@database
@node main " MAIN "

	@{b}@{u}Barry Beukhof Presents:@{ub}@{uu}


	@{"    A BIG THANK YOU   " link thanku}


       	      @{"  About  MPAgui (mui) " link mpagui_mui/Mpagui.guide/main}  

              @{" About PLAY16gui MUI  " link PLAY16gui_MUI/Play16guimui.guide/main}

	      @{" About the XTR Tracks " link xtr}


			@{"     Some Stuff    " link metallica}
		
			@{" Swap or buy Games " link GFS}

                	@{"     About Me      " link me}  BORING !!

@endnode
@node thanku "Thanks 2"

In my last Guide file I asked if someone had a copy of Monkey Island 2 
lying around to swap for an other game.
A couple of days ago I got a phone call from William Andrew saying
that he would send me his copy FREE of charge so here's a BIG
THANK YOU FOR SAVING MY LIFE AND LETTING ME HAVE FUN ON MY AMIGA
PLAYING A BRILLIANT ADVENTURE GAME TO:

	William Andrew and his entire family !

I'd also like to thank all the other people who responded.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Also A big thank you has to go out to Georg Steger for making the BEST
@{"DOOM PORT" link doom} the AMIGA has ever seen. It plays very good even on my slow
68030 AGA machine !!



p.s.   The games I offered to swap for Monkey Island 2 can now be
       swapped for other games or you can buy them just send @{"me" link me} 
       your offers !
       @{" click here 2 see a list of games available !" link gfs}

@endnode
@node xtr "XTRtracks Release #2"
@{B} 
	Welcome to my second set of XTReme Racing tracks.
@{ub}

	
	@{" Requirements  " link xtrreq}

	@{" Included Tracks " link xtrincl}

	@{" How 2 install " link XTRinst}


	@{"      TIPS     " link xtrtips}

	@{"    About my last release   " link xtrold}

	@{"  Lap Records on my Tracks  " link xtrlap}

@endnode
@node xtrreq " Stuff you'll need ! "

- XTReme Racing
- XTReme Racing Data disk (Some tracks MIGHT work without it)

- Lha or Lzx   <-  The tracks are archived using LHA
- A harddrive !  The tracks ARE NOT crunched so they'll take up
                 a lot of space.
                 

- If A track can't be loaded it's probably because you're missing
  one or more objects. Some tracks might use objects which didn't
  come with XTR or the datadisk ?
  @{" Click here " link xtrincl} to find out which objects are needed !


	@{" Main " link main}            @{" Xtr " link xtr}

@endnode
@node xtrincl " Tracks included "

@{b}  Click on a track name to see which objects are needed. @{ub}

@{" 0.  BB Extreme Streets 1    " link bes1} <- Updates version.

@{" 1.  BB Indy 500 Extreme 1   " link bi5e1} <- Updated version. Improved routes.

@{" 2.  BB Lego Land 3          " link bll3}

@{" 3.  BB The Castle 2         " link btc2}

@{" 4.  BB Vulcanic bad lands 2 " link bvbl2}  <- Finished version.

@{" 5.  BB Winter Blast 2       " link bwb2}


	@{" Update INFO " link updinf}

@{b} All tracks come complete with world and layout images. @{ub}
@endnode
@node updinf " About updates "

I've started making XTR tracks more than a year ago and some of the 
earlier ones are really terrible so I decided to update them. 
If you install them using the supplied script older versions will be
deleted (if you've got them) and replaced with the new ones !

@endnode
@node bes1 " BB  Extreme Streets 1 "

This was one of the first tracks I've ever made. And I got very bored 
with it, so I decided to change it a little bit.

objects needed:

Metallica-logo.obj  <-  Included
Lamppost.obj        <-  Comes with datadisk
pulser.obj          <-  Comes with datadisk

@endnode
@node bi5e1 " BB Indy 500 Extreme 1 "

This is an @{b}improved version@{ub} of this track. The previous version had
very @{b}bad@{ub} Routes so I improved them.


objects Needed:

Metallica-logo.obj  <- Included
BigTree.obj         <- Comes with XTR 
BigBush.obj         <- Comes with XTR



Notes:

This track MIGHT work without the datadisk.

