JUSTIFICATION But why? Why, do you ask, does the world need yet another Pac Man clone? Um ... wait, let me explain ... I've got reasons. Honest. 1. I like Pac Man. 2. I've played the versions of Pac Man for the Amiga and I haven't found any that capture the feeling of the version I had on the good old C64. 3. I like cooperative games and I've always wanted to play Pac Man with another player on the same screen (well, it's not a life long dream or anything but I thought it would be fun). It's easy to do: you've already got a routine to handle one guy on the screen. Just call it twice. I don't see why the original didn't have this option since two player games on it were so ... well, boring, since one person always had to be standing around. 4. It was a good project to help me learn the fabulous AMOS programming language, particularly the AMAL routines which handle all the ghost and Wabes movement. Anyway, I hope you enjoy Wabes. Chris R P.S. If you find any errors or would like to pass along any comments I can be reached for at least the next few years (from 3/93) at: crichard@umaxc.weeg.uiowa.edu