Important !!

   1. Multitasking! (NOTE: Only if you are not using RTG)

   BoulderD�sh is running in multitasking since  version  3.56!  This  may
   cause  problems, because BoulderD�sh is using the blitter hardware very
   intensiv (up to 11000 blitter copies  each  second  (NTSC  13200)),  so
   there  is no time for system blitter action. If the operating system is
   trying to use the blitter it is going to sleep  until  the  blitter  is
   free.  BoulderD�sh  is using the input.device for keyboard input and if
   the OS is sleeping there is not device activity. The point is, that you
   MUST   stop   all   programmes  that  open/close  windows  or  use  the
   graphics.library  (blitter)  in  any  way.  In  the  most  cases  these
   programmes  are  Workbench  Eyes,  Clock  tools  and of course awakener
   tools.


   2. Data format changes

   The game and the hiscore format has changed.  Boulderd�sh  is  able  to
   convert  these  files,  but  later  versions  can't!  The  Hiscores are
   converted on game loading, but if you have created own games  you  need
   to save them.


   3. Changes to the directory tree.

   Since version 3.56 there is a new directory structure  and  BoulderD�sh
   internal  datas  are  carried  in  seperate  drawers  called! After the
   installation of this version you should check your personal datas. Your
   selfmade  games,  graphics  etc.  should  be  stored in a drawer called
   "user". This is important because later updates may delete  drawers  or
   all  files  in them. The "User" drawer and any other selfcreated drawers
   won�t be changed.