These objects were designed and created in Imagine 4.0 so you may have problems
with the textures if you try to use them in earlier versions of Imagine.

All the textures are included with the object data as are individual
attribute files for the different parts of the objects.
For the textures to work the path will have to be changed in the
attributes brush texture window to suit wherever you store the contents
of the "Wraps" directory.  Note this has to be done for each part of the
objects.


There are two objects:-

    1. Clock
    2. Slave 1

The first is just as it says - a clock.
Each of the hands is an individual object and can be rotated to set the
clock to any time.
Please note I didn't put a back on the clock object as I did not see any
point - Who wants to render the back?

The second is based on Slave 1, Boba Fett's ship from The Empire Strikes Back.
The guns and the wing arrays can be rotated to suit any position.

Also included are example pictures of each which can be viewed with any
AGA viewer.


If anyone want's to contact me or send me stuff I, Mark Boggis, can be 
found at:-

34 Morris Moodie Avenue
Stevenston
Ayrshire
KA20 3NW
U.K.

By the way if anyone knows how to get the lensflare global effect to work
please drop me a line.  I got Imagine 4.0 free on a coverdisk so I don't
have a manual.  Whenever I use lensflare it just crashes on me during the
global effects pass.


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