; This file is used to set up the path-name. ; It currently sets up a 2 floppy disk, a hard-disk or a ramdisk system. ; It must lie in the directory where you start omega from ; ; There are 3 path's that are neccessary ; SAVEPATH - Where saved games end up ; LIBPATH - Where omega searches for it's library ; LEVELPATH - Where the levels are kept temporarly ; ; Besides that you can set 2 names ; NAME - Your characters name ; WIZARD - If this is set to match NAME you are able to enter wizard-mode ; ; OPTIONS - Lets you define wether you want to see the pictures or not, ; plus let's you save the levels in ram: (There is NO check to ; see if memory is exceeded, because ramdisk is always filled) ; The !picture option is important if you only got a 1meg machine, ; the option MUST then be off! ; Levels are not automatic saved in ram: you must still change ; the path. Default is ramdisk = FALSE, pictures = TRUE ; ; It is important that everything is written, even the ':' and '/' ; ; ; Names ; #NAME = Mjoelner #WIZARD = Mjoelner ; ; floppy-disk ; #SAVEPATH = Omega:OmegaSave/ #LIBPATH = Omega:OmegaLib/ #LEVELPATH = Omega:Levels/ ; ; ; Harddisk ; ;#SAVEPATH = dh1:Omega/OmegaSave/ ;#LIBPATH = dh1:Omega/OmegaLib/ ;#LEVELPATH = dh1:Omega/Levels/ ; ; ; Ramdisk ; ;#SAVEPATH = ram: ;#LIBPATH = ram: #LEVELPATH = ram: ; ; Default options ; ;#OPTIONS = !ramdisk,pictures ; ; Larger system options ; #OPTIONS = ramdisk, pictures ; ; 1meg Amiga options ; ;#Options = !ramdisk, !pictures ;