@endnode
@node bll3 "BB Lego Land 3"

This is an all new track. It uses the Duplo tileset, so it won't
work without the datadisk.

object needed:

BigTree.obj   <- Comes with XTR
Darksonictree <- Comes with XTR datadisk

@endnode
@node btc2 " BB The Caslte 2"

objects needed:

Metallica-logo.obj  <- Included
mutant.obj          <- Comes with XTR
barrel.obj          <- Comes with XTR
barrelhit.obj       <- Comes with XTR

notes:

This track might work without the datadisk ?

@endnode
@node bvbl2 "BB Vulcanic bad lands 2"

This is an updated version of this track. It still doesn't work
perfectly but it can be used without problems.

object needed:

Arrow.question.obj  <- Included.
Elvisdie.obj        <- Comes with XTR datadisk
Flamebarrel.obj     <- Comes with XTR datadisk
Pentagram.obj       <- Comes with XTR datadisk
Skull.obj           <- Comes with XTR datadisk
Metallica-logo.obj  <- Included

Notes: 

After a while you'll get a T crossing, where you can choose to go
either left or right. If you choose to go to the right you'll get
a wrong way message after a while, IGNORE IT, your lap will be counted
as normal !

@endnode
@node bwb2 " BB Winter blast 2"

An other all new track. This one uses the  SNOW  tile set.
Which came with the XMas demo of XTR.


objects needed:

BigSnowTR.obj       <- Came with XTR XMas demo
Metallica-logo.obj  <- Included
Snowtree.obj        <- Came with XTR XMas demo

Notes:

This track needs objects and tiles from the xtr XMas demo, these
weren't included with the datadisks I've got. MAYBE later releases 
of the datadisks  do include these tiles ??

@endnode
@node XTRinst " How 2 install the Tracks 2 your harddrive."


1. Double click on the  INSTALL_XTR_STuFF  icon in the XTR_TRACKS directory.
   (It might be placed in the Original Files sub-direcory but this depends 
    on AF.)

2. A requester will appear asking you for you XTR directory.
   This is the directory where you'll find the  FRONTEND  file.

3. When you've selected this directory click on  OK  and the tracks
   will be installed.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

			-Thing that can go wrong-

1. - When you select the wrong destination directory the files will be 
     unarchived to the wrong directory.  
   * Copy the files to the proper directory or delete the created 
     directories and try again !


2. - The installer doesn't do anything.  
   * Make sure  LHA or LZX  is installed in the C: directory.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

	@{" Main Menu " link main}            @{" Xtr Menu " link xtr}       

@endnode
@node xtrtips " TIPS "

If you haven't got the full registerd version of crunch mania you can
get a test version from the aga-experience CD 1 which was included
with Amiga Format a while back. There are a couple of bugs in this
program but it's great for tracks which you don't want to edit or
copy to a different directory using cli (your AMIGA will crash if
you copy a file crunched using CRM version 1.9T).

If you do want to edit a track crunched with this you can load it into
the editor as normal but you'll have to save it under a different name
and then delete the old file and rename it back to it's original name.

YES, this is a lot of work but it'll save  A LOT  of space on your
harddrive !


  p.s. If you copy a CRM1.9T crunched file using DOpus it'll be 
       unarchived and your amiga won't crash !

p.p.s. Neither me nor the person who created CRM will be held
       responsible if something goes wrong. If you want to be sure
       that it works get the FULL REGISTERD VERSION !!

@endnode
@node xtrold "Released Previously !"

	@{b}The following Tracks can be found on AFCD 26.@{ub}

  BB_1.trk   <-  The first WORKING track I've ever made and it shows.
  BB_2.Trk
  BB_Dirt_road_1.Trk               
  BB_Extreme_Streets_1.Trk     *
  BB_Extreme_Streets_2.trk         
  BB_Extreme_Streets_3.Trk
  BB_Indy_500_Extreme_1.Trk    *      
  BB_LEGO_KILLER_D.trk
  BB_Lego_Land_1.Trk               
  BB_Lego_Land_2.Trk
  BB_Nuclear_waste_Land_1.trk
  BB_Nuclear_waste_Land_2.trk      
  BB_Out_of_this_world_1.trk
  BB_Out_of_this_world_2.trk       
  BB_O_SO_SIMPLE_1.Trk
  BB_ROAD_RACING_1.TRK             
  BB_Sudden_Death_D.Trk
  BB_THE_CASTLE_1.TRK              
  BB_Turn_Around_1.Trk             
  BB_VULCANIC_BAD_LANDS_1.TRK
  BB_VULCANIC_BAD_LANDS_2.TRK  *     
  BB_Winter_Blast_1.Trk


  * = Has been updated or finished since previous release.

      @{" Click here to view lap records " link xtrlap}


The installer didn't work from the GUIDE last time! This is because AF
made a few changes in the XTR_Tracks directory. To use my installer
go to the  Original Files  directory and double click on the Install
XTR_Stuff icon. The installer will be started. 

@endnode
@node xtrlap " Lap Times ! "

XTremeRacing Lap Times
======================

BAR  00.16.56 - BB_1
BAR  00.18.76 - BB_2
BAR  00.27.72 - BB_Dirt_road_1
BAR  00.27.04 - BB_Lego_Land_1
BAR  00.30.66 - BB_Nuclear_waste_Land_1
BAR  00.45.66 - BB_Extreme_Streets_1
BAR  00.29.10 - BB_Extreme_Streets_2
BAR  00.35.72 - BB_Lego_Land_2
BAR  00.14.74 - BB_Indy_500_Extreme_1
BAR  00.29.16 - BB_Winter_Blast_1
BAR  00.17.66 - BB_Turn_Around_1
BAR  00.17.78 - BB_Out_of_this_world_1
BAR  00.22.44 - BB_Nuclear_waste_Land_2
BAR  00.30.02 - BB_VULCANIC_BAD_LANDS_1
BAR  00.27.24 - BB_THE_CASTLE_1
BAR  00.27.10 - BB_Dirt_road_2
BAR  00.27.44 - BB_Extreme_Streets_3
BAR  00.29.98 - BB_O_SO_SIMPLE_1
BAR  00.22.68 - BB_Out_of_this_world_2
BAR  00.24.96 - BB_VULCANIC_BAD_LANDS_2
BAR  00.20.22 - BB_Winter_Blast_2
BAR  00.29.64 - BB_Lego_Land_3
BAR  00.32.70 - BB_THE_CASTLE_2

*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*-=-*

My .laptimes file is included in the XTR_Tracks directory.

The laptimes by BAR are mine.
The laptimes by VOS are by Aron Postma.
The ones by DJC are by someone who's probably got nothing better to
 do than playing XTR all day, as they are XTRemely fast. Don't know
 his name.

@endnode
@node GFS " Games available "

. Simon the Sorcerer           CD32      (CD32 ONLY)    
. Zool                         CD32
. Top gear 2                   CD32
. Wendetta 2175                Aga CD 
. Microcosm                    CD32      (CD32 ONLY)      
. RoadKill                     A1200
. The Chaos Engine 2           A500
. Flying High                  Aga CD    (WON'T work on a standard CD32)
. DogFight                     A500
. Wolfchild                    A500
. Super Streetfighter 2 TURBO  CD32
. Theme Park                   A1200
. KGB                          A500
. RoadRash                     A500
. SleepWalker                  A1200
. Pinball Fantasies            A1200
. The Big Red Adventure        Aga CD    (WON'T work on a standard CD32)        

All these games come complete with manual and packaging.
Send @{" ME " link me} your offers.

@endnode
@node me " About ME !"

MY AMIGA:

A1200 Tower (infinitiv)
blizzard 1230-IV
16 MB fast ram
kickstart 3.1
4 x CDRom
250 MB harddrive


ME:

Barry Beukhof
Spaaksingel 12
6716 KG Ede
The Netherlands


			  ONLY

@{b}                                    
                                      I

               A         MM       MM  I   GGGGGG           A
              A A        M M     M M  I  GG    GG         A A
             A   A       M  M   M  M  I  G      GG       A   A
            A     A      M   M M   M  I  G              A     A
           AAAAAAAAA     M    M    M  I  G             AAAAAAAAA
          A         A    M         M  I  G   GGGGG    A         A
         A           A   M         M  I  G       G   A           A
 	A             A  M         M  I  GGGGGGGGG  A             A 

@{ub}
		@{I}MAKES IT POSSIBLE !@{ui}



  @{" Back to main " link main}

@endnode
@node metallica " Some stuff"

	@{"   20 reasons to support AMIGA   " link 20} (as if you'd need them!)


	@{"         SOME CHEATS             " link cheat}


	@{"      Doom on your AMIGA !!      " link doom}


	@{"    DOOM CLONES ON THE AMIGA     " link doomclones} 
	A List of doom clones available on the AMIGA


@endnode
@node 20 " 20 reasons to support the AMIGA "

 1. The operating system is easy to use and very flexible.

 2. More game releases than the N64, Saturn and 3DO combined.

 3. Easily upgradible, you don't have to buy a new motherboard
    to be able to use a new CPU !

 4. The shareware scene. There's a lot of cool stuff out there and
    most of it costs a fraction of simmilar PC programs.

 5. Microsoft doesn't release software for the amiga anymore !! YES !!

 6. The PPC CPU is much better then Intel type CPUs.

 7. the painting programs (PPaint and DPaint) on the AMIGA are much
    better than their PC counterparts.

 8. Output can be recorded to VCR without the need for external
    hardware.

 9. The "early startup" screen will allow you to boot without a
    startup-sequence for easy dos acces and you can also select
    different devices to boot from.

10. The AMIGA users !!

11. You can easily emulate MACs and it's possible to emulate PCs
    at reasonable speeds.

12. You don't have to buy a new AMIGA every 6 weeks.

13. Software is optimized, so you don't need the latest hardware
    to play the latest games.

14. Thanks to the libraries it's much easier for programmers to 
    make programs. and it's possible to upgrade libraries which
    could even improve older programs !

15. AMINET !

16. Cheap commercial software. You don't have to pay 50 pounds for a
    game !

17. ScalaMM Create slideshows, presentations etc. using your mouse
    button and then show them on a big screen TV, try that with a
    PC.

18. Datatypes. View almost every file format !

19. You can turn off your amiga at any time as long as there's no
    disk activity. On a windows'95 system you have to close windows
    and wait for a while till you can turn of your computer.

20. The spicegirls game IS NOT available on the AMIGA. THANK GOD !!
    
@endnode
@node cheat " Cheats "

	@{"    DOOM    " link doomcheat}

	@{" Flink CD�� " link flink}

@endnode
@node doomcheat " DOOM "

	@{b} DOOM

	Cheat Codes Doom 1 only:@{ub}

	IDCLEV##   - (Episode & Level)


	@{b}Cheat Codes Doom 1 & 2:@{ub}

	IDDQD      - God mode.
	IDKFA      - All the guns and stuff.
	IDDT       - One time -> All Map
	IDDT       - Two Time -> All Map & Monsters
	IDCHOPPERS - Chainsaw
	IDSPISPOPD - No Clipping Mode
	IDCLIP     - No Cliping Mode aswell
	IDMYPOS    - Display your coordinates & direction
	IDBEHOLD   - Menu, then press one of:

	     I - Invisibility      R - Radiation Suit
	     V - Invulnerablility  A - Area Map
	     S - Beserker Pack     L - Light Amp

@endnode
@node flink " Flink CD�� "

Press down on the joypad
while holding down press pause
release down but keep pause pressed

now enter the following sequence using the joypad

Right, right, right
Left, Left, Left
Right, Right
Left, Left
Right
Left

now release the pause button and a cheat menu should have appeared.

@endnode
@node DOOM " AMIGA DOOM "

Since ID released the source code for @{"DOOM" system "cd0:c/afcdview doom.iff"} a couple of people have been
porting it for the AMIGA !
as far as I know there are 7 ports available at the moment here's a
SHORT discription of them:

Doomattack - This is my favorite, because it is fast even on my 68030 
	     another cool feature is the prefs program which means
             you won't have to edit the prefs file every time you
             want to change something. But what I like best about this
             one is the fact that it never crashed and workes with
             Doom shareware, Doom 1 and Doom 2. (Version 0.7)

ADoom      - slightly slower than Doomattack on my setup but still
             manages to run at an impressive speed. Version 0.9 had
             the ability to play MIDI files in the back ground but
             for some reason this option has been removed. This isn't
             to bad as most MIDI files sound horrible when used 
             whitout a MIDI instrument. (Tested version 1.1)

AmiDoom    - This one is very SLOW and lacks options use ADoom or
             Doomattack instead. Later versions should be better
             (I've got version 0.4).

AMIGAdoom  - The speed on the normal version is about the same as
             AMIdoom but there's also a FPU version, maybe that 
             will speed things up. (version 1.1 ??)

PsiDOOM    - It's possible to start PSIDoom now, but who'd want to
             it's slow, lacks audio and joypad support. but at least
             it's improved since previous releases, so there's still
             some hope for PSIDOOM, yet! (version 0.8)
             

VDOOMppc   - Requires a PPC so I haven't been able to test it.
             If it's optimized for PPC it should run very fast.
	     But according to the documentation this is not the
             case (YET ??).

ZHAdoom    - This version (0.6) doesn't work on my 68030. **
             (maybe they should stop with the 68K version and
              spend their time improving the PPC version ?).

ZHAdoomPPC - Yet another PPC doom port, don't know if it will work ?
	     I've heard that on a (fast) PPC it will reach around 
             50 FPS (!). (latest version is 0.6)
             

So if you want to play DOOM (1, 2 or another version) on a 68K get DOOMattack 
or ADoom. They are very fast (speeds are simmilar to alienbreed 3D II).
They never crashed while I was playing the game (or while loading).
These two also support the CD32 joypad and ADoom even supports the Sega 
Megadrive joypad (3 or 6 button).
If you're a lucky PPC owner get ZHAdoomPPC instead.


** Because they didn't work properly on my machine doesn't mean they won't 
   work on yours, I've got a lot of programs running in the background
   which might cause some doom ports to fail or slow down ?

	@{" Click here for some DOOM cheats " link doomcheat}


p.s. Despite the fact that DOOMattack and ADoom are the fastest doomports
     available, they're still not as fast as some of the @{" Doomclones " link doomclones}
     available on the AMIGA.
     
@endnode
@node doomclones " DOOM CLONES ON THE AMIGA "

	Here's a list of doom clones available on the AMIGA.

Alien Breed 3D - One of the first doomstyle games on the amiga. At the
                 time it was very good boosting features that where
                 once thought impossible on the AMIGAs planar gfx.
                 But compared to modern doom clones the gfx are just
                 much to blocky !

Alien Breed 3D 2 - A great improvement over the first release. It had
                   improved gfx a faster 3D engine and the ability to
                   jump. This is still one of the best DOOM clones on
                   the AMIGA.

Breathless - As far as I know this was the first Doom clone on the
             AMIGA to feature a 1*1 pixel mode. The 3D engine is
             very smooth even when compared to newer doom clones
             it's very good. This is one great game!

Fears - Worthless gfx, animations and sound. The only good thing about
        this game is that it's fast. I would therefor only recommand it
        to people with a standard A1200.

Gloom 1 - The first real doom clone on the amiga. Like AB3D it had 
          very blocky GFX but this changed when Gloom deluxe was released.

Gloom Deluxe - This version had a 1*1 pixel mode, the ability to use
               different screen sizes and it was the first AMIGA 3D
               game to support CGX. Unfortunatly the 3D engine is
               rather slow.

Gloom 3 - This is nothing more then Gloom Deluxe with new levels.
          There are much better 3D shoot'em ups available now, so
          unless your the worlds biggest gloom fan you shouldn't
          bother.

Nemac IV - A friend of mine bought this game when he got his blizzard
           1230-IV. It looks very good and plays even better. It's
           also one of the few doom clones to support the graffity
           card. This game is highly recommanded to all game payers.

Testament - This game got great reviews in all AMIGA magazines. Why,
            I don't know! The gfx are terrible when compared to other
            games. The background 'music' is great when you first play
            the game, but it soon becomes very irritating.

Trapped 2 - This isn't realy a doom clone but if you like 3D games
            you'll love this one. It's one of the few 3D games on
            the amiga to use polygons, it's got increddible lightning
            effects. This game looks great even when compared to games
            available on the playstation (it looks much better than
            tombraider 2 on the psx). Play the demo from AFCD 14 and
            if you like it BUY IT !!


	@{b}Doom clones I haven't played @{i}(yet).@{ub}@{ui}

Citadel        
Genetic species - I've played an early demo of this and it looked very
                  prommising.
Quake           - Will probably be to slow to play on my 030.

@endnode
@node CREDITS " CREDITS"

Stephane Tavenard  -> @{" MPEGa " link mpega} Best MPEG AUDIO PLAYER EVER !

William S. Hawes   -> AREXX !

Stefan Stuntz      -> @{" MUI " link mui} Magic User Interface.

Russ Leighton      -> @{" MUIrexx " link muirexx} !


All the people who made the AMIGA  ->  The @{b}BEST COMPUTER EVER MADE@{ub} !

@endnode
;$VER: GUIDE ME  2  by BARRY BEUKHOF