Short: Collision Course Alpha Author: mattd@underused.u-net.com (Matt Daniels) Uploader: mattd@underused.u-net.com (Matt Daniels) Type: game/actio Replaces: game/actio/ccalpha.lha Last updated 09/04/1998 ______________________ / \ / COLLISION COURSE ALPHA \ \________________________/ Requirements ============ * Aga Pal screenmode required. * Fast ram recommended. Information =========== This is a work in progress version of a e-mailware game that I have been messing around with. Just click on the icon and use the cursor keys to turn your yellow arrow thingy. Up accelerates and (q) is self destruct. The aim is to last as long as possible. At the game over pendulum, press (p) to play again or (q) to quit. This Version (April 98) has a gui frontend, and a highscore table. The high score table is placed in your script directory (sys:s/). The game now forces a PAL screenmode. Planned Features ================ * Essential 2 player version. * Faster vanilla A1200 optimized code.(if requested) * More GFX. * Different Levels. Feedback ======== Please e-mail me at mattd@underused.u-net.com with any suggestions, complaints, help or opinions. If you make any background images that work well with this game then send them to me. Thankyou ======== The Blitz List. Curt Esser for the Blitz Newicon. Disclaimer ========== If this program does anything bad to your system, I will not be held responsible. Use this program at your own risk. Matt Daniels