These objects were designed and created in Imagine 4.0 so you may have problems with the textures if you try to use them in earlier versions of Imagine. All the textures are included with the object data as are individual attribute files for the different parts of the objects. For the textures to work the path will have to be changed in the attributes brush texture window to suit wherever you store the contents of the "Wraps" directory. Note this has to be done for each part of the objects. There are two objects:- 1. Clock 2. Slave 1 The first is just as it says - a clock. Each of the hands is an individual object and can be rotated to set the clock to any time. Please note I didn't put a back on the clock object as I did not see any point - Who wants to render the back? The second is based on Slave 1, Boba Fett's ship from The Empire Strikes Back. The guns and the wing arrays can be rotated to suit any position. Also included are example pictures of each which can be viewed with any AGA viewer. If anyone want's to contact me or send me stuff I, Mark Boggis, can be found at:- 34 Morris Moodie Avenue Stevenston Ayrshire KA20 3NW U.K. By the way if anyone knows how to get the lensflare global effect to work please drop me a line. I got Imagine 4.0 free on a coverdisk so I don't have a manual. Whenever I use lensflare it just crashes on me during the global effects pass. In respect of all material which forms my reader contribution to Future Publishing's Amiga Format I hereby warrant that:- (1) the material is original and does not infringe on any other material or rights; (2) the material does not contain any material which is defamatory, obscene or indecent and is exempt from classification under the Video Recordings Act 1984; (3) that there are no legal claims against the material provided; (4) that I have the full power and authority to provide this material to Future Publishing.