What is AnimatED? ----------------- AnimatED allows you to add sound and timing to your IFF-animations using an easy to use GUI. Let's introduce some powerful features available in AnimatED: * Support for IFF-animations (modes 5 and 7). * Support for all screenmodes (including AGA), * IFF-soundsamples, which can be played through any channel you like. You can also set the volume and the pitch at which the sample will be played. Looped soundsamples are supported. * Framespeed, change at any point in your animation the speed at which your animation is played. The speed is measured in Frames Per Second. * Wait, pause your animation for an amount set in seconds. * Play Sound-/Noise-/ProTracker modules during your animation. * Do a palette fade on any frame. * Your finished productions can be easily played back in realtime using the stand-alone freely distributable AnimatEDPlay program. What are the system requirements? --------------------------------- For AnimatED you'll need an Amiga with at least Kickstart 2.04 and 2Mb of memory, more memory is recommended. AnimatED also needs a 68020 processor or better. What's new in version 1.44? --------------------------- * Added the 'Whilst loading show' option to the Load Script event, which makes it possible to display the last shown frame or a blank screen whilst the new animation loads. * The listviewer now centres around the framenumber which was last shown or found after doing a search event. * Added a 'Default' button right next to the pitch slider in the Sound event window. When pressed this will set the pitch slider to the default pitch of the currently selected soundsample. * Renamed the Fade frame event to Fade event which now also allows to fade soundsample, tracker- and medmodule volumes. * Added the 'Close Workbench' option to Prefs which allows you to close the Workbench screen giving you more free Chip memory. * Removed the ugly looking screenbar which showed up when animations smaller than 320 pixels wide were displayed. * HAM animations are now automatically recognised by AnimatED. What's new in version 1.45? --------------------------- * Fixed a bug in AnimatEDPlay which caused the 'click on a script icon to execute it if AnimatEDPlay is in the same drawer'-method not to work.