Here are the complete level codes for Zeewolf 2 - 1) START 7) - 13) - 19) - 25) GLOBOFF 2) REQUIN 8) - 14) STATION 20) DOITNOW 26) BEHAVE 3) WOLFRAM 9) STAG 15) - 21) - 27) - 4) FULLMOON 10) - 16) GBULL 22) - 28) SHADOW 5) - 11) KRAKEN 17) - 23) SHIPDECK 29) MAXFUEL 6) OURAGAN 12) - 18) STATIPAUSE 24) - 30) PELPAY 31) DOMINO 32) STEERDART Tip - Last level STEERDART. Ignore the kestrel plane and the bomb, fly North east ( top right ) to the enemy base. Avoid battles with the enemy planes and fly round the perimeter of the base using homing missiles to take out the anti-air cobra placements. Keep at the base taking out as much as possible with all weapons when your homing missiles run out, do this until you die. TRY NOT TO ACTIVATE THE ENEMY ZEEWOLF. When a fair chunk of the outer base is taken out fly farther in and concentrate your fire on the grounded enemy zeewolf. It is much easier to hit whilst it is on the ground ( obviously ) and it won't shoot back. Once the enemy zeewolf is airborne it will chase you out of the base area and return to the centre of the base. It is during this time you should go all out and pile loads of lead into it. If it returns to it's base you should try to creep up on it avoiding any remaining cobras if possible, it should chase you off again. Keep trying this method and you should succeed eventually, it took me ages but I can do it nearly every time now!