/* Disk info file - GRAAL 2 beta delivery version GRAAL 2.0 - Disk /* Line 2 - above - must always contain the common part of the /* diskette volume name /* Disk A contains the main program and enough stuff for graal.main /* to load completely. /* /* disk icon - if you want your own, you should include it for every disk. /* A Disk.info /* /* GRAAL HD_Install script /* A HD_Install A HD_Install.info /* /* FONTS drawer - This entry must ALWAYS be on disk A! /* A FONTS /* /* GRAAL driver - This entry must ALWAYS be on disk A! /* /* (However, you can rename GRAAL_2 to whatever you want your /* adventure to be called.) /* A GRAAL_2 A GRAAL_2.info /* /* The diskinfo file (this file) - this entry must also always be on disk A. /* /* Regardless of its true name in the development directory, /* it should ALWAYS be called Diskinfo.graal here! /* A Diskinfo.graal /* /* graal.main file /* A graal.main /* /* graphics for player interface and requesters A olafcomm.iff A olafdlg.iff A wood.rsb /* /* clipart pictures for player interface & global images /* A olaf_original.iff A olaf_extras.iff A olaf_symbols.iff A olaf_cursors.iff /* /* Game intro /* A 18.room A 19.room /* A 1.section /* A 18BG.IFF A 18FG.IFF A 19BG.IFF A 19FG.IFF /* A PS_Logo_ham6.iff A NTITLE0.IFF A NTITLE1.IFF A NTITLE2.IFF A NTITLE3.IFF A NTITLE4.IFF A NTITLE5.IFF /* A 0.scene A 29.scene /* A 0.track /* /* Instructions for "Olaf" /* A Olafdemo.guide A Olafdemo.guide.info /* Disk B contains the rest of the demo game /* /* diverse /* B Disk.info B olaf_extras.iff B olaf_bagdad.iff /* /* soundtracks /* B 01.track /* /* section files /* B 1.section B 3.section /* /* room files /* B 1.room B 2.room B 3.room B 4.room B 5.room B 6.room B 7.room /* /* cutscenes /* B 1.scene B 2.scene B 3.scene B 4.scene B 5.scene B 6.scene B 7.scene B 8.scene B 9.scene B 10.scene B 11.scene B 12.scene B 13.scene B 14.scene B 15.scene B 16.scene B 17.scene B 26.scene B 30.scene B 31.scene /* /* pattern files B 1.ptrn B 2.ptrn /* /* room backdrop and clipart pictures /* B 1BG.IFF B 1FG.IFF B 2BG.IFF B 2FG.IFF B 3BG.IFF B 3FG.IFF B 4BG.IFF B 4FG.IFF B 5BG.IFF B 5FG.IFF B 6BG.IFF B 6FG.IFF B 7BG.IFF B 7FG.IFF /* /* Sound samples /* B Bell.IFF B Crunch.IFF B Flute1.IFF B Flute2.IFF B Seagulls.track /* /* Cheat! /* B Demo_Solution.text B Demo_Solution.text.info /* /* Below program should have been on disk C - Moved /* because of space problems... /* B gpro /* Disk C contains all the (rest of the) special developer stuff /* C Disk.info /* /* Docs /* C GRAAL_2.readme C GRAAL_2.readme.info C GRAAL_Tutorial.text C GRAAL_Tutorial.text.info C Editor.text C Editor.text.info C Prod.text C Prod.text.info C GRAAL.guide C GRAAL.guide.info /* /* Developer support programs /* C gdc C GRAAL_Editor C GRAAL_Editor.info