/* Disk info file - GRAAL 2.2 delivery version GRAAL 2.2 - Disk /* Line 2 - above - must always contain the common part of the /* diskette volume name /* /* Files with an asterisk (*) after the name will NOT be compressed and /* encrypted by the GPRO program when producing a test or delivery /* version. /* /* GRAAL_2, diskinfo.graal, FONTS, and any icon (.info) and user /* documentation files should always be marked with asterisks!! /* /* Because I never encrypt anything in a GRAAL release, I don't really need /* asterisks in this one. However, I have put them where they should be /* just to show the principle... /* /* Disk A contains the main program and enough stuff for graal.main /* to load completely. /* /* disk icon - if you want your own, you should include it for every disk. /* A Disk.info * /* /* GRAAL HD_Install script /* A HD_Install * A HD_Install.info * /* /* FONTS drawer - This entry must ALWAYS be on disk A! /* A FONTS * /* /* GRAAL driver - This entry must ALWAYS be on disk A! /* /* (However, you can rename GRAAL_2 to whatever you want your /* adventure to be called.) /* A GRAAL_2 * A GRAAL_2.info * /* /* The diskinfo file (this file) - this entry must also always be on disk A. /* /* Regardless of its true name in the development directory, /* it should ALWAYS be called diskinfo.graal here! /* A diskinfo.graal * /* /* graal.main file /* A graal.main /* /* graphics for player interface and requesters A olafcomm.iff A olafcommhi.iff A olafdlg.iff /* /* clipart pictures for player interface & global images /* A olaf_original.iff A olaf_extras.iff A olaf_symbols.iff A olaf_cursors.iff /* /* Game intro /* A 18.room A 19.room /* A 1.section /* A 18BG.IFF A 18FG.IFF A 19BG.IFF A 19FG.IFF /* A newpslogo.iff A NTITLE0.IFF A NTITLE1.IFF A NTITLE2.IFF A NTITLE3.IFF A NTITLE4.IFF A NTITLE5.IFF /* A 0.scene A 29.scene /* A 0.track /* Disk B contains the rest of the demo game /* /* diverse /* B Disk.info * B olaf_extras.iff /* /* soundtracks /* B 01.track /* /* section files /* B 1.section B 3.section /* /* room files /* B 1.room B 2.room B 3.room B 4.room B 5.room B 6.room B 7.room B 40.room /* /* cutscenes /* B 1.scene B 2.scene B 3.scene B 4.scene B 5.scene B 6.scene B 7.scene B 8.scene B 9.scene B 10.scene B 11.scene B 12.scene B 13.scene B 14.scene B 16.scene B 30.scene B 31.scene /* /* pattern files B 1.ptrn B 2.ptrn /* /* room backdrop and clipart pictures /* B 1BG.IFF B 1FG.IFF B 2BG.IFF B 2FG.IFF B 3BG.IFF B 3FG.IFF B 4BG.IFF B 4FG.IFF B 5BG.IFF B 5FG.IFF B 6BG.IFF B 6FG.IFF B 7BG.IFF B 7FG.IFF B olafsavebg.iff B olafsavefg.iff /* /* Sound samples /* B bell.snd B beerbreak.snd B crunch.snd B flute1.snd B flute2.snd B chimes2s.snd B seagulls.track /* /* Cheat! /* B Demo_Solution.text B Demo_Solution.text.info /* /* Instructions for "Olaf" /* B Olafdemo.guide * B Olafdemo.guide.info * /* Disk C contains all the (rest of the) special developer stuff /* C Disk.info * /* /* Docs /* C GRAAL22.readme * C GRAAL22.readme.info * C Registration.form C Registration.form.info C GRAAL.guide * C GRAAL.guide.info * /* /* Developer support programs /* C GRAAL_Editor * C GRAAL_Editor.info * /* /* Below files should have been on disk C - Moved /* because of space problems... /* D gpro * D gdc * D grep * D GRAAL_Manual.text * D GRAAL_Manual.text.info *