Last updated 10/05/1998 ______________________ / \ / COLLISION COURSE ALPHA \ \________________________/ Requirements ============ * Aga Pal screenmode required. * Fast ram recommended. Information =========== This is a work in progress version of a e-mailware game that I have been messing around with. Just click on the icon and use the cursor keys to turn your yellow arrow thingy. Up accelerates and (q) is self destruct. The aim is to last as long as possible. At the game over pendulum, press (p) to play again or (q) to quit. This Version (May 98) has a gui frontend, highscore table, and 3 levels. * The high score table is placed in your script directory (sys:s/). * Old high score tables are still valid. * The game now forces a PAL screenmode.(honest) Additional background images can be downloaded from my web page. (www.personal.u-net.com/~undersused) Planned Features ================ * Essential 2 player version. * Anything Else? Feedback ======== Please e-mail me at mattd@underused.u-net.com with any suggestions, complaints, help or opinions. If you make any background images that work well with this game then send them to me. Thankyou ======== Kenneth Lund Larsen for extensive playtesting. The Blitz List. Curt Esser for the Blitz Newicon. Disclaimer ========== If this program does anything bad to your system, I will not be held responsible. Use this program at your own risk. -- Matt Daniels mattd@underused.u-net.com www.personal.u-net.com/~underused