What is AnimatED? AnimatED allows you to add sound and timing to your IFF-animations using an easy to use GUI. Let's introduce some powerful features available in AnimatED: * Support for IFF-animations (modes 5 and 7). * Support for all screenmodes (including AGA), * IFF-soundsamples, which can be played through any channel you like. You can also set the volume and the pitch at which the sample will be played. Looped soundsamples are supported. * Framespeed, change at any point in your animation the speed at which your animation is played. The speed is measured in Frames Per Second. * Wait, pause your animation for an amount set in seconds. * Play Sound-/Noise-/ProTracker modules during your animation. * Easy to use GUI. * Your finished productions can be easily played back in realtime using the stand-alone freely distributable AnimatEDPlay program. What are the system requirements? For AnimatED you'll need an Amiga with at least Kickstart 2.04 and 2Mb of memory, more memory is recommended. AnimatED also needs a 68020 processor or better. What's new in version 1.2? * AnimatED now supports animations with a different palette per frame (as supported by DPaint and PPaint). * Added support for Med-modules. * Added the Load Script event. * Combined the 'Attach Event' and 'Events' window. * Renamed the events. * Animations can now be played in a selectable display mode. * Seperated the Tracker-Mask options from the Sound-event, which now has become an event on it's own. * AnimatED now uses it's own special font, based on Thinpaz/XEN. * Changed the arrowbuttons into sliders for the Timing and Freeze Frame events. * Completely changed the Prefs window, splitting it into 3 different pages. * Added the Auto-save Prefs option to the Prefs window. * Added the Refresh rate option to the Prefs window. * Added the Single palette option to the Prefs window. * Added the Add icon to script option to the Prefs window. * Added File-requester buttons to the filepaths in the Prefs window. * Added a palette editor for the GUI screen in the Prefs window * AnimatED now remembers where the script was loaded from and gives this directorypath + filename as default when saving the script. * AnimatED and AnimatEDPlay will now, when a soundsample, trackermodule or medmodule can't be loaded, try to play the animation anyway. * Completely changed the format in which AnimatED saves it's scripts. This makes it easier for me to keep old scripts compatible with new versions of AnimatED and vice versa. * Coded the ScriptConverter utility to convert AnimatED 1.1 scripts to the new format. * Optimised the existing code a bit and removed some bugs. * Added a nice background window...for which I borrowed the idea from MainActor. ;) * Created an Installer script using the standard Installer program. What's new in version 1.21? * Optimised the code a bit. * Removed a nasty bug which made AnimatED freeze if the Prefs couldn't be saved on exit. * The Installer script now automatically installs the keyfile (if available).