/* /* Room script for GRAAL /* /* 18 - initial room /* UPDATE: frames /* UPDATE: 2;1 /* SECTION: section_no /* SECTION: 1 /* BG_IFF: filename /* BG_IFF: 18bg.iff /* START_POS: startpos_no;image_no;x;y;L|M|R;floor_no /* START_POS: 1;12;640;120;R;1 /* FLOOR FLOOR: 1;500;500;501;501;1-1 /* CLPART: filename (This statement is optional) CLPART: 18FG.IFF /* ROOMBOBS: no;bob_no;x;y;w;h;x-offset;hotspot (This statement is optional) /* 1-2 water reflections (wide) ROOMBOBS: 2;1;2;4;151;5;153;0 /* 3-4 water reflections (sun) ROOMBOBS: 2;3;32;13;16;6;24;0 /* 5 Baltic sea ROOMBOBS: 1;5;9;27;197;25;0;0 /* 6 949 A.D. ROOMBOBS: 1;6;11;54;190;27;0;0 /* 7 A FARMHOUSE ROOMBOBS: 1;7;23;106;236;53;0;0 /* STATIC: bob_no;image_no;x;y (This statement is optional) /* ANIM: bob_no;image_no;anim_ch;anim_seq;x;y (This statement is optional) ANIM: 40;RBOB1;10;A 0,(RBOB1,75)(RBOB2,75);541;54 ANIM: 41;RBOB3;11;A 0,(RBOB3,60)(RBOB4,60);590;57 /* ROOMOBJ: obj_no;name;room_no;vis;bob_no;image_no|anim_seq;x;y;c_x;c_y;image_no_c;prp;pck;anim_ch; ; ;LOW|MID|HIGH;t;w1;w2;w3 (This statement is optional) /* DACT: {condition|command} /* DACT: CHAR OFF;CUTSCENE 0,NF;GOTO 19,1 /* LINE: dlg_no;line_no;sentence1;sentence2| ;{condition} (This statement is optional) /* LACT: dlg_no;line_no;{condition|command} (This statement is optional) /* ACTION: no;{condition|command} (This statement is optional)