Short: Amiga port of Descent I V1.5 r0.50 Author: Parallax Software/Christian Sauer(Amiga port) Uploader: sauer@informatik.uni-wuerzburg.de (Christian Sauer) Type: game/shoot Replaces: game/shoot/Descent.lha The Amiga Descent Homepage now has a mirror! Main Site: http://www.geocities.com/SiliconValley/Haven/7398/index.html Mirror Site: http://www.southcom.com.au/~nigelm/descent/index.html NOTE: You now have to use the directgfx-switch to activate the C2P-routines with AGA or else WritePixel#?() will be used!! Please look into the guide for further changes! Most important changes since last AmiNet release: � perspective texturemapping! � 30-40% faster, dependent on your setup � no 640x480 gamescreen-limit anymore � as always, some bugs fixed � added mouse support � lowlevel.library not required anymore More to come! Have fun! Requirements: � Descent I V1.5 PC ".pig" and ".hog" � 68020+ (68040+ recommended) � 8 MB FastRAM or 2MB FastRAM & VMM � AGA, CyberGraphX or Picasso96 � AmigaOS 3.0 Legal Stuff: THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. We make no warranties as to the usability or correctness of this code.