Short:    Amiga Descent v 0.5a (New: Assembler optimized tmapper)
Author:   Parallax Software, Port by Thomas & Hans-Jörg Frieden
Uploader: tfrieden@uni-trier.de (Thomas Frieden)
Type:     game/shoot
Replaces: ADescent-0.4.lha

r e q u i r e m e n t s
=======================

Currently requires:

	o Either a graphics card or AGA. With a graphics card, you need to have
	  CyberGraphX or a compatible system installed. Reports confirm that it
	  also works with Picasso96.

	o A commercial Descent I HOG and PIG file, at least version 1.5. Must be
	  the PC version. If you have a MAC version, try the '-nosongs' switch.

	o A fast processor. A o4o or o6o is recommended. There's nothing stopping
	  you from trying it on a o3o, but it will be slow. A o2o is required.

	o AHI V4 must be installed.

	o ixemul.library 47.2 (Available on ftp.ninemoons.com, or our website)

	o Kickstart 3.0 or better.

	o About 10 MB of memory. Dunno if it works with VMM, I didn't bother to try.
	  It will obviously be slow if it does.

f e a t u r e s
===============

	o Supports variable graphic modes (start with '-smr' to get a screenmode
	  requester). Includes AGA and GfxCards.

	o Supports Digital Sound Effects, in Stereo. No Music so far, I have problems
	  finding a description of the HMP/HMQ format.

	o Analog Joystick support. Includes support for four-button analog sticks as
	  well as CH Flightstick or compatible. In Flightstick mode, supports all
	  four buttons and the "hat", but no thrust lever.

	o Mouse Support.

	o Amiga-ized keyboard. Knows Amiga keys.

	o IBM PC PAUSE key mapped to HELP

	o Still has the debug keys in it (look into the spoilers section if you want
	  to know)

	o Automapper *should* work now. The only thing left to do is to keep
	  the background clean (try, and you will eventually see)

	o Much faster now because of assembly texture mapping

	o FPU support (recommended for o6o only)

	o Workbench startup and icon tooltypes

	o ViRGE support (currently only available on our webpage)

c r e d i t s
=============

The port was done by Thomas and Hans-Joerg Frieden. You can reach us via email
at

hfrieden@uni-trier.de               tfrieden@uni-trier.de
(Hans-Joerg)                        (Thomas)

Web Page: http://www.informatik.uni-trier.de/CIP/tfrieden
The most recent version will be uploaded here. Also, the
ViRGE version is currently only available there.

Snail Mail is

Thomas & Hans-Joerg Frieden
Schloßstraße 176
54293 Trier
Germany

Email is prefered, though.

The analog joystick code was done by David Kinzer, and I have only slightly
modified it.

C2P code was done by Peter McGavin, and taken with his permission from the ADoom
source code.