-switch to activate the
      C2P-routines with AGA or else WritePixel#?() will be used!!
      Please look into the guide for further changes!

Most important changes since last AmiNet release:
� perspective texturemapping!
� 30-40% faster, dependent on your setup
� no 640x480 gamescreen-limit anymore
� as always, some bugs fixed
� added mouse support
� lowlevel.library not required anymore

More to come! Have fun!

Requirements:

� Descent I V1.5 PC ".pig" and ".hog"
� 68020+ (68040+ recommended)
� 8 MB FastRAM or 2MB FastRAM & VMM
� AGA, CyberGraphX or Picasso96
� AmigaOS 3.0

Legal Stuff:


THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.  
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.

We make no warranties as to the usability or correctness of this code.