What is AnimatED? ----------------- AnimatED allows you to add sound and timing to your IFF-animations using an easy to use GUI. Let's introduce some powerful features available in AnimatED: * Support for IFF-animations (modes 5 and 7). * Support for all screenmodes (including AGA), * IFF-soundsamples, which can be played through any channel you like. You can also set the volume and the pitch at which the sample will be played. Looped soundsamples are supported. * Framespeed, change at any point in your animation the speed at which your animation is played. The speed is measured in Frames Per Second. * Wait, pause your animation for an amount set in seconds. * Play Sound-/Noise-/ProTracker modules during your animation. * Do a palette fade on any frame. * Your finished productions can be easily played back in realtime using the stand-alone freely distributable AnimatEDPlay program. What are the system requirements? --------------------------------- For AnimatED you'll need an Amiga with at least Kickstart 2.04 and 2Mb of memory, more memory is recommended. AnimatED also needs a 68020 processor or better. What's new in version 1.40? --------------------------- * AnimatED (and AnimatEDPlay) now use a much more efficient way to store it's variables. This can result in upto 700 Kb more of free memory then in previous versions of AnimatED. IMPORTANT: It's wise to save scripts created with a previous version of AnimatED with this new version! * AnimatED finally supports HAM animations! Added the HAM screen option to the Prefs window. (Read this if you're into HAM animations) * Added the clone button to all events, which will copy the same values to the selected event as added last time to another frame. * Added the 'Execute event at loop' option to every event, which allows you to specify at which loop the event should be executed. A 0 means the event will be executed everytime the animation loops around. * Added a new Search event window to make selecting an event to search for easier. * Added the CycleGadget search option in the Prefs window if you want to use the old method of searching for an event. * Added a scrollbar to the Information window, which is now called Text Buffer. * Changed and added text messages which are displayed in the Text Buffer. * Added the 'Current frame' text to the frames window. * Added the Comment button to the frames window, which allows you to add a comment (max. 20 chars) to the selected frame. * If AnimatED is quited or if a project is unloaded then if the script isn't saved AnimatED will let you know and offer a save script option. * The refreshrate will now use 60 as a default on NTSC Amiga's. * All sound events will now be executed before a Fade event. * The 'Play animation x times' will now also work if the animation is played with AnimatED. * Now if an event window or the options window is open all other windows will be locked (ie. when activated will display the busy pointer). * The file-requester now adjusts itself to the size of the screen. * AnimatED and AnimatEDPlay will now return a version string when searched for with Workbench's Version command. * NOTE: From now on AnimatED requires the 'reqtools.library' in LIBS: !! What's new in version 1.41? --------------------------- * Fixed a bug in AnimatEDPlay which caused the 'click on a script icon to execute it if AnimatEDPlay is in the same drawer'-method not to work.