********************* An interesting notice ********************* Super Foul Egg cannot be distributed for profit (that is, on coverdisks or CD-ROMs) until June 1st 1996. We, the mighty beings of AMIGA POWER, have secured a deal with Impact, and hold exclusive mag distribution rights until that special date. So, hey, if this is on a non-AP coverdisk and you can read these lines, ho boy are you in trouble. I M P A C T productions --present-- SUPER FOUL EGG 1.)The Game: Super Foul Egg (SFE) is basically a conversion of Super Puyo Puyo of the SNES. The basic idea is similar to Tertris in that you want to try to get rid of your globs by getting at least four like globs adjacent to each other. However, they don't have to be in a line. After eliminating a set of eggs, a certain number of rocks fall on your opponents screen. The eggs can't bond with these rocks. The only way to get rid of them is to have them adjacent to a set of eggs when you eliminate them. The person whose board fills up first loses. 2.)Hard Drive Intallation: step1: copy SFE,Readme, and the data drawer to the drawer where you want the game located. step2: open a shell step3: type step3: near the bottom of the sequence create a new line step4: type > step5: save and exit ed step6: reboot and enjoy. *Note: If you are playing the game without a startup-sequence, type > before executing the file 3.)The Main Menu: The menu system is set up as a bunch of boxes that the player simply needs to check off, using the pointer. Each "section" of the menu represents a different option. To select an option, simply move the pointer over the box next to the option you want, and check it. Controlling the pointer: =-=-=-=-=-=-=-=-=-=-=-=- : Joystick : Keyboard -------------:------------------:-------------------------------- arrow left : left : left arrow key arrow right : right : right arrow key arrow down : down : down arrow key arrow up : up : up arrow key select : fire : or ----------------------------------------------------------------- The Options: =-=-=-=-=-=- A.) Number of Players -2 Players: you versus another human opponent -1 Player: you versus the computer -Practice: you by yourself B.) Computer Level (If you're playing a 1 player game, these options affect how well the computer will play against you) -Crap: The not-so-good computer opponent -Good: The really-quite-good computer opponent C.) Drop -Manual: This means that to drop a piece, the player must hold down the drop key to keep the piece dropping. If the key is released, the piece will resume normal speed. -Auto: The player simply presses the key once and the piece will drop to the bottom of the screen until it hits something. D.) Rocks -Simply click on the up or down arrows to add or subtract rocks. This represents the number of layers of rocks that will initially appear on each player's screen for every game. E.) Random -If this box is checked then a random number of layers of rocks between 1 and the number of layers that you had selected in part will appear on each player's screen for every game. If it is unselected, then the number of layers specified in part will always appear. F.) Speed -Click on the left and right arrows to adjust the speed at which the pieces will fall. The further the bar is to the right, the faster they'll fall. G.) Colors -Click on either the box next to the 4, 5, or 6 colored eggs. This selects the number of different colored eggs that will appear on the screen at once. H.) Keys -Click on the box with a letter in it representing the keypress you would like to change. You will then be prompted to enter a new key for that control. The input column represents how you wish to control the game: either by the specified keys, or by the joystick. Simply click on the pictures to cycle through the control methods. I.) Best Of... (The games are played in sets. The first person to win the most games in a particular set, wins that set.) -3 Games: Player must win 2 out of 3 to win -5 Games: Player must win 3 out of 5 to win -7 Games: Player must win 5 out of 7 to win -Infinate: Players simply keep playing without winning sets. Saving the set-up: -Once you are happy with the game set-up you can save it by clicking on the disk in the upper-left corner. To start playing, click on the button. To Quit the game, click on the button. 4.) Playing the game: As mentioned before there are two ways to play the game. Listed below are the joystick controls and the DEFAULT key controls. Remember, these can be constomized in the main menu to your liking. Game Controls: =-=-=-=-=-=-=- Default Keys : Joystick : Player1 : Player 2 ----------:--------------------------------------------------- Move Left : left : a : Move Right: right : d : Rotate : button : s : Drop Piece: down : : -------------------------------------------------------------- Caps Lock: Pauses the game : Quits the game and returns to main menu 5.) About IMPACT productions: IMPACT productions is a producer of high-quality PD and shareware games. We're dedicated to bringing you commercial quality games for little money. Check out our other game: HYPERACE. It can be found on the aminet. Also look out for our next game: SPEEDWAY. 6.) Copyright Notice: SFE is provided "as is" and has absolutely no warranty, expressed, or implied. SFE is ©1995 by IMPACT productions. This readme, game, and contained files can be distributed freely as long as the files remain INTACT and UNMODIFIED. Any distribution for profit is strictly prohibited. IMPACT productions will not be held responsible for any damage to the system or computer.