What is AnimatED?
-----------------

AnimatED allows you to add sound and timing to your IFF-animations
using an easy to use GUI. Let's introduce some powerful features
available in AnimatED:

* Support for IFF-animations (modes 5 and 7).

* Support for all screenmodes (including AGA),

* IFF-soundsamples, which can be played through any channel you like.
  You can also set the volume and the pitch at which the sample will be
  played. Looped soundsamples are supported.

* Framespeed, change at any point in your animation the speed at which
  your animation is played. The speed is measured in Frames Per Second.

* Wait, pause your animation for an amount set in seconds.

* Play Sound-/Noise-/ProTracker modules during your animation.

* Do a palette fade on any frame.

* Your finished productions can be easily played back in realtime using
  the stand-alone freely distributable AnimatEDPlay program.


What are the system requirements?
---------------------------------

For AnimatED you'll need an Amiga with at least Kickstart 2.04 and 2Mb
of memory, more memory is recommended. AnimatED also needs a 68020
processor or better.


What's new in version 1.40?
---------------------------

* AnimatED (and AnimatEDPlay) now use a much more efficient way to store
  it's variables. This can result in upto 700 Kb more of free memory then
  in previous versions of AnimatED. IMPORTANT: It's wise to save scripts
  created with a previous version of AnimatED with this new version!

* AnimatED finally supports HAM animations! Added the HAM screen
  option to the Prefs window. (Read this if you're into HAM animations)

* Added the clone button to all events, which will copy the same values
  to the selected event as added last time to another frame.

* Added the 'Execute event at loop' option to every event, which allows
  you to specify at which loop the event should be executed. A 0 means
  the event will be executed everytime the animation loops around.

* Added a new Search event window to make selecting an event to
  search for easier.

* Added the CycleGadget search option in the Prefs window if you want
  to use the old method of searching for an event.

* Added a scrollbar to the Information window, which is now called
  Text Buffer.

* Changed and added text messages which are displayed in the Text Buffer.

* Added the 'Current frame' text to the frames window.

* Added the Comment button to the frames window, which allows you to
  add a comment (max. 20 chars) to the selected frame.

* If AnimatED is quited or if a project is unloaded then if the script
  isn't saved AnimatED will let you know and offer a save script option.

* The refreshrate will now use 60 as a default on NTSC Amiga's.

* All sound events will now be executed before a Fade event.

* The 'Play animation x times' will now also work if the animation is
  played with AnimatED.

* Now if an event window or the options window is open all other windows
  will be locked (ie. when activated will display the busy pointer).

* The file-requester now adjusts itself to the size of the screen.

* AnimatED and AnimatEDPlay will now return a version string when
  searched for with Workbench's Version command.

* NOTE: From now on AnimatED requires the 'reqtools.library' in LIBS: !!


What's new in version 1.41?
---------------------------

* Fixed a bug in AnimatEDPlay which caused the 'click on a script icon to
  execute it if AnimatEDPlay is in the same drawer'-method not to work.