Deface v1.4.1 - Programmed by Ian J. Howle Art & Animation by Alexander F. Perry Beta tested by Wendell Watanabe The object of Deface is to remove all of the tiles. You do so by matching two tiles on the outer left & right edges of the puzzle. There are four layers of tiles and the edge tile from one layer can be matched with an edge tile of another layer. Software used to develop Deface: Devpac 3 assembler GDS CITAS Brilliance Clarity 16 System requirements: AGA Amiga with 4 megs fast RAM and a DBLNTSC monitor. There are 17 files in this archive. They are: Deface The game file. Click this icon to play. Deface.Title Deface.RegX LOGO.music Title.music MR.music Victory.music Klack1.sound Klack2.sound Weirdo.sound Demon1.sound Demon2.sound Alien.sound Monster1.sound Monster2.sound Robot.sound README The file you are currently reading. ***************************************************************************** SPECIAL THANKS TO: Wendell Watanabe for beta testing, bug reporting, and allowing us to use his computer :-) And Robert Iacullo for all his help. ***************************************************************************** If you have any questions, comments, or opinions, then leave feedback at: email: ijhowle@worldnet.att.